#
News Archive
Sponsored
Native BRAW + Gyro Stabilisation + Email Comments + iCloud Sharing! Get all of LateNite's Tools on the Mac App Store for only USD$100 (save USD$49.95)!
#
2025
#
January
#
21st January 2025
Automatic Duck's latest app, Multicam Flattener is now available for purchase! 🥳
Finally it is possible to flatten Multicam clips in Final Cut Pro timelines!
You can read more about it and watch a tutorial video on the Automatic Duck website.
You can download on the Mac App Store.
Sync-N-Link v1.3.1 is out now with the following new feature:
- Support for disabling camera audio when a synced clip is opened into a Timeline
You can download on the Mac App Store.
Captionator for Final Cut v2.1.3 is out now with the following bug fix:
- Fixes a bug that could cause the model selector to stick on "Loading..." forever.
You can download on the Mac App Store.
Builder NLE v4.2.11 is out now with the following bug fix:
- Critical bug fix for cases where mixed DTD version numbers can create FCPXML that cannot be imported into Final Cut Pro.
You can download on the Mac App Store.
fontAudition-X v1.0.7 is out now with the following bug fix:
- Minor bug fixes address formatting of the font window.
You can download on the Mac App Store.
Sponsored
See how to contribute or advertise on FCP Cafe.
#
13th January 2025
Marker Toolbox v1.4.2 is out now with the following bug fix:
- The Apply Markers to Existing Final Cut Pro Clip drop zone now works correctly with FCPXML v1.13 and Final Cut Pro 11. Thanks for reporting Jeff Roy!
You can learn more and download on the Marker Toolbox website.
captionAnimator v1.1 is out now with the following changes:
- New feature: option to split captions into shorter titles
- Bug fix for titles being connected to the wrong primary storyline clip (in some cases)
- Cleaned-up app icon
You can download on the Mac App Store.
Creator's Best Friend v1.3.2 is out now with the following bug fix:
- Critical bug fix to prevent a timestamp containing 60 seconds
You can download on the Mac App Store.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
7th January 2025
Sync-N-Link X v1.3 is out now!
It contains the following new feature:
- Ignores event clips hidden in Final Cut Pro 11
You can download on the Mac App Store.
X2Pro5 v5.0.43 is out now!
It contains support for Final Cut Pro 11 and FCPXML v1.13.
You can download on the Mac App Store.
evrExpanse v5.3.0 is out now!
In contains the following new feature:
- ARRI Camera Support for Smart LUT Finder
Smart LUT Finder now supports ARRI camera files in .mov
and .mxf
formats (ProRes). For cameras using LogC3, the appropriate LUT can be extracted directly from the file's metadata, streamlining the color grading process.
Supported ARRI Cameras:
- ALEXA Mini LF
- ALEXA LF
- AMIRA
- ALEXA Mini
- ALEXA SXT W
You can download and learn more on the evrExpanse website.
Audio Design Desk v2.1.12 is out now!
It contains the following changes:
- Fixes add sound pack folder command
- Adds new drag target in the timeline to allow you to drag multiple sound pack folders and install them at once.
- Fixes various sound pack management issues in previous build
You can learn more and download from the Audio Design Desk website.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
2024
#
December
#
16th December 2024
Sync-N-Link X v1.2.1 is out now!
It contains the following change:
- Bug fix for DTD validation
You can download on the Mac App Store.
Audio Design Desk v2.1.9 is out now!
- *New: Global Auto Transpose in timeline. This allows regions which contain key metadata to be transposed to the selected key of choice. By default full mix music isn't included in this control, but the option for that can be adjusted in effects preferences. This feature is most useful with shorter pitched regions such as loops.
- Moved sound pack manage panel to dedicated window. There is a new key command to show it in the main Library menu. Tab is removed but there is a button at the bottom of the sound pack manager for the window. The manage panel also has a number of fixes.
-
- Button in home screen sound pack panels wasn't working correctly
- Audio Editor's edit range controls weren't behaving correctly on render new file dialog
- More robust and performant rendering queue for pitch or time shifts in the Timeline
- Regions when dragged to the top of the timeline would often snap back to their source track
- Drag copy of regions, snap, pitch shift after copy, etc
You can learn more and download from the Audio Design Desk website.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
11th December 2024
BRAW Toolbox v1.4.2 (72) is out now!
It contains the following bug fixes:
- Fixed a bug where the Toolbox drop zone failed to work properly in Final Cut Pro 11 due to depreciated FCPXML versions. Thanks for reporting Alex Sofonea!
- Fixed a bug where the Check All/Uncheck All button in the Workflow Extension didn't work correctly. Thanks for reporting Mathew Welsh!
You can download and learn more on the BRAW Toolbox website.
Dylan Bates (The Final Cut Bro) has released a new product called Ultimate Glitch Transitions for Final Cut Pro | Vol. 1
You can use the discount code Glitch20
to get 20% off at checkout.
Dylan writes:
Hey fam, if you've been editing in Final Cut Pro for any length of time, there's a good chance you've run into an issue with transitions. When you apply a transition onto an overlying layer like a title or logo graphic, it almost always takes over the entire timeline, regardless of what you are applying it to.
THIS DRIVES ME CRAZY.
This week, I released a brand new glitch transition pack. But whenever I release a new plugin, I want it to solve problems that we have as everyday editors in Final Cut Pro.
So my goal with this pack was to solve that exact problem. And I am happy to report, that it was a success!
My new Glitch Transition pack allows you to enable / disable whether or not you want to apply it to the rest of the timeline.
PLUS it comes with 20 variations of glitches, as well as an enormous amount of customization. So the possibilities truly are endless!
You can learn more and purchase on Dylan's Gumroad Store.
SendToX v1.2.7 is out now!
It has the following change:
- Bug fix for falsely reporting that files are offline
You can download on the Mac App Store.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
7th December 2024
CommandPost v1.5.1 is out now!
It includes the following bug fixes:
- Fixed a bug in the Modify Project action for Final Cut Pro. Thanks for reporting Adam Schoales!
- Fixed how CommandPost reads and writes Final Cut Pro 11's sandboxed preferences. This fixes features such as Enable Rendering During Playback.
- Fixed how CommandPost reads Final Cut Pro 11's sandboxed User Destinations.
- Fixed a bug which prevented CommandPost from sending FCPXMLs back to Final Cut Pro. Thanks for reporting Martin Turner!
You can learn more and download for free on the CommandPost website.
Jumper 2024.12.05 (1453) for Apple Silicon Mac's is out now!
It includes the following updates:
🆕 Important Changes
- We now finally support visual processing of
R3D
files! To enable this feature, you need to go to www.red.com/downloads and download and install REDCINE-X PRO. - We now save the transcriptions as plain text files in the audio analysis folder. The transcription can be found in the two
.txt
files if you right-click on a file in Jumper's media table and click Reveal Audio analysis.
🔨 Improvements
- Improve frame capture quality when making reverse image searches via Final Cut Pro
🐞 Bug Fixes
- Prevent automatic shutdown of Jumper Engine if the Final Cut Pro Trial version is running.
- Make sure the settings for target audio and video track in Premiere Pro doesn't reset on restart, thanks for reporting @citizensam!
- Make sure we are frame-accurate when doing reverse image searches from a Premiere Pro timeline, thanks for reporting @citizensam!
You can learn more and download a free trial on the Jumper website.
captionTranslation v1.0.1 is out now!
It includes the following new feature:
- Manage languages button to directly access the Translation Languages feature in System Settings
You can download now on the Mac App Store.
Audio Design Desk v2.1.8 is out now!
It includes the following changes:
- Fix: Replace and Metronome panels in timeline weren't appearing
- Fix: Exit full screen video will return video to previous docked size
- Fix: Slip editing in audio editor
- Improved metadata analysis/guessing for very short files. Added minimum confidence slider to UI.
- Improved loudness analysis for very short files
- Fixed Region Effects popup
- Fixed some region mouse responsiveness issues.
- Improved metadata windows
You can learn more and download from the Audio Design Desk website.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
November
#
28th November 2024
Jumper is having a Black Friday sale!
Get 50% off yearly and lifetime licenses with the discount code: BLACKFRIDAY50
.
You can learn more on the Jumper website.
CoreMelt is also having a massive Black Friday sale!
Get 50% off everything with the discount code: CM2024BF
.
Offer ends 4th December.
You can learn more on the CoreMelt website.
Hedge is also doing a Black Friday sale!
Until 7th December, all new licenses and upgrades to Pro are 20% off. Yes, that includes bundles 🥳
Use the discount code: BLACKFRIDAY
.
You can learn more on the Hedge website.
Isaac T. has started selling awesome clothing for filmmakers and post production professionals!
You can learn more on his blog.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
26th November 2024
Strada & Michael Cioni have just released the full video of Michael's presentation from the 2024 Final Cut Pro Creative Summit!
I was there in the room - and it was an absolutely awesome and inspiring talk.
It's called Why Early Adopters Win: CEO Michael Cioni’s Strategies for Creators and you can watch below on YouTube:
Julie Eckersley and Dr Austin Hayden have written a manifesto for creating high-quality, low cost television for the Digital Age, titled FREESTYLE TV.
I had the honour of writing a couple of pages about my personal thoughts/opinions on what Producers should know about Post Production.
You can download the PDF and have a read via the FREESTYLE TV website.
Metaburner v1.1.2 (52) is out now!
This release fixes a bug where Metaburner could crash when handling unsupported fonts. Thanks for reporting Joseph Nilo!
You can download and learn more on the Metaburner website.
Media Sync Tool v1.2 is out now.
It includes the following changes:
- Added support for Final Cut Pro 11
- Implemented major bug fixes
You can download Media Sync Tool on the Mac App Store.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
25th November 2024
Backups for Final Cut Pro v2.1.4 is out now!
This update includes the following changes:
- Verified to run under MacOS Sequoia and work with Final Cut Pro v11.0.
- Update the terminology used in various dialogs and help files.
You can download Backups for Final Cut Pro on the Mac App Store.
Hazy by FilmConvert for Final Cut Pro is out now!
Filters are an important part of any filmmaker's toolkit, and now, you can get all the benefits of shooting with diffusion filters in post using Hazy. Soften any bright areas of your image, smooth any uneven skin tones, and add a nice bloom effect to strong light sources using our filter presets.
You can learn more on the Hazy website.
Halation by FilmConvert for Final Cut Pro is out now!
Take your project to the next level by adding Halation to your footage. As a by-product of shooting film, Halation adds a red glow around the bright part of your image, adding to the romantic feeling of celluloid film.
You can learn more on the Halation website.
Robin S. Kurz has released a new video on his YouTube channel titled, Final Cut Pro 11: New Transcribe to Captions Feature + Must-Have Tools for Faster Workflow!
You can watch it on YouTube below:
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
22nd November 2024
Seed Creative has posted an awesome video covering the Final Cut Pro Creative Summit.
You can watch it on YouTube:
Audio Design Desk v2.1.7 is out now!
- Hot Fix:
v2.1.6
had an experimental library indexing feature accidentially enabled. Removed. - Fix: The timeline area oriented the Arrow cursor to its center point rather than its tip. This made dragging sometimes confusing and unintuitive
- Improve audio track's automation point UI
- Allow drag and drop of videos into the video player
- Show more extension status' in the window title bar
You can learn more and download on the Audio Design Desk website.
Color Finale is having their Black Friday Sale offering up to 65% off post-production tools.
You can learn more on the Color Finale website.
Looking for other Black Friday deals?
Jonny Elwyn's site is probably the best place to find them!
You can check out his detailed list of deals on his website.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
21st November 2024
CommandPost v1.5.0 is out now!
It includes the following changes:
Improvements:
- Updated to Lua v5.4.7.
- Added support for FCPXML v1.13 used by Final Cut Pro 11.
- Increased the number of banks from 30 to 50. Thanks for suggesting Todd Hallam!
- We now force the Sony Timecode Repair Toolbox to use FCPXML v1.11, so that it can be more easily imported into older versions of DaVinci Resolve.
Bug Fixes:
- Added support for Clear Key in Final Cut Pro Command Sets. Thanks for reporting Iain Anderson!
- Fixed an error on macOS Sequoia, where macOS would return no frontmost windows (which shouldn't technically be possible). Thanks for reporting Iain Anderson!
- Fixed a bug where Insert Action in the Scripting panel would fail to import some actions. Thanks for reporting Ermal Rexhepi!
- Fixed a bug in Final Cut Pro 11 and macOS Sequoia where CommandPost could fail to apply Effects, Transitions, Titles and Generators. Thanks for reporting Kurt Farr!
- We now correctly trigger Final Cut Pro Trial menubar items when running the trial version of Final Cut Pro.
You can download for free via the CommandPost website.
Producer's Best Friend v1.4.72 is out now.
It contains:
- Support for version 1.13 XML from Final Cut Pro 11
- Bug fix for creating thumbnail images
You can download on the Mac App Store.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
20th November 2024
In very sad news, the post production community recently found out via Rohan’s brother in-law that Motion guru Rohan Marks has unexpectedly past away.
Whilst I knew of Rohan and his amazing work in the Motion and Final Cut Pro community, I didn't know him personally, however Bret Williams of BretFX has shared these thoughts:
😢 It is with great sadness that I share with the group that our resident Motion guru Rohan Marks passed away last week. According to his sister he was "lost suddenly and too soon." Rohan was an amazing soul and a mentor to us all here. Rohan was one of the nicest guys I've ever known. We had become good friends over the last few years, chatting frequently about Motion and life in general.
Spreading the word about Motion, and helping people learn Motion was one of his passions. He even recently went so far as to say to me that "Motion literally changed my life. For the best." He was proud of the work he did as one of Stupid Raisins creatives and more recently you could find his own solutions on FxFactory as "ROWIE" and his tutorials on his YouTube channel.
Please keep Rohan's family and friends in your thoughts and prayers. Rest in peace Rohan. You will be sorely missed. 💔
From all reports, he was a very loving, helpful, and talented person - and will be very much missed by everyone in the Motion and Final Cut Pro community.
<!-- Insert giant virtual hug to everyone who knew and loved Rohan. xx -->
BRAW Toolbox v1.4.1 (71) is out now.
It includes the following improvements:
- Updated from Blackmagic RAW SDK v4.3 to v4.3.1.
- Updated from FxPlug v4.3 to v4.3.1.
- Improved Blackmagic RAW SDK stability with simultaneous decodes.
Whilst Apple did announce at the 2024 Final Cut Pro Creative Summit that Final Cut Pro 11 now supports the new macOS system-wide MediaExtension Framework, and that Blackmagic will at some point release a Blackmagic RAW Media Extension - there is currently no time frame, so we have no idea if this is coming in days, weeks, or months.
In 2023 Apple announced a new framework called MediaExtension, that provides a means for developers to create format readers and video decoders for media that the system doesn’t natively support - such as Blackmagic RAW and Nikon NRAW.
This was supposed to come in macOS Sonoma, but they silently killed it - only for it to reappear in this years WWDC for macOS Sequoia.
Whilst it's been out for a while, the documentation is insanely complicated and limited and the only person I know who's done ANYTHING with it so far is the incredible Anton Marini, who's been building an ffmpeg Media Extension over on GitHub here.
I originally started playing with and testing MediaExtension's both back in 2023, and during the macOS Sequoia beta's, but never made much progress, as Final Cut Pro 10.8.1 didn't support Media Extensions anyway.
However, given there's no certainty as to when Blackmagic will release a Blackmagic RAW Media Extension, we're going to go back and see if we can bring a Blackmagic RAW Media Extension to market sooner rather than later.
Apple announced 3rd party Motion Templates were "coming soon" to iPad at launch, and that functionality is still not out - so we don't really want to waste time waiting for something that could be a year away.
We'll continue to keep you posted on our progress on FCP Cafe.
You can learn more and download BRAW Toolbox on the BRAW Toolbox website.
Capacitor v1.1.0 (5) is out now.
It includes added support for Final Cut Pro 11 and FCPXML v1.13.
You can learn more and download Capacitor on the Capacitor website.
Builder NLE v4.2.10 is out now.
It includes the following changes:
- Critical bug fix to read and process "Final Cut Pro Document" binary files exported from Final Cut Pro
- Bug fix for keyboard commands invoked from the People or Keywords field
- New feature: ignore hidden clips when importing an event from Final Cut Pro 11
You can download on the Mac App Store.
EDL-X v2.13 is out now.
It adds support for FCPXML version v1.12
and v1.13
.
You can download on the Mac App Store.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
17th November 2024
Transfer Toolbox v1.3.0 is out now for free!
Transfer your Final Cut Pro 11.0 (for Mac) Libraries to Final Cut Pro 2.1 (for iPad) Projects!
You can learn more on the Transfer Toolbox website.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
16th November 2024
We've just added an absolutely epic new case study to FCP Cafe!
Our friends at Orange Studios recently collaborated with Nike to do an incredible large format installation for the Olympic Games - all cut in Final Cut Pro.
You can read all about it on our Nike Case Study page.
Unfortunately in Final Cut Pro 11, Magnetic Masks don't work with Send to Compressor.
This has been reported to Apple.
You can follow along via our FCP Cafe bug report.
In more positive news, German keys incorrectly shown in Command Editor is now fixed in Final Cut Pro 11! 🥳
Thanks Apple and the Final Cut Pro team!
This was heavily documented in our FCP Cafe Bug Tracker.
Dylan John has posted a video on YouTube titled, FCP 11! What's HOT and What’s NOT in the New Update.
You can watch it on YouTube:
He also has another video title, 3 Creative Ways to Use the New Magnetic Mask in Final Cut Pro.
You can watch it on YouTube:
Captionator for Final Cut v2.1.2 is out now!
It has a new more accurate Whisper Engine and fixes for Final Cut Pro 11 export.
You can download on the Mac App Store.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
15th November 2024
Today marks the third and final day of the Final Cut Pro Creative Summit - and what an incredible week it's been!
One of the questions I've been asked a lot over the last few days is... "is Final Cut Pro 11 actually a big release"?
And from my perspective, looking under the hood, I think it absolutely is.
Whilst, as predicted, the headline features were already pre-announced (i.e. Spatial Video, Magnetic Mask and Transcribe to Captions), and compared to DaVinci Resolve, the list of improvements and bug fixes was somewhat small, under the hood there's some big changes to Final Cut Pro 11.
For the first time ever, Final Cut Pro is actually sandboxed... well, kinda.
Sandboxing on a Mac is a security mechanism designed to restrict what software can access and do on the system.
Essentially, it creates a controlled environment — a "sandbox" — where applications can run without affecting the broader system or accessing sensitive user data.
This approach minimises the risk of malware, data leaks, and other security breaches by isolating applications and tightly controlling their permissions.
Apple began enforcing sandboxing for all new apps and updates on the Mac App Store on 1st June 2012 - from this date forward any app submitted to the Mac App Store had to use sandboxing to comply with Apple’s security requirements.
Apple sent an email to developers explaining...
If you have an existing app on the Mac App Store that is not sandboxed, you may still submit bug fix updates after June 1.
But for whatever reason, Final Cut Pro never got sandboxing... until now:
However, I say "kinda", because they're kinda cheating as there's a special temporary exception (com.apple.security.temporary-exception.files.absolute-path.read-write
) that allows them read/write access to the system drive - effectively breaking the sandbox.
So, even though TECHNICALLY Final Cut Pro is now sandboxed, it can still read and write any files on your drive, so nothing really changes.
But despite this, this marks a big change to the inner workings of Final Cut Pro.
Another thing that seems to have changed is that more and more of the Final Cut Pro code now looks like it's written in Swift, compared to the older Objective-C.
It seems to me that Apple is slowly modernising the code for the iPad, and then bringing across these shared Frameworks to the Mac.
Despite looking very similar on the surface, I actually think there's a lot more differences under the hood between Final Cut Pro 10.8.1 and Final Cut Pro 11.
Before I get into today's Summit news, I will also mention that the amazing Alex "4D" Gollner has released a new free plugin called Alex4D Transform.
It's an effect that can move in 3D space, rotate in 3 dimensions and scale a clip with on-screen controls.
You can download it on Alex's website.
The first session today was called Making Media Accessible for All, featuring Accessibility Lead at Apple Studios Tatiana Lee and director Ashley Eakin.
It was a great session, and they talked about Ashley's work on Best Foot Forward on Apple+ - you can watch a trailer below:
I've previously produced a short film (for ABC TV) called The Legend of Burnout Barry with our director and two lead actors in wheelchairs, so I found this session extremely interesting and useful.
Next up, I headed into the Cinema Therapy Case Study session.
Now, I've know Bradley Olsen & Alan Seawright for years - they once "kidnapped" me in their car in Las Vegas, many moons ago.
Our company, LateNite, bought a Lumaforge Jellyfish when Alan was still working at Lumaforge.
We've caught up at NAB, LumaForge's Faster Together Event, and last years Final Cut Pro Creative Summit - they're great guys, that I communicate with online.
But I had absolutely no idea that their web show, Cinema Therapy was so... well, massive!
Cinema Therapy currently has 1.72M subscribers and 305 videos on YouTube.
This was an incredible session, also featuring editor Trevor Horton and producer Corinne Demyanovich.
The slide show was incredible slick and professional, and the content was so great - it was probably one of my favourite session at the Summit.
You can watch a trailer for their show below:
Here's a look at some of their slides:
I really loved this session, and I can't wait to catch up on all 305 episodes of their show!
Next up, in typical Sam Mestman style, we had an absolutely epic presentation.
Previously Sam founded FCPWORKS and Lumaforge (who were acquired by OWC), runs We Make Movies and also works for Hedge on PostLab.
He is now the Present of Amove, and in this demonstration, he explained how Amove's offerings create an entire post production ecosystem, along with Hedge's Tools, Jumper and Freque.
Sam demonstrated Amove's functionality, Justin La Vallee demonstrated Freque, Jeff Greenberg demonstrated Jumper.
There was also a demonstration of how this all ties together in a real world production environment.
You can check out some of the slides here (apologies for the quality, I was quite far back in the room):
If you haven't yet checked out Amove, Freque or Jumper - you absolutely should.
Next up, it was lunch time - and again, lunch was super yummy!
After lunch, Wes Plate was up.
Whilst this is the first time I've actually met Wes in person, I've communicated with him online for years, so I feel like I know him really well - he's such a fantastic guy.
I've been using Automatic Duck products (a company Wes and his father Harry runs) for decades - they've solved so many workflow problems across to many applications.
Wes did a great demonstration of all his existing apps:
Then he dropped a bombshell...
You can learn more about Multicam Flattener on the Automatic Duck website.
I've been very fortunate to be a very early beta tester of Multicam Flattener, and it does exactly what it says on the label - it works great.
However, as discussed in yesterday's post, there are now limitations with the new Magnetic Mask, as this information isn't contained within FCPXML, so that's just something to be aware of.
Multicam Flattener will be released soon after some further/wider beta testing, so join the Automatic Duck mailing list to stay updated.
And then... it was my turn. I was a very last minute addition to the running list - basically filling in for someone else, but I jumped at the opportunity.
My session was a Q&A session hosted by the incredible Nick Harauz from Boris FX.
I talked about my production company, LateNite, my software, Jumper and all kinds of other tangents.
I had a lot of fun, and thanks to everyone for their questions and engagement! Feel free to leave comments below if you want to ask my anything else!
Unfortunately I missed the next two sessions, Create Magic in Motion with Mark Spencer and 3D, Spatial and Immersive Video with Iain Anderson - as I was chatting with people in the foyer after my talk.
Again, it's those discussions you have in the hallways that make in-person events so valuable.
Next up we had the amazing Tyler Stalman do a session discussing Shot on iPhone, Edited in Final Cut Pro.
Tyler's YouTube channel has 483K subscribers and 276 videos.
Tyler is such a lovely guy, but also a true professional and an exceptional public speaker.
If you're not already following Tyler on YouTube, you absolutely should be.
Then finally, the big session of the day... Dialogue with Apple: Q&A.
There was a great energy in the room, and lots of excitement. It was fun, it was open, there were laughs. Nothing was under NDA.
There was a lot of questions that were pre-submitted that the Apple team tried to best to answer, and there were also questions from the audience.
I asked a question, that went something along the lines of...
Thank you so much for allowing the Fitness+ team to come and showcase everything - it was seriously awesome to hear all the technical details of what they're doing - it was mind blowing of the scale and frequency that they're making things. One of the most interesting and curious things I noticed is that, despite the fact you showed us all their insanely cool camera robots, one of the key features the Fitness+ team highlighted in their presentation was the fact that they use Final Cut Pro's stabalisation. But they also told us that they do everything as a Multicam? So if they're constantly using stabalisation in Multicam clips, and they told us they're running the stock-standard version of Final Cut Pro, this means they're constantly going inside the Multicam clip, making cuts and stabalising inside the Multicam. If I was making that much content every day, it would drive me crazy! Given this, how much collaboration is there between the Fitness+ team and the FCP team.
And the answer was basically that the Final Cut Pro team work insanely closely with the Fitness+ team across all manner of things - including many months of prep work to get the presentation prepared that we saw yesterday. There was no specific mention on synchronisation in their answers.
Over all though, the general mode and vibe was a happy one. Apple is listening. The team behind the tools we love are human. Apparently one of the crew that helped setup the demo room at Apple Park is an insanely good music video creator. The Final Cut Pro team literally "share a wall" with the Logic Pro team.
With the end of that session, we had a wrap on the Final Cut Pro Creative Summit 2024!
Thanks to EVERYONE who reached out to me over the last week, chatted in the hallways, bought me a coffee or a beer and sent me DMs and messages!
HUGE THANKS to EVERYONE who's downloaded a free trial or bought Jumper, or has purchased my applications - this is what has allowed me to fly all the way from Melbourne, Australia to hang out with you all!
I really hope these FCP Cafe articles have been interesting and helpful! If you liked this coverage, please let Apple and FMC know, so they might help me come back in future years!
Onwards & Upwards!
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
14th November 2024
Today was the second day of the 2024 Final Cut Pro Creative Summit, and it was super fun and informative.
But before we get into the news from today, just to touch on some things from yesterday...
First up, Matthew O'Brien has released a new video on YouTube talking about Final Cut Pro 11:
Yesterday, I mentioned that I saw something I wasn't allowed to talk about, but today it's out and I can finally talk about it!
As part of my Apple Vision Pro Demo at Apple Park I was very lucky to watch a sneak peak of The Weeknd: Open Hearts on Apple Vision Pro.
It's a new immersive music experience that features Canadian singer-songwriter The Weeknd, filmed in ultra-high resolution 180-degree Apple Immersive Video with Spatial Audio.
You can watch a trailer here:
It's insane. It was such an amazing experience on Apple Vision Pro.
The most amazing part is that there's a section in the music video, where there's a lot of smoke from smoke machines.
As someone who worked in live productions and concert lighting for many years, I've worked with smoke machines a LOT.
When watching this music video in Apple Vision Pro, I could literally TASTE the smoke machines.
My brain was apparently so convinced that what I was seeing was real, that it somehow triggered some prior memories and made me taste and feel something, that wasn't actually real.
This is super interesting, and it's really something you need to watch on Apple Vision Pro to experience.
The music video is amazing - it has some incredible visual effects, and the fact you can look around the frame is pretty amazing - the 2D trailer above really doesn't do it justice.
If you get a chance to experience this epic music video in Apple Vision Pro, please do. You can watch it for free through the Apple TV app on Apple Vision Pro.
In other news, Metaburner v1.1.1 is out now with support for Final Cut Pro 11. You can download it now on FxFactory.
If you don't know what Metaburner is, you can read about it on a previous FCP Cafe news post.
One interesting thing about the new Magnetic Mask in Final Cut Pro is that it saves all the analyse data in a folder called VideoSegmentationFiles
within the Final Cut Pro Library bundle.
You can't move it outside the bundle - it needs to live inside the Library bundle (unlike other cache files). This is super interesting, and may present some challenges with collaborative workflows (i.e. with Postlab).
Magnetic Mask data is also not transferred with FCPXML - so if you export a project/timeline containing a clip with a Magnetic Mask, then re-import the FCPXML, the mask won't correctly come across - in fact, you'll just get an empty effect:
This could also prove to be a pain if you use FCPXML round-tripping in your workflow.
Ok, back to the Summit... here was the day two schedule:
First up, we all had the incredible Michael Cioni from Strada perform his presentation, Bet on the Future, bet on Yourself.
I've talked about Michael a lot on FCP Cafe over the years - I'm a MASSIVE fan. He's insanely smart, and such an incredible public speaker. I would, and have literally flown across the world to hear him speak.
I've seen him give presentations at Light Iron in LA for the feature film Focus back in 2015.
I've seen him talk at the Lumaforge Faster Together Stage at NAB back in 2019. I've seen him talk at the Frame.io NAB booth.
Michael is so eloquent, passionate and prepared. He knows everything he's talking about back to front. He's a true filmmaker, who walks the talk.
The Strada crew had some serious cameras recording the presentation so hopefully we'll see it on the Strada YouTube channel soon!
In the meantime, here's some photos from the epic presentation:
Michael's presentation was really awesome, I think everyone walked out of the room, excited, energised, and ready for action.
After Michael's session, unfortunately I missed the other sessions before lunch, as I was busy in the corridors and hotel foyer chatting with Final Cut Professionals.
This is the real power and benefit of the Final Cut Pro Creative Summit - the sessions are great, but some of the best moments are the random conversations you have with people in-between sessions.
Lunch was supplied by the conference and it was really great - a proper hot meal, that was delicious! Thanks FMC!
After lunch everyone went back into the main conference room for Shamir Allibhai (of Simon Says fame), talking about his new startup, Eddie AI.
You can watch the video he opened with below on YouTube:
Eddie AI is basically ChatGPT for your footage. You can literally upload media from multiple cameras, and seperate audio, and automagically in the cloud, it will sync the cameras and audio and prepare it from a large language model (LLM, like ChatGPT).
You can then "chat" to your footage, and get Eddie AI to create edits and selects for you.
You can watch these edits in your browser, but also export these edits as videos and exchange formats, such as FCPXML for Final Cut Pro.
You can sign up to test it out on their website.
Next up, I attended Jeff Greenberg's session on AI Tools to Enhance Your Workflow.
Jeff is an industry legend, and was one of the original founders of the FCP Creative Summit with Sam Mestman.
He opened with a AI-generated song about the Final Cut Pro Creative Summit - it took some people in the audience a few minutes to realise what they were actually listening to!
Jeff will eventually post his presentation on his website, however in the mean time, here's a look at some of his slides:
If you haven't already heard about Jumper, this is a project I've personally helped out with, and you can read more about it on a previous FCP Cafe news post.
It's pretty awesome, and I'll be talking about it more in my session tomorrow.
After Jeff, I went into the amazing Jenn Jager's presentation talking about Masking and Tracking Secrets in Final Cut Pro - mainly focussing on the Magnetic Mask.
This was a fantastic session, with lots of audience interaction and questions.
One cool tip that came from the session is you can hold down SHIFT and move your mouse to adjust the brush size when working with the Magnetic Mask in Final Cut Pro.
You can watch one of Jenn's awesome YouTube videos explaining the Magnetic Mask below:
After Jenn, I attended Daniel Cohn's epic presentation on Movie Magic in Motion.
Daniel is a true indie filmmaker, and absolute Apple Motion guru - and can do some absolutely incredible things with that tool.
He showed off some insanely complex Motion projects. You can check out some of his amazing work on his website.
Finally, we had a very special presentation from Apple's Fitness+ team.
This was incredibly special, as it wasn't under NDA, and whilst there was no Q&A session, they shared a lot of stats and information.
Here's some of the slides:
The below photo only contains ten percent of the team that work on Apple Fitness+:
This was an INSANELY interesting session, and it's so nice to see Apple using, and promoting their own software at such an epic scale!
It's also super interesting what they're doing with FCPXML and custom Motion Templates to get on-set metadata into Final Cut Pro and back out again.
They didn't get into the technical details, but they did mention they use the stock-standard Mac App Store version of Final Cut Pro, so we can only assume they use custom Share Destinations to export their ProRes masters ALONG with FCPXML containing all the additional metadata.
One interesting thing to ponder though is... does the Fitness app on iPhone, iPhone and Apple TV actually run the Motion Engine under the hood for doing the personalised animation, or are they generating something similar using Swift/SwiftUI?
After the Apple presentation it was then the Networking Expo Night - which again, had absolutely awesome food and a free drink.
Overall, day two of the Final Cut Pro Creative Summit has proven to be just as fun and exciting as day one. I can't wait to see what's in-store for the third and final day tomorrow!
I'll be personally presenting at 2pm.
Onwards & Upwards!
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
13th November 2024
Today was the first day of the 2024 Final Cut Pro Creative Summit, and what a fun and exciting day it was!
But before we get into that... Some backstory...
I jumped on a plane from Melbourne, Australia on Monday afternoon, and arrived in San Francisco on Monday morning - yes, I travelled back in time.
The flight was great. Watching Civil War may not have been the smartest move, but it's a great movie (I also LOVED Devs), and I quickly followed it up with Ghostbusters: Afterlife for good measure.
I took an Uber from the airport to the Juniper Hotel, and once it eventually stopped raining, I spent the entire day just walking around Cupertino, adventuring around the outskirts of Apple's Infinite Loop Campus and Apple Park.
I had no idea just how many Apple buildings are in Cupertino (in addition to the Infinite Loop Campus & Apple Park) - there's literally hundreds of them! I now have many, many photos of me with signs of Apple buildings.
I ended up having lunch at the Apple Park Visitors Centre, and dinner at BJ's Restaurant & Brewhouse, right next to Infinite Loop.
Before dinner, I made the foolish mistake of buying milk, orange juice and cereal from Whole Foods - which was insanely expensive, not realising that Target over here also sells food!
On the positive side, everything I bought from Whole Foods is apparently, healthy, ethical and organic - so that's a win.
By the end of Monday, I had done a lot of kilometres around Cupertino, and I was totally exhausted, and thankfully got a really good night's sleep - so I was in the timezone.
On Tuesday, people started to arrive for the conference, so I got to hang out with a bunch of old friends from the Final Cut Pro Community.
I had lunch with the amazing Bradley Olsen (who created the Off The Tracks documentary) and the insanely intelligent Gabriel Spaulding, and then we all went out for coffee with a much bigger group of Final Cut Pro gurus, as more people started to arrive at the Juniper.
Literally the best part of the Final Cut Pro Creative Summit is catching up with old friends, and meeting new people. There's so many incredible smart people in attendance, from all over the world.
I had dinner at the Juniper with a large group of awesome Final Cut Pro gurus, including Philip Hodgetts & Dr Gregory Clarke (from Intelligent Assistance), Iain Anderson (who literally wrote the book on Final Cut Pro), Bret Williams of BretFX and many others.
And then it was Wednesday...
The day started in the Juniper foyer, where we all got to catch up around the coffee stations.
I don't believe FMC has yet released any official numbers yet, but based on the amount of badges on the table, I think it probably slightly bigger attendance than last year.
The first and only session of the day at the Juniper was the always awesome and always charming Nick Harauz from Boris FX welcoming everyone to the conference, explaining what laid in-store for the next three days, and introducing everyone that's speaking at the conference (myself included).
One super interesting and exciting fact is that when Nick asked the audience how many first timers were attending, a huge portion of the room raised their hands. So whilst I saw a lot of people I met last year at the conference, it's awesome to see heaps of new faces!
It's always super cool to see FCP Cafe featured on the presentations - with our awesome icon designed by the incredible Matthew Skiles.
After the session wrapped, Iain Anderson and Mitchell Harris were already doing impromptu demo's of their own personal Vision Pro's for those that were keen!
Then it was time for lunch, and I got to hang out with my panelist buddy from last year, the awesome Jenn Jager (and her lovely husband), Bret Williams, a new friend, Stanislaw Luberda (who's done some absolutely awesome Motion tutorials!) and some others for some really great food!
But before we knew it, it was time to jump on the bus to Apple Park...
Unlike last year, this year, the main presentation took place at Apple Developer Center (Tantau 14) - right next to Apple Park and the Apple Park Visitors Centre.
The Developer Center has a very slick and high-tech theatre, which we all eventually entered into to watch Apple announce what they've been working on.
Like last year, we weren't allowed to take any photos or videos of the actual presentation - but I can tell you it was insanely slick and well produced.
For those that have watched lots of Apple Keynote and WWDC presentations, this was absolutely on par - high production quality, well rehearsed, no technical issues.
First up we got some insanely cool demonstrations of Logic Pro for Mac 11.1 and Logic Pro for iPad 2.1.
Apple explains in their press release:
Logic Pro for Mac and iPad supercharge songwriting, beat-making, producing, and mixing, and are an excellent companion for Final Cut Pro editors. Today, that experience gets even better with the new Quantec Room Simulator plug-in, which allows users to tap into the legendary sound of the most acoustically accurate reverb ever created, built using the original schematics, algorithms, and code from Quantec founder and inventor Wolfgang Buchleitner. Users can select the vintage Quantec QRS to add natural acoustic space to music while preserving sonic character, or the modern Quantec Yardstick for improved clarity and detail. The Quantec QRS technology is a great tool for video editors who want to add natural-sounding spaces to dialog, foley, and music.
“The Quantec Room Simulator has been a key element to my sound for many years, appearing on records like Passion and Us. I also used it to build harmonic drones to start my live set, which then evolved into songs like ‘Across the River,’” said musician Peter Gabriel. “It’s wonderful that Apple is bringing the Quantec QRS back to life as a plug-in for Logic users around the world.”
The Logic Pro demo's were awesome. As someone who actually knows what an Quantec QRS and Yardstick are (Wolfgang Buchleitner used to hand-build them himself with his wife in the last decade before he sadly passed away!) - I was pretty blown away by what Apple have done, acquiring the technology and turning it into a digital product with the same "heart" as the original analogue (in the case of the QRS) and digital (in the case of the Yardstick) products.
Logic Pro is an amazing piece of software, and it was great to see Apple promoting it, not just for music creation, but also in video production!
Next up we had a demonstration of Final Cut Pro for iPad 2.1 and Final Cut Camera.
Ever since the release of Final Cut Pro for iPad, they've been promoting "Third-party content" as "Coming Soon" - it even still says that on the website:
Alas, it still seems third party Motion Templates are still in the works.
I was kinda hoping that we might see Motion for iPad released this year, so that Motion designers could build Motion Templates for iPad on the iPad, but it wasn't meant to be.
We did however get some big feature updates. To quote the release notes...
Final Cut Pro for iPad 2.1 includes the following features and enhancements:
- Automatically improve the color, color balance, contrast, and brightness of video or still images using the new Enhance Light and Color effect, powered by machine learning.
- Add personalized Live Drawing animations to your video with new watercolor, crayon, fountain pen, and monoline inks.
- Highlight visuals with new Reframe effects, add video overlays with Modular transitions, and polish your content with even more color grading presets and soundtracks.
- Edit high-frame-rate media with timeline support for 90, 100, and 120 fps settings.
- Experience instant haptic feedback as you edit and navigate your projects using Apple Pencil Pro.
- Increase efficiency with new keyboard shortcuts for common tasks in the browser and timeline.
- Dynamically adjust the size and position of the viewer in Picture in Picture mode.
Improvements and bug fixes:
- Expand or minimize clip height in the timeline with a vertical pinch to zoom gesture.
- Double-tap to reset white balance, manual focus, and exposure settings to default values in pro camera mode.
- Fixes an issue that caused the front-facing camera to sometimes display the incorrect lens selection in pro camera mode.
- Fixes an issue that could cause a browser clip to temporarily disappear when tapped.
- Improves reliability when opening and closing the Keywords list with Apple Pencil and Magic Keyboard.
- Fixes an issue that prevented nudging audio clips at subframe levels with the jog wheel.
- Improves reliability when nudging primary storyline clips with the jog wheel in Position mode.
- Improves reliability when nudging and trimming timeline clips with keyboard shortcuts.
- Fixes an issue that sometimes prevented selecting timeline clips after deleting a connected clip.
- Fixes an issue where replacing one soundtrack with another in the timeline did not match the original’s duration.
- Fixes an issue that caused a soundtrack trimmed during playback to not update to the correct duration.
- Fixes an issue that caused certain log clips to not fully display their color profile information in the inspector.
- Fixes an issue that caused the transition name to not appear or update in the inspector.
- Improves reliability when enabling and disabling onscreen controls for shape masks.
- Includes stability and performance improvements.
Live Multicam improvements and bug fixes:
- Improves Live Multicam device discovery, connection, media transfer, and stability.
- Improves Live Multicam clip syncing.
- Fixes an issue that caused Live Multicam device previews to sometimes shift color after the first recording.
- Fixes an issue that caused low storage alerts to sometimes appear incorrectly during recording.
- Fixes an issue that caused an incorrect ISO value to sometimes appear in a connected device’s exposure settings.
- Fixes an issue that could cause Live Multicam settings to not update Final Cut Camera settings correctly.
New keyboard shortcuts:
- Render Timeline:
Control-Shift-R
- Select All (Browser):
Command-A
- Deselect All (Browser):
Shift-Command-A
- Zoom In (Browser):
Command-Plus Sign (+)
- Zoom Out (Browser):
Command-Minus Sign (-)
Then on the Final Cut Camera 1.1 side we get (again, quoting from the release notes):
- Preview your Log video in SDR or HDR with the vibrancy of the original scene by enabling the Apple Log LUT while recording. (Requires iPhone 15 Pro or later.)
- Record in Log and HEVC for increased flexibility and dynamic range combined with smaller file sizes. (Requires iPhone 15 Pro or later.)
- Precisely compose your video using the level with tilt and roll indicators or crosshairs for overhead shots.
- Capture high-quality 4K footage at up to 120 fps with iPhone 16 Pro and iPhone 16 Pro Max.
Improvements and bug fixes:
- Double-tap to reset white balance, manual focus, and exposure settings to default values.
- Expands ISO ranges to include additional values.
- Fixes an issue that caused the 4:3 aspect ratio guide to be displayed incorrectly in portrait orientation.
- Fixes an issue that could cause the camera preview to lag.
- Fixes an issue that caused the camera preview to briefly blur when switching between automatic and manual settings.
- Fixes an issue that interrupted recording when quickly opening the media browser after tapping the Record button.
- Fixes an issue that prevented the media browser from closing when quickly tapping to return to the camera view.
- Fixes an issue that prevented using Forget This Device if a device was not in discoverable range for Live Multicam.
- Improves reliability with media transfers to Final Cut Pro for iPad.
- Improves reliability when changing device orientation.
- Includes stability and performance improvements.
I was actually pleasantly surprised how big an applause we got from the room when they announced recording Log in HEVC - this seems to be something that a lot of people were desperate for, which is awesome!
Before we get into Final Cut Pro, let's have quick look at Apple Motion.
Motion 5.9 includes the following enhancements and bug fixes:
- Install third-party Media Extensions to support playback and compositing of more video formats (requires macOS Sequoia or later).
- Adds a tooltip that describes rasterization for parameters in the Inspector.
- Improves results when resetting the Stroke filter.
- Improves the appearance of behavior curve animations in the Keyframe Editor.
- Fixes an issue that caused ripple delete to not work properly.
- Fixes an issue that caused particles or replicators to erroneously be created from audio files.
- Fixes an issue that caused the Analyze button to not work properly when using a point tracker.
- Improves stability for third-party plug-ins that perform analysis.
- Improves stability when previewing multiple 3D text styles.
- Improves stability when importing an invalid EXR file.
Given there's really only bug fixes and improvements in this release, it may still be true that the Motion team is very busy working on how to bring Motion Templates to iPad - maybe that's a next year thing?
For those developers following along, along with Motion 5.9 we also got FxPlug 4.3.1.
The FxPlug 4.3.1 SDK includes the following:
- Improved overall stability.
- Added support for Metal API validation.
- Fixed an issue that caused multiple parameters to be created with the same ID (which I think is something I ran into with Metaburner!)
- Updated the descriptions that the example plugins display in the inspector in Motion.
- Metal API validation can be used when debugging plugins.
You can download the latest FxPlug update on the Apple Developers site.
Whilst there was also a Workflow Extensions SDK 1.0.3 update, it doesn't seem to have any actual release notes apart from the point:
- A Workflow Extension built with this version of SDK is compatible with Final Cut Pro 10.4.9 or later running on macOS 11 or later on Intel hardware. It will be compatible with Final Cut Pro 10.5 or later running on macOS 11 or later on Apple Silicon systems.
...and with that, we move into Final Cut Pro.
The presentation opened with this epic video, edited by the incredible Thomas Grove Carter (you can read about Thomas on FCP Cafe here):
It was funny, as soon as I saw this video, I instantly thought it might have been Thomas who cut it, and soon discovered after that he did - it's fricken awesome.
Tyler Stalman has also just released a video where he talks with Thomas about Final Cut Pro 11:
I'm a MASSIVE fan of Tyler, and an even bigger fan of Thomas - so this is definitely a video worth watching!
And whilst we're sharing links...
You can read Iain Anderson's thoughts about Final Cut Pro 11 on ProVideo Coalition.
You can also read Scott Simmons thoughts about Final Cut Pro 11 on ProVideo Coalition.
Of course, Mark & Steve at Ripple Training have already covered the update - check out their Final Cut Pro 11 - NEW FEATURES IN-DEPTH video on YouTube:
As has the incredible Jenn Jager in her Final Cut Pro Update | THIS IS THE BIG ONE! video on YouTube:
Dylan Bates (The Final Cut Bro) has also released a video on YouTube:
Again, quoting the release notes...
Final Cut Pro 11.0 includes the following enhancements:
- Expand your creative freedom with the revolutionary AI-powered Magnetic Mask, and isolate people, objects, and shapes in any footage without a green screen or time-consuming manual rotoscoping (a Mac with Apple silicon recommended).
- Use Transcribe to Captions to automatically create captions from spoken audio in the timeline with a powerful AI language model built for speed and accuracy (Mac with Apple silicon and macOS Sequoia or later required).
- Import and edit spatial video clips from Apple Vision Pro or iPhone 15 Pro or later; add titles, color correction, and effects; and share captivating spatial projects that can be viewed on Apple Vision Pro (Mac with Apple silicon required).
- Edit in the timeline at 90, 100, and 120 fps.
- Reduce clutter in the browser by automatically hiding original clips when creating synced clips or multicam clips.
- Speed up your creative flow with new Picture in Picture and Callout effects.
- Create interesting visual reveals with new Modular transitions.
- Use Vertical Zoom to Fit to scale clip heights to fit in the timeline.
- Change the order of vertically stacked clips with a new keyboard shortcut.
- Quickly navigate clips in list view and edit clip text with a new keyboard shortcut.
- Increase efficiency with additional new keyboard shortcuts including Rename Clip, Show/Hide Audio Lanes, Expand/Collapse Subroles, Play Half Speed Forward/Reverse, Consolidate Motion Content, Paste Timecode, and Show Horizon.
- Install third-party Media Extensions to support playback and editing of more video formats (macOS Sequoia or later required).
Additional support and bug fixes:
- Improves performance in timelines that contain a high number of markers.
- Fixes an issue that caused the alert badge on an event to not disappear after all missing media was relinked.
- Fixes an issue that caused the Clouds generator to be partially transparent.
- Fixes an issue that caused the Collapse to Connected Storyline command to trim audio if the audio was leading video.
- Adds support for exporting uncompressed or ProRes MXF video with 32 kHz audio.
- Adds support for exporting directly to the Photos library.
- Updates FCPXML to version 1.13.
Obviously the big feature is the AI-powered Magnetic Mask and the first question everyone seems to ask is... "does this replace mRotoAI"?
And the answer is... it really depends? What Apple has put into Final Cut Pro is insanely fast and powerful - in a lot of cases, one click will get you something awesome:
Whereas with this same shot, mRotoAI struggles with the hair, however you get a LOT more controls and fine tuning:
I think for most users, people will be happy to avoid the MotionVFX subscription and just go with the build-in tool, however for power users, having mRotoAI in your toolbox will continue to be very handy.
It's also worth noting that mRotoAI comes with a heap of Expansions - so it's more than just a one-click tool.
Then we have Transcribe to Captions which is awesome - but I don't think it's actually what most people want?
Whilst having Final Cut Pro do automatic captions is awesome and amazing, I think most people were expecting automated titles, like CapCut, Caption Pop AI (discussed on FCP Cafe here) and mCaptions (discussed on FCP Cafe here).
Thankfully we now have captionTranslator (discussed on FCP Cafe here) and captionAnimator (discussed on FCP Cafe here).
Editing spatial video clips in Final Cut Pro is kinda cool... but the fact we can't plug in a Vision Pro into our MacBook Pro, like we could previously do with a Vive headset, seems like a step back, especially given there's still a Output to VR Headset option in the Final Cut Pro Window menubar?
Really though my favourite features are:
- Reduce clutter in the browser by automatically hiding original clips when creating synced clips or multicam clips.
- Use Vertical Zoom to Fit to scale clip heights to fit in the timeline.
- Change the order of vertically stacked clips with a new keyboard shortcut.
- Quickly navigate clips in list view and edit clip text with a new keyboard shortcut.
- Increase efficiency with additional new keyboard shortcuts including Rename Clip, Show/Hide Audio Lanes, Expand/Collapse Subroles, Play Half Speed Forward/Reverse, Consolidate Motion Content, Paste Timecode, and Show Horizon.
Whilst it seems like such a minor thing, the addition of a default shortcut key for Paste Timecode is absolutely MASSIVE for CommandPost and Jumper users! THANK YOU FINAL CUT PRO TEAM!
This is something I've personally requested, and I'm so excited and happy to see it's been actioned!
Why? Because we use the Paste Timecode shortcut key to programatically move the playhead in CommandPost and Jumper, as there's no other API or method to do it. This is great!
We've had the ability to trigger Show Horizon and Rename Clip in CommandPost for a few years now, so it's nice to see Apple has been listening to CommandPost users and have added this natively!
Of course, the main thing that MANY people came up to me about after the presentation was the fact that Blackmagic RAW is FINALLY coming natively to Final Cut Pro via Media Extensions.
In 2023 Apple announced a new framework called MediaExtension, that provides a means for developers to create format readers and video decoders for media that the system doesn’t natively support - such as Blackmagic RAW and Nikon NRAW.
This was supposed to come in macOS Sonoma, but they silently killed it - only for it to reappear in this years WWDC for macOS Sequoia.
Whilst it's been out for a while, the documentation is insanely complicated and limited and the only person I know who's done ANYTHING with it so far is the incredible Anton Marini, who's been building an ffmpeg Media Extension over on GitHub here.
However today Apple confirmed that Blackmagic RAW will come to Final Cut Pro via Media Extensions... at some point in the future. We're currently not sure if this is days, weeks or months.
Now of course... this means that the shelf life of my own BRAW Toolbox is very limited, haha. However, I always knew this was coming.
I originally only created BRAW Toolbox, because I had clients that would hand over 2-4TB of BRAW footage, and I didn't want to waste time/hard drive space converting them to ProRes, or even worse, have to jump into DaVinci Resolve or Premiere - so I built BRAW Toolbox.
Over three thousand people have used BRAW Toolbox on all kinds of jobs - it's been used successfully on feature films, television shows and high-end television commercials!
This was my first ever paid Mac application, so I'm insanely proud of it. It was also the first ever FxPlug4 extension to ever make it to the Mac App Store - pretty crazy for someone who considers themselves a filmmaker, not a developer!
I've always wanted to port BRAW Toolbox over to Media Extensions, but sadly the Media Extensions API is really hard to work with - and my attempts to contact Apple Developer Support were unsuccessful.
I think really, Apple always intended for camera manufacturers to make Media Extensions - not filmmakers from Melbourne, Australia.
We currently don't know when Blackmagic will release their Media Extension, and we don't really know how it'll work exactly.
Apple have released some documentation:
...and it does look like you will be able to edit RAW properties - but probably not be able to key-frame parameters like you can currently do in BRAW Toolbox.
BRAW Toolbox does use the official Blackmagic RAW SDK, so all the colour science and image pipeline is exactly the same as what you see in DaVinci Resolve.
However, now that Blackmagic have access to Media Extensions, they'll be able to do things far better than what I could do with BRAW Toolbox in terms of performance, due to the fact that I was basically "tricking" Final Cut Pro into using an "effect" to draw BRAW frames.
In theory, assuming Blackmagic want to allow it - we should see a big speed improvement between BRAW Toolbox and Blackmagic's Media Extension when it comes to exporting and rendering.
Hopefully now that Apple has basically opens the doors to ANYONE being able to build a Media Extension, this will open the doors to lots of other codecs - such as native Nikon NRAW, and maybe even the re-emergence of the good olde Perian tools!
One of the most exciting things for me though, was Bill Davis mentioning FCP Cafe in the keynote! Woohoo!
He showcased Knut Hake & Sam Pluemacher's amazing Notion Database of Final Cut Pro Projects from around the world. If you haven't checked it out, you definitely should!
I really wish I was able to take a photo of this moment, as it was super special - thank you Knut & Sam for all the incredible work you put into the Final Cut Pro community!
With this update, we also see a jump from FCPXML v1.12 to v1.13.
For those developers following along, the additions are:
<!ATTLIST format heroEye CDATA #IMPLIED> <!-- ("left" | "right") -->
<!ATTLIST asset heroEyeOverride CDATA #IMPLIED> <!-- ("left" | "right") -->
<!ELEMENT adjust-stereo-3D (param*)>
<!ATTLIST adjust-stereo-3D enabled (0 | 1) "1">
<!ATTLIST adjust-stereo-3D convergence CDATA "0">
<!ATTLIST adjust-stereo-3D autoScale (0 | 1) "1">
<!ATTLIST adjust-stereo-3D swapEyes (0 | 1) "0">
<!ATTLIST adjust-stereo-3D depth CDATA "0">
<!-- The 'intrinsic-params' entities declare intrinsic video and audio adjustments. -->
<!ENTITY % intrinsic-params-video "(object-tracker?, adjust-crop?, adjust-corners?, adjust-conform?, adjust-transform?, adjust-blend?, adjust-stabilization?, adjust-rollingShutter?, adjust-360-transform?, adjust-reorient?, adjust-orientation?, adjust-cinematic?, adjust-colorConform?, adjust-stereo-3D?)">
<!-- The live drawing intrinsic params are a subset of intrinsic-params-video. -->
<!ENTITY % intrinsic-params-live-drawing "adjust-crop?, adjust-corners?, adjust-conform?, adjust-transform?, adjust-blend?, adjust-360-transform?, adjust-colorConform?, adjust-stereo-3D?">
<!ENTITY % marker_item "(marker | chapter-marker | rating | keyword | analysis-marker | hidden-clip-marker)">
<!-- A 'conform-rate' defines how the clip's frame rate should be conformed to the sequence frame rate -->
<!ATTLIST conform-rate srcFrameRate (23.98 | 24 | 25 | 29.97 | 30 | 60 | 47.95 | 48 | 50 | 59.94 | 90 | 100 | 119.88 | 120) #IMPLIED>
<!ELEMENT hidden-clip-marker EMPTY>
The awesome Steffan Andrews has already added 90fps support to TimecodeKit!
Good news for Jumper users - Final Cut Pro 11 already works great with Jumper!
If you're not already aware of Jumper, please read our previous news post.
CommandPost however will most likely need some tweaks to support FCPXML v1.13, which I'll try and get to ASAP.
After the Apple presentations, it was time to leave the Apple Developer Center and head over to Apple Park.
This time, unlike last year, we were actually allowed to take photos on the outside of Apple Park (just not inside)!
We all walked around to the same room that we went to last year for the demo, to have some snacks, then check out the latest Apple Hardware and Final Cut Pro 11 demonstrations.
There was definitely a massive positive and happy buzz in the room!
Unlike last year, Apple also ran some private/invite only demo's of the latest improvements to Apple Vision Pro - and I was lucky enough to be selected to attend the very last session.
I've had the pleasure of previously testing out Iain Anderson's Vision Pro at Sydney airport a few months ago, when we were randomly passing at the same time - however for this session I had two dedicated Apple staff making sure that the Vision Pro was set up perfectly for my head and eyes, and explaining how everything works.
We got to watch a whole bunch of immersive content in the Photos app and via the Vimeo app and work with immersive content with Final Cut Pro through the Vision Pro and a MacBook Pro.
I also got to see some stuff I'm not allowed to yet talk about - but I will say the demo was absolutely amazing, and just so much fun.
HUGE shout out to our "minder" John on the Keynote team, who had to stick around for a few hours to look after a small group of us as the rest of the conference jumped on buses.
We even got to have dinner at Apple Park - which was pretty special in itself.
Overall, it was a pretty magical day - and I'm HUGELY thankful and appreciative to the entire Apple team who allowed us to come back to Apple Park again this year. It was so much fun!
And this is only day one of the conference. Tomorrow we get to hear the keynote talk from the one and only Michael Cioni from Strada, which will be SUPER exciting!
Onwards & Upwards!
Arctic 24.3 is out now!
It includes support for Final Cut Pro 11, and has a spiffy new UI!
You can download and learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
12th November 2024
Metaburner v1.1.0 is out now on FxFactory!
For those that have been following along, Metaburner has proven to be one of the most challenging and complicated things I've ever built.
The idea is simple - we just want to be able to "burn in" metadata from a Final Cut Pro project, simple, right?
Whilst it didn't take me very long to throw together a proof-of-concept, getting it to work well proved to be incredibly complicated.
Metaburner v1.0.0 (Build 1) hit Apple's TestFlight on 16th December 2023.
Thanks to the feedback and support of some of the best minds in the Final Cut Pro community, we iterated fast and pushed out quite a few updates improving things.
By 8th January 2024, Metaburner v1.0.0 (25) hit FxFactory, our first product to be sold outside the Mac App Store.
All our initial paid apps, such as BRAW Toolbox, Gyroflow Toolbox, Marker Toolbox, Recall Toolbox and Fast Collections were all released on the Apple Mac Store.
So, why FxFactory? FxFactory has a number of benefits for us:
- FxFactory is a highly curated store focussed on editing professionals with a huge catalog of amazing products
- FxFactory offers free trials and watermarked versions
- FxFactory doesn't require Apps to be sandboxed
- FxFactory offers developers advice and code-level technical support/guidance
- FxFactory helps with user technical support
- FxFactory helps with marketing and promotion
- FxFactory has a number of technologies built into their software platform to make sure Motion Templates are updated correctly
- The FxFactory team are super smart and super lovely - you have direct contact with their developers/engineers
On 24th January 2024 we released Metaburner v1.0.7 (35) on FxFactory - but then there was radio silence... except if you're in the Final Cut Pro Discord group.
After pushing out v1.0.7
we decided to go back to the drawing board on a lot of things.
Whilst Metaburner was working fine in a lot of cases - for example, if you just have standard clips on a timeline - it wasn't working in more complex cases, such as re-timed Multicam Clips containing Sync Clips.
I enlisted the help of my long-time friend and collaborator David Peterson to do some paid full-time work on FCPXMLKit
- our own Swift-based FCPXML engine that's doing a lot of the magic behind-the-scenes.
David also wrote Capacitor (which allows you to easily convert between FCPXML versions) as a test case for FCPXMLKit
.
Things that we thought would be simple, turned out to be days and weeks of work.
I knew that Metaburner was never going to make any money, and investing so much time and money into the project was kinda insane - but I also knew that this kind of tool was so important to editors working in long-form - it's just something that NEEDED to exist.
FCPXML is insanely complex - and even though I work with it all the time, even I have trouble explaining it in some cases.
After months of work, lots of maths (I'm terrible at maths), lots of experimentation, we FINALLY got FCPXMLKit to a point where it was working great in most cases.
But we also hit some performance issues - Metaburner was working, but it was slow.
Again, after months or work, emailing every Swift/FCPXML genius I know, and lots of swearing... EVENTUALLY I was able to get performance to a good state too.
It's not the most zippy of applications - but at the same time, it actually performs pretty fast compared to Final Cut Pro's own exporting of FCPXML on large libraries!
So whilst things have been fairly quiet publicly, we did 14 private beta builds of Metaburner v1.1.0
- and there was a lot of Discord discussion happening!
I'm am HUGELY thankful to everyone who's been testing and putting Metaburner through it's paces.
HUGE THANK YOU to Matthieu Laclau, Sam Pluemacher, Knut Hake, Robin Moran, Florian Duffe, Tyler Nelson, Marcos Castiel, Geoffrey Orthwein, Josh Beal, Alex '4D' Gollner and Vigneswaran Rajkumar!
Also, an absolutely MASSIVE THANK YOU to the incredible Steffan Andrews - who is probably on-par with Intelligent Assistance's Dr Gregory Clarke, as the worlds best FCPXML expert.
We've using Steffan's TimecodeKit under the hood, and have also had some fantastic video calls with him regarding his DAWFileKit, which is absolutely amazing if you're a Swift Developer working with FCPXML.
So whilst I originally hoped to have Metaburner done and dusted by January 2024, it's taken until November to finally get it to a point where I'm mostly happy.
Sadly, I'll never make back the money I invested in Metaburner and FCPXMLKit
- however hopefully this tool will make it heaps easier for editors to cut long-form projects in Final Cut Pro.
I learnt a HUGE amount for taking on this insane project, and we'll also be able to use FCPXMLKit
for lots of other things in the future.
You can download a free trial of Metaburner on FxFactory.
Jumper v2024.11.12 is out now!
It includes the following improvements:
🆕 Important Changes:
- We've removed silence checks from the speech processing pipeline (for now, since it causes issues in some cases).
- If you have very long silent audio/video files, simply don't check the speech processing in the Media panel for these clips.
🐞 Bug Fixes:
- Fixed issues with
.mxf
files having malformed timecode values. - Error-safe parsing of
.caf
audio file metadata. - We no longer ignore an audio file if there is some issue parsing the audio channel count.
You can download and learn more here.
evrExpanse v5.1.0
is out now!
It has the following improvements:
- Significant performance boost when exporting metadata, up to 4x faster on Apple Silicon and 8x faster on Intel Macs, plus optimized Finder Tags extraction.
- Improved precision in extracting gamma curve metadata from Sony Alpha cameras.
- Fix Gamma Notes and Color Space metadata acquisition when Sony Alpha cameras get GPS coordinates from mobile device.
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
11th November 2024
Greetings from Cupertino!
After a very nice long plane flight from Melbourne, Australia I'm now in the USA ready to cover the Final Cut Pro Creative Summit this week!
I'll be post daily wrap-ups from the three day conference, and covering any Apple and third party announcements.
I'm fairly confident we'll see updates to Final Cut Pro for Mac, Compressor and Motion.
I'm very confident we'll see some cool stuff from third parties, based on the speaker list.
I have absolutely no idea what's coming for Final Cut Pro on iPad or if the Apple Vision Pro will make an appearance.
Apple has been promising third party Motion Templates for Final Cut Pro on the iPad since launch - the website still says "coming soon".
We know that with Transfer Toolbox you can bring Mac Motion Templates to iPad in MOST cases.
I wonder if we'll see Motion for iPad released, along with a whole heap of Motion Templates from MotionVFX?
I do know there's quite a few people from MotionVFX coming to the conference this year.
We also know that Spatial Video is coming to Final Cut Pro - does this mean we'll be able to hook up a Vision Pro to Final Cut Pro?
Only a few days to go, and all will be revealed!
Marker Data v1.1.0 (2)
is out now!
Marker Data is now exclusively build and optimised for Apple Silicon only.
🔨 Improvements:
- Application bundle size has been reduced
- User can now Assign Shortcut to Configurations
- Codebase updates for better compatibility with Xcode 16
- Updated Notion Module CSV2Notion Neo to
v1.3.3
- Updated Airtable Module Airlift to
v1.1.4
🐞 Bug Fix:
- Fixed a critical bug in the Notion module that prevented Marker Data's Data Set uploads when Notion Database URL is not provided
You can download and learn more here.
Xsend Motion v1.2.2
is out now!
It now supports Custom LUT effects!
You can download and learn more on FxFactory.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
10th November 2024
Jumper v2024.11.09 is out now!
It has the following bug fixes:
- Fixed slow search responses when working with footage on shared storage, such as a NAS or SAN. Thanks for reporting Siim!
- Jumper now ignores non-media files from FCPXML.
- Reduced verbose error logging output for offline files.
You can download and learn more here.
MotionVFX has released a bunch of updates to their products:
- mCallouts Simple
v3.0.2
: Tracking engine update - mMessage
v3.0.2
: Tracking engine update - mCallouts Simple 2
v3.0.2
: Tracking engine update - mPointer
v3.0.2
: Tracking engine update - mFreezeFrame Movie
v2.0.5
: Stability update - mMessage 2
v3.0.2
: Tracking engine update - mHUD 3
v3.0.2
: Tracking engine
You can download the latest updates using mInstaller.
They are also offering 30% off on their site using the promo code: BW30
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
9th November 2024
The incredible Knut Hake and Sam Pluemacher have put together a database of projects cut on Final Cut Pro!
It's on Notion and it's easily searchable by:
- Type of show
- Region
- Distributor
- Country
- Editor
You can also submit your own projects to be included.
You can check it out here.
captionTranslator by Intelligent Assistance is out now on the Mac App Store!
The price is USD$29.99 until 31st December where it'll increase to USD$34.99.
Free translation on your Mac. No Internet required.
It uses Apple's Translation Framework.
Translate Captions to additional language captions in Final Cut Pro.
It supports:
- Arabic
- Chinese (Mandarin - China mainland)
- Chinese (Mandarin - Taiwan)
- Dutch
- English (UK)
- English (US)
- French
- German
- Hindi
- Indonesian
- Italian
- Japanese
- Korean
- Polish
- Portuguese
- Russian
- Spanish
- Thai
- Turkish
- Ukrainian
- Vietnamese
The interface is very basic:
Simply drag and drop your project/timeline into the Workflow Extension window above and press Go.
The first time you run it, you'll most likely need to download language files from Apple
Our initial tests show that it's not always perfect in every language:
It seems to default to English if it has trouble translating, which seems like a good workaround.
However, I tried the exact timeline again a few minutes later and got better results:
I think maybe the models hadn't completely downloaded in the background yet, so this is something to keep in mind.
You can read the manual here.
You can buy now on the Mac App Store here.
captionAnimator v1.0.3 is out now!
It now supports Compound Clips with Captions.
You can download on the Mac App Store here.
Frame.io v2.7.2 is out now!
It contains bug fixes and performance improvements.
You can download on the Mac App Store here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
6th November 2024
Introducing Jumper by Witchcraft Software in Sweden. 🇸🇪
A powerful AI search engine for your footage.
No clouds. No uploads. All on device.
Please watch this launch video on YouTube:
You can also watch a detailed tutorial video here.
I’m very biased, but it’s amazing. I basically describe it as Spotlight for your NLE.
You should stop reading this and go download it now from here.
Let me explain...
Now, firstly, this isn’t a LateNite project - this isn’t my (Chris Hocking’s) baby.
Jumper is the brainchild of YouTube and BadAss FX creator Arthur Moore.
But before I get into that, let’s jump back to 1st February 2023.
On Richard Taylor’s FCPRadio Episode 134 podcast, Iain Anderson explained:
I'm really excited by what's happening with the AI stuff, with stuff like Whisper...
But the problem with captions in Final Cut is they only go on a project...
I want them on clips as well, to make them searchable to a time so that you could search for a phrase you know somebody said and instantly find it in your rushes.
You could do that today, I'm sure with Lumberjack... but I think there's room for Apple to add a whole lot more AI smarts...
So the auto-tagging, you know, Apple should do that. Apple should be able to find where there's water in a shot, where there's a cat in a shot, where the shot is mostly red.
It should be able to detect all of that and just do it for you on the fly.
I was on that podcast, and what Iain asked for isn’t something new or groundbreaking - every video editor I know wants to be able to just search for "guy wearing green t-shirt" in their NLE and it gets found.
Over the years I’ve reached out to countless companies and developers to try and convince them to build something exactly like this - but never really got any bites. Machine Learning and AI is really hard - and I was already personally juggling so many things, I didn’t want to start learning machine learning myself, so I never even attempted to add any ML or AI features to CommandPost or standalone apps - I left that for people like the amazing Alex Raccuglia.
Avid’s had ScriptSync and script-based editing for decades. Resolve’s got face recognition. Final Cut Pro’s had the ability to "analyse video" for a decade - with options to automatically balance colour and find people. Ulti.Media has Transcriber and FCP Video Tag. Kino AI got people very excited for a few months (and I offered many times to help them get Kino AI working with Final Cut Pro!), until they decided to concentrate on Enterprise customers rather than freelance video editors. Strada is working on some incredible stuff - but it’s all cloud based - which is not an option for a lot of people due to privacy, but also slow internet (like we do in parts of Australia). There’s all this tech around, with so many options and possibilities - but there’s still no easy way to just search for "guy wearing green t-shirt" locally on your Mac... well, until now.
I first discovered Arthur Moore back in June 2019 when he posted an incredible video about using the Loupedeck+ with CommandPost in Final Cut Pro:
This wasn’t sponsored, he never contacted me in advance, and I had no idea he was doing it until I saw it shared online. I was absolutely blown away by the quality of the video, and how exciting it was. I was so humbled and amazed that someone was willing to do such an incredible video showcasing my silly little free and open source application - especially as I consider myself a filmmaker, not a programmer or developer.
Then a few months later in September 2019, Arthur did another video about CommandPost:
Again, I was simply blown away by the quality of his videos, and basically just really happy that people were getting something out of CommandPost - because it originally just started out as a way to make the playhead more visible for Scott Simmons!
Jump forward to December 2019, and Arthur sent me an audio message asking for help building an installer for his BadAss Fx apps.
Whilst this was something I was super interested in helping with (and eventually years later, I ended up helping BretFX bring their apps to the Mac App Store), alas, this never happened, as I went down the giant rabbit hole of adding Loupedeck CT support to CommandPost, with Arthur beta testing it.
This was a pretty massive job, as the Loupedeck CT hardware is insanely powerful - with knobs, touch screen buttons, physical buttons, LED buttons, vibration, an internal hard drive, etc. By February 2020 though we had a pretty reliable beta, thanks to Arthur’s feedback and testing.
Finally in January 2021, a massive CommandPost v1.1.0 update was released to the world with Loupedeck (original), Loupedeck CT, Loupedeck Live, TourBox, Stream Deck XL and Stream Deck Mini support. It was such a popular release that Loupedeck actually reached out to me to start building an official Loupedeck plugin for CommandPost (i.e. within their official Loupedeck app).
For the next few years, I didn’t really hear much from Arthur - but as a video editor, I continued to use BadAss FX on hundreds of projects. Then in March 2024, he reached out again:
Hey Chris! I'm developing something really cool with my friend. It's a local running AI that helps users search for footage. We got pretty far with Premiere and we are starting to move to Final Cut soon. I wonder if you would be interested in looking at what we have done and maybe joining us?
The timing couldn’t have been worse - at the start of this year I was totally burnt out, exhausted and overwhelmed. I declined the offer, but said I’m happy to offer help and advice as needed, as I do for lots of people and companies in the Final Cut Pro space (hence this website).
A few months later in June 2024, Arthur sent me a tutorial video for what they’d built in Adobe Premiere - it was super cool, but to build something like that in Final Cut Pro would be a big challenge, as unlike Premiere, Final Cut Pro has no official API for doing the stuff they needed to do... without CommandPost at least.
I was already juggling all my own apps on the Mac App Store, Arctic for Hedge, this website, two kids and a film and television production company, so I didn’t really want to take on yet another crazy project - however, I agreed to help offer advice, we set up a Slack for Jumper... and before long, I got fully roped in.
Jump forward to November 2024 - and after 4 months or so of some crazy hours in-between other jobs and commitments, as well as lots of long and sometimes loud discussions, we have something that’s pretty incredible.
There’s basically four core team members in Team Sweden, and then I’m helping out from Melbourne, Australia - so timezones have been fun. Arthur and I are the crazy Final Cut Pro editors, and then Max and two of his best mates are the coding geniuses behind the scenes - who don’t actually have any background in film & television, or post production. It’s been super interesting and collaborative, getting feedback from people who have never even opened Final Cut Pro before, and don’t have decades of background (and baggage) when talking about fun things like Drop Frame Timecode, FCPXML DTDs, etc.
But at it's heart, Jumper really is a tool by video editors, for video editors. Arthur, myself and a giant team of amazing early beta testers have pushed hard to make the tool the most useful it can be in real-world scenarios for video editors. We’ve battle tested it on real jobs, with real deadlines and real pressure - sometimes it failed miserably, so we went back to the drawing board, iterated and improved.
Going back to March 2024, my original advice was to do everything with FCPXML, however for various reasons, the first betas of Jumper for Final Cut Pro were reading the Library files at the file system level - which worked great... until you have to support Multicam & Synchronised Clips. Jump forward to today, and Jumper now have exceptional support for Multicam & Synchronised Clips thanks to the feedback of beta testers and the Jumper community. It really has been a team effort by some incredible supporters, including some amazing business mentors and advisors in Sweden, and Australia.
Whilst this site, and my interests, mainly lie in the Final Cut Pro universe - Jumper is not just for Final Cut Pro editors - it originally all started in Adobe Premiere, and Witchcraft plan to release for DaVinci Resolve and Avid Media Composer soon. They are also working on Jumper Enterprise, which allows you to analyse all your footage on a local server, and then have unlimited clients all access that data over your existing shared storage and network - it’s super exciting.
The thing I love most about Jumper really is that it’s just like Spotlight for your NLE. I was editing a fast turnaround corporate job earlier in the year, and I had a client over my shoulder saying things like "find the footage of the guy with a purple shirt and a funny hat" - Jumper could just find that shot instantly, and the client was pretty blown away. You don't even have to get the spelling correct.
Whilst there’ll be some video editors that use Jumper all the time (i.e. documentary, nature, sports, etc), for others in the scripted world (i.e. scripted film & television), it may be less frequently used, because assistant editors will have already logged and organised the footage by scene, for example. However, just being able to open the Jumper Workflow Extension and instantly find ANYTHING in your Library is pretty insane. It’s a very handy tool to have in your toolbox - and I say this as someone who has built a lot of toolboxes over the years!
Whilst I have no ownership in Witchcraft (the newly formed company behind Jumper), and it’s not my baby - I’m super proud of Jumper, and all the work that myself and Team Sweden has put into it. It’s entirely possible that Apple, Blackmagic or Adobe will Sherlock it at some point in the future - but for now, it’s the only tool on the market that can do what it does... all locally, all on device.
I’m very glad Arthur took me along for the ride!
You can buy and learn more here.
Onwards & Upwards!
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
2nd November 2024
Well, I didn't have this on my 2024 Bingo Card!
The Pixelmator Team plans to join Apple.
They write on their blog:
We’ve been inspired by Apple since day one, crafting our products with the same razor-sharp focus on design, ease of use, and performance. And looking back, it’s crazy what a small group of dedicated people have been able to achieve over the years from all the way in Vilnius, Lithuania. Now, we’ll have the ability to reach an even wider audience and make an even bigger impact on the lives of creative people around the world.
What to expect Pixelmator has signed an agreement to be acquired by Apple, subject to regulatory approval. There will be no material changes to the Pixelmator Pro, Pixelmator for iOS, and Photomator apps at this time. Stay tuned for exciting updates to come.
Thank you We want to give a big thanks to our amazing users for your support over the past 17 years. Your feedback has played a huge role in shaping our apps into what they are today. As we step into this exciting new chapter, we can’t wait to share what’s next.
Well, this is big.
My GUESS is they want the engineering talent to help improve Photos on Mac and more importantly iPhone & iPad.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
1st November 2024
Dylan Bates (aka The Final Cut Bro) is having a 24 hour sale!
Get 31% off for the next 24 hours only!
Use the discount code: Boo31
You can learn more here.
captionAnimator v1.0.2 is out now with the following improvements:
- New feature: for projects with captions in multiple languages, use the Language popup menu to choose which caption language is used to make titles
- Bug fix for detecting titles with custom roles applied
You can download on the Mac App Store here.
Pinch and a punch for the first day of the month! Woohoo!
EasyEase on FxFactory brings easing of keyframes directly into your editing workflow, allowing you to apply custom easing functions to the position, scale, and rotation of your clips and elements.
Unlike other plugins, which animate simply from point A to B without keyframes and offer limited easing options, EasyEase supports full keyframing of its parameters. This means you can create complex animations with multiple keyframes, adjusting the speed by changing the distance between them.
EasyEase provides a wide range of easing functions, including unique options like Back Ease In & Out, Back Ease Out, Ease In, Ease Out, Quadratic Ease Out and more.
By exposing and mimicking the Position, Scale, and Rotation parameters and applying these cool animation easing effects, it brings functionality to Final Cut Pro that hasn't been there before.
You can learn more and download here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
October
#
31st October 2024
Waltzing With Brando will premiere at the Torino Film Festival!
Cut in Final Cut Pro X by the incredible and magical Michael Yanovich, ACE.
You can read more here.
finalcutgod has released a new YouTube video talking about captions in Final Cut Pro:
Caption Pop AI by StupidRaisins is out now for USD$34 for a limited time!
The website says:
Introducing Caption Pop AI – the fastest way to make captions right inside Final Cut Pro! Forget about exporting to CapCut or waiting on other slow, clunky software. With Caption Pop AI, you can automatically create captions in just 3 easy steps: analyze your video’s audio, customize your captions, and drop them onto your video. Done!
Whether you're editing YouTube content, social media clips, or Caption Pop AI demos, Caption Pop AI delivers professional results in record time. Customize the look, enjoy accurate AI transcriptions, and work in 17 languages – all without leaving Final Cut Pro.
Get Caption Pop AI today and keep your workflow smooth and speedy!
You can watch an intro video on YouTube here:
You can download and learn more here.
What I didn't realise until now is that StupidRaisins has basically built their own versions of FxFactory - their own app, with their own marketplace - very impressive!
I've already downloaded Caption Pop AI and taken it for a quick test drive...
My first comment is I fricken LOVE the Stupid Raisins DMG
!
My second comment, is their developers clearly haven't read my FCP Cafe documentation about why you should use greyscale icons for Workflow Extensions!
They also haven't set the minimum sizes correctly for their Workflow Extension:
Unlike MotionVFX's mCaptionsAI it seems like Caption Pop AI only support importing audio files:
After dragging in a WAV
or AIFF
you can select local or cloud processing and the model you want to use:
If you selected local, it then downloads the model:
It then processes the audio content:
Once complete, you have a lot of controls to play with:
To send back to Final Cut Pro, it's a bit more clunky than MotionVFX's mCaptionsAI - if you press Open in FCP, it will basically send a FCPXML across - prompting you to select a Library in which you want to import the FCPXML.
It then brings in a new Project with just the titles, so you need to copy and paste back into your original project/timeline:
Overall it does a pretty good job, using the recent Mac mini Announcement video as a test:
There is some maths errors/funkiness with timings, for example:
Overall though, it seems like a very useful tool to have in your toolbox, especially if you don't want to pay MotionVFX a subscription.
It'll be super interesting to see how well Apple's new caption tool compares to OpenAI's Whisper, which is what all these tools use.
It seems like Caption Pop AI is using whisper.cpp under the hood.
It stores all the models, temporary audio files, and FCPXML exports in '~/Library/Containers/com.urlaunched.StupidRaisins.StupidRaisins/Data/Library/Application Support/com.urlaunched.StupidRaisins.StupidRaisins
:
If the Apple speech-to-text model is better than Whisper (which is unlikely), then I'd imagine a lot of these developers will start offering a FCPXML import option.
I think though, really the main benefit Apple has is that they can do the timing and handle timecode much better than Whisper can currently do - this might be the biggest selling point for Apple's tool.
Overall, it's great to see another non-subscription tool on the market!
Audio Design Desk v2.1.3 is out now!
It includes the following changes:
- Track automation wasn't blocking mouse events on regions beneath, so it made it impossible to drag automation points
- More region mouse event improvements and fixes
- Improvements and fixes to Audio Unit manager UI for enabling and disabling Audio Units
- Epidemic login button would be disabled if you canceled out of the web login forcing an ADD restart to reenable it
- Audio tables wasn't updating with correct count after searching
- Dragging multiple files from the library tables would result in overlapped regions in the timeline. Now, they will stack by default on new tracks, but you can hold the shift key to have them placed sequentially in a row
- Misc UI fixes
You can download and learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
30th October 2024
In their Mac mini Announcement Apple has leaked some features in the upcoming Final Cut Pro v11 update!
To be fair, I don't know for a FACT that it's Final Cut Pro v11 - but I think it's fairly safe to assume.
We already knew from WWDC that:
Spatial Videos can then be edited in Final Cut Pro for Mac, and shared and viewed in the new Vimeo app for VisionOS. This new professional workflow will be available this fall.
...so we knew that Spatial Video features were already on the cards, but we got some new surprises in the Mac mini video:
Specifically two new machine learning features:
- Magnetic Mask
- Transcribe to Captions
These are both features that I've been predicting and hoping for, for a long time.
In terms of Magnetic Mask, we can assume this is object-based masking - i.e. being able to easily "cut out" a person without the need for a green screen.
Meta/Facebook has been doing amazing work in this area, with Segment Anything Model 2.
It would be super interesting if Apple's actually using SAM2!
Blackmagic and Adobe already have their own solutions for this.
In terms of Transcribe to Captions, again this is something that's been lacking in Final Cut Pro, that other NLEs have.
It'll be super interesting to see the implementation though.
My initial thought is that people don't actually want captions on their timeline - they actually want titles.
It's currently unknown if there's any way to easily convert these newly generated captions to titles without third party tools.
However, by bringing Apple-level transcription to Final Cut Pro, even if it is limited to captions in the timeline, this opens up HUGE possibilities to third party developers like myself.
Interestingly, Intelligent Assistance, who have a close working relationship with Apple, have just announced captionAnimator.
captionAnimator converts Final Cut Pro Captions to "burned in" Titles, with Style captionAnimator uses one, or more, FCP Titles as a template to convert Closed Captions to open (regular) Titles. You can use any built-in Title (static or animated), or those from third party designers, or your own custom title created in Motion, as a template to convert, and optionally, animate your Captions into Titles.
You can learn more here.
You can watch a video explaining captionAnimator here:
It's safe to assume that Intelligent Assistance is on the Final Cut Pro beta (being close partners and collaborators with Apple), and maybe even Apple hinted at them to build this tool to solve workflow issues for this upcoming release.
Unfortunately, we don't personally get access to any early betas or pre-releases, so it's always a bit of a mad rush to fix CommandPost, BRAW Toolbox, Marker Toolbox, etc when a new update comes out.
Another thing that people want is ability to search their footage for dialogue - but if these transcriptions are only happening in the timeline, again, this doesn't seem like it'll be possible out of the box (although we do know of some people working on this issue, which I hope to share more about soon!).
In the next update, we'll be able to make tools that take the transcribed metadata from FCPXML and do awesome things with it - I'm specifically thinking about the Titles to Keywords Toolbox in CommandPost for example.
Either way, this just makes the upcoming Final Cut Pro Creative Summit even more exciting, so if you haven't already booked - do it!
You can get 15% off your Final Cut Pro Creative Summit ticket here.
Onwards & Upwards!
Audio Design Desk v2.1.2 is out now!
It includes the following changes:
- Dragging the region selection rect in the timeline might not select a regions under it as expected.
- Improves resizing regions in the timeline, especially when they are very small. Much easier to grab now.
- Issue where recently added regions would ignore mouse events in the timeline.
- Timeline zoom sliders might not respond to mouse movement or clicks immediatel.
- Region selection UI when dragging regions was positioned too high.
- More accurate track selection when dragging regions between tracks or beneath them.
You can download and learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
29th October 2024
DAWBridge v1.0.7 is out now with the following changes:
- Updates to the underlying MIDI Timecode system, various bug fixes
You can download on the Mac App Store here.
PostWatch v4.2 is out now!
It includes the following changes:
- Important update for Apple Silicon Macs: An issue was discovered in the detection of the System Screensaver and Display Sleep that affects the PostWatch Screensaver. Now works correctly on Intel and Apple Silicon.
- Fixed: The PostWatch Screensaver was running on older macOS’s (Catalina) when it shouldn’t and was actually blocking the watching of Notifications.
- New: Optimization Utility has been completely redesigned with enhanced navigation and improved error reporting.
- New: The optional Notification Sleep Test has also been redesigned with an easier to use interface.
- Improved: Error logs now expanded with better information details.
- Includes many small fixes and stability improvements.
You can download and learn more here.
MotionVFX mCaptionsAI v1.0.1 is out now!
There's no release notes as far as I can tell, but I do know it improves captions for Chinese!
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
23rd October 2024
MASSIVE congratulations to editor Dinda Amanda, as The Shadow Strays makes it to 2nd spot on Netflix's Global Top 10 Charts!
Dinda cut The Shadow Strays in Final Cut Pro X.
Amazing work!
An an unexpected nice surprise the new iPad Mini is actually compatible with Final Cut Pro for iPad!
The App Store listing has been updated to note:
- Skim your footage without ever touching the screen with Apple Pencil hover - Requires iPad models with M2 chip or later
- Create stunning videos with an HDR workflow on the Liquid Retina XDR or Ultra Retina XDR display Requires iPad Pro (M4 chip) or iPad Pro 12.9-inch (5th generation or later)
- Easily record in a range of video resolutions, frame rates, and formats including ProRes - Requires iPad Pro (M4 chip), iPad Pro 12.9-inch (6th generation or later), or iPad Pro 11-inch (4th generation or later)
- Send your project to Final Cut Pro for Mac for additional tools including Object Tracker, advanced color correction, and third-party content - Requires Final Cut Pro 10.8 or later
- Import projects created in iMovie for iOS to take advantage of the advanced editing tools in Final Cut Pro for iPad - Requires iMovie for iOS 3.0 or later
You can download Final Cut Pro for iPad here.
Audio Design Desk v2.1 is out now!
This is a major update to Audio Design Desk with lots of improvements:
- Minimum required version is now macOS 11.
- New Epidemic extension to get audio suggestions for video stills or return similar audio.
- New timeline undo system
- Improved stability loading 3rd party Audio Units
- Improves dragging effects in Audio Unit list, responsive layout
- Timestretch rendering is much faster
- Many speed improvements for various multi-threaded processes
- Many performance optimizations when dealing with large amounts of files
- Better handling of canceling processes
- Improvements to ADD Tags batch processing
- Improved search speed
- Many UI updates and improvements
- Media Bridge: Allow web pages to upload files
- Most timeline actions like replace, project load, region creation, etc have been refactored to be faster.
- Much improved metadata guessing via audio analysis (in macOS 12+)
- New status notification system which now allows cancellation in important cases
- Optimize Trigger presets, doesn't block now on updates, will refresh presets menu dynamically on Home location change
- Return known values for loudness analysis
- System will better handle invalid files in sound packs
- Tables: search, sort and general performance improvements
- Updated Media Bridge with bug fixes and improvements
Bug Fixes:
- Advanced search options for user triggers is persistent
- Allow send to trigger button to work in sound pack playlist view in user triggers manager
- Allow spot mode drag out of playlists
- Element detector send to trigger
- Hang on updating tables with large amounts of files
- Hang that occurred when opening the metadata editor
- Hide library panel is expanding metadata panel, but only timeline should resize on show/hide view events
- Improvements in Sound Pack indexing and parsing
- Key commands in some playlist views
- Loading missing regions in projects without audio
- Login fixes
- Many fixes to Stacks editor
- Master volume value in projects
- Potential crash that could happen on opening files with invalid markers in them * Rendering in timeline, and loading projects with renders in place
- Search is clearing current search criteria if there are no results
- Stacks/Editor key commands when in a detached window
- User Preferences being saved correctly
- Resolve and Premiere extensions (edited)
You can download and learn more here.
Colourlab Ai 3 Pro is out now!
This is a major update!
Gen3.2 Color Matching Engine: Colourlab AI 3.2 Pro introduces the first neural engine to work natively in ACES. It’s a multi-modal engine, supporting multiple types of image analysis for optimal color matching results. Trained on over 10 million custom-developed images, it automates color management without relying on metadata—purely analyzing the content of your image. The new auto-balance feature is just the beginning.
Native Integration with DaVinci Resolve, Nuke, and Baselight: Colourlab AI Pro now works natively inside these platforms. No more sending sequences in and out—just drag and drop the plugin onto your clip to access the full functionality previously available only through the desktop application.
Floating License, Server-Based: With this release, Colourlab AI Pro can now operate as a server-based application. One system in your facility can handle all the color matching, allowing all other systems to connect and use the same smart color metadata for perfect results.
Real-Time Performance: Colourlab AI Pro works in real time, supporting 4K and even 8K workflows, depending on the power of your system. The AI processing happens entirely on your device—no cloud, no extra costs—ensuring faster and more efficient work.
Flexible Color Management: You’re no longer limited to ARRI Log C. Colourlab AI Pro works seamlessly in ACES, DaVinci Wide Gamut, and virtually any color space you prefer. The new Colourlab AI OFX plugin supports all imaginable color spaces, giving you maximum flexibility.
Reference Sharing: Just like its desktop counterpart, Colourlab AI Pro allows you to share reference looks and images across projects effortlessly.
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
22nd October 2024
MotionVFX mRotoAI v1.1 is out now!
It's now up to 25% faster!
You can watch a short video on YouTube demonstrating here.
You can learn more here.
MotionVFX mFlare 2 v3.1.5 is out now!
It now supports for high resolutions - up to 16k.
You can learn more here.
Alex Raccuglia has released a new video on YouTube titled:
Unlocking "Success": How My Apps BeatMark 2 & Pro Transformed Editing for Filmmakers! (😳)
You can watch on YouTube here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
20th October 2024
BRAW Toolbox v1.4.0 (70) is out now!
It has the following changes:
🔨 Improvements:
- Added support for Fujifilm X-M5 Blackmagic RAW clips.
- Added support for Panasonic S5D Blackmagic RAW clips.
- Updated from Blackmagic RAW SDK v4.2 to v4.3.
🐞 Bug Fix:
- Fixed a bug when using macOS Sequoia where the hero BRAW Toolbox application would fail to set the correct folders when trying to grant sandbox permissions when first setting up BRAW Toolbox. For example, it would default to the user's "Documents" folders, rather than the user's "Movies" folder and the user's "ProApps" folder. Thanks for reporting Karl Winegardner, Robbie Myers, Jens Pluimes & Edwin van W!
- Re-designed how we render error messages in Final Cut Pro using Core Image and Metal. Hopefully this will fix random crashes some users are seeing on older versions of Final Cut Pro running on older Intel machines.
You can download and learn more here.
Gyroflow Toolbox v1.2.0 (21) is out now!
It has the following changes:
🔨 Improvements:
- We've updated to the latest Gyroflow Core Renderer. HUGE thank you to the amazing AdrianEddy for all his ongoing help, assistance, genius and support!
- 4606 lens profiles have been added from the hero Gyroflow project. Thanks to EVERYONE who has submitted lens profiles and another HUGE thank you to AdrianEddy for all the work that goes into managing them.
🐞 Bug Fixes:
- Fixed a bug when using macOS Sequoia where the hero Gyroflow Toolbox application would fail to set the correct folders when trying to grant sandbox permissions when first setting up Gyroflow Toolbox. For example, it would default to the user's "Documents" folders, rather than the user's "Movies" folder. Thanks for reporting Roman Gaufman!
- Re-designed how we render error messages in Final Cut Pro using Core Image and Metal. Hopefully this will fix random crashes some users are seeing on older versions of Final Cut Pro running on older Intel machines.
You can download and learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
18th October 2024
The trailer for Steven C Miller's upcoming Werewolves movie is out now, cut in Final Cut Pro!
You can watch the trailer here.
MotionVFX's mRotoAl v1.1.1
is out now with the following changes:
- Improved tracking speed and overall stability
- Fixed support for FCP 10.7 and below
You can learn more here.
XtoCC v1.2.46
it out now with the following fix:
- Bug fix for detecting the DTD version in FCPXML
You can download on the Mac App Store here.
Larry Jordan has a heap of amazing interviews from NAB Show New York 2024.
You can check them out here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
16th October 2024
For those that missed it live, you can now watch Jenn Jager's live stream talking about the Final Cut Pro Creative Summit on YouTube below:
Jenn Jager, Final Cut Pro Guru Mark Spencer from Ripple Training, Writer/Director and Squirrel Me Bad creator Daniel Cohn, Director of Product Marketing for Continuum at Boris FX Nick Harauzand, and myself (Chris Hocking) chatted about all things related to the upcoming Final Cut Pro Creative Summit!
Enjoy! If you have any questions that weren't answered, feel free to ask them in the comments below!
evrExpanse 5 is out now!
After months of development, this major release brings a host of new features, including:
- 3D LUT Application: Easily burn LUTs into transcoded files for enhanced color grading.
- Enhanced Final Cut Pro Integration: Leverage metadata with Smart Collections, improved searchability, and automatic metadata porting.
- Plus, enjoy up to 10% faster transcoding!
You can find the full release notes here.
You can download and learn more here.
SendToX v1.2.6
is out now!
It contains a critical bug fix for translated XML that fails DTD validation in certain titles created in Premiere Pro.
You can download on the Mac App Store here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
14th October 2024
The MKBHD team (aka Marques Brownlee's YouTube team) gives a full masterclass on how they make high quality video.
Why is this relevant? They cut in Final Cut Pro - woohoo!
It's a really awesome video - and Mariah Zenk gives some amazing insight into how and why she cuts things together. She's awesome.
What I find most interesting is the lack of emoji's in the Library!
All the event names and underscores just make me feel like a technician - not an artist.
I'm personally a BIG fan of using emoji's - it makes Final Cut Pro more colourful and fun:
You can watch the editing section on YouTube here:
Thanks for sharing JonnyLewisFilms!
I've just linked straight to the editing section above, but it's totally worth watching the whole thing - especially the audio section, which is super fun and interesting.
Although I am very surprised they're using Sennheiser MKH 416 Shotgun Microphones for their interior shoots, as opposed to a hyper-cardioid microphone, like a Schoeps CMC641, Sennheiser MKH 8050 or a Audio Technica AT4053B (this video is worth a watch for anyone interesting in learning more!).
I'm also surprised how far away they're positioned the microphone - generally you want the microphone to be as close as possible to the talent, ideally no more than a foot away.
Here's some screenshots from the video:
I LOVE that the MKBHD is so open and happy to share all this amazing insight! Great work team!
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
12th October 2024
We have another amazing developer case study online by the incredible Alex Raccuglia!
You can read all about Transcriber AI Metadata here.
Mike Greaney's short film Holy Nountain has taken out Best Tall Short at Nouns Fest in LA!
MASSIVE congratulations Mike!
The sound design was handled by LateNite - edited and mixed in Final Cut Pro by Kevin Luk & myself (Chris Hocking).
You can read more on Animation Magazine.
You can watch a trailer for the short film here:
You can find out more about Nouns Fest here.
Let's talk the future of editing!
Join the amazing Jenn Jager, Final Cut Pro Guru Mark Spencer from Ripple Training, Writer/Director and Squirrel Me Bad creator Daniel Cohn, Director of Product Marketing for Continuum at Boris FX Nick Harauzand, and myself (Chris Hocking) chat about all things related to the upcoming Final Cut Pro Creative Summit!
You can watch on YouTube Live here:
Dylan Bates (The Final Cut Bro) has released an update to his Pro Zooms plugin.
He explains:
I have added a zoom offset slider, which will now let you adjust the size of the zoom, without using the on screen controls. This is definitely a hacked together solution, but I was getting tired of waiting for an update from Apple to completely resolve this issue.
Just know, if you use the zoom offset slider, the on screen controls will no longer accurately show exactly what you will be zooming into.
If you were having no issues with Pro Zooms in the past, there is no need to update. This is only to help the few that can't seem to adjust the controls for whatever reason.
You can learn more here.
iodyne has just released a major firmware update to their Pro Data hardware.
Our second major firmware update of the year, Pro Data 1.5 has been released for all existing customers. Were very excited about the Multi-Reader Sharing feature which many of you, particularly in post, have been anticipating.
You can read more here.
Color Finale v2.10.1
is out now!
It contains the following bug fixes and improvements:
- Resolved a color discrepancy issue with the published mask Cutout Mode in HDR projects.
- No longer offering the Adjustment Layer Motion Template installation. Please use your own template.
- Enabled new film emulation tools to function within HDR video workflows.
- Updated the Color Finale app interface to include license information and an option to deactivate the application directly from the computer.
You can learn more here.
Captionator for Final Cut v2.1.0
is out now!
Whisper Turbo now runs substantially faster and more accurately. Choose the Whisper Large v3 Turbo model.
Plenty of new changes:
- Rewritten text editor for editing captions
- Total removal of CoreML
- Addition of Largev3-Turbo (A Much faster model)
- Set a default framerate if Final Cut doesn't produce one
- Multi-threading for even faster transcription
- Many fixes for the custom motion templates
- Validated downloader to ensure all model downloads are not corrupt
You can download on the Mac App Store here.
Worx4 X v1.3.11
is out now with added support for FCPXML v1.12
.
You can download on the Mac App Store here
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
3rd October 2024
November is RAPIDLY approaching, and if you haven't already considered going to the FCP Creative Summit you DEFINITELY should.
I'll be there!
You can read why Iain Anderson thinks you should come here.
You can get 15% off here:
There's some great speakers in the mix, but probably most exciting:
Fitness+ How We Use Final Cut Pro
Speaker: Apple Fitness+ Team
Last year at the Summit Apple told us:
One interesting point to note is that even though the Scary Fast event wasn't cut in Final Cut Pro (yes, it was cut in Premiere) - everything for Apple Fitness+ is - over 4,700 videos, 15 hours every week, all cut in Final Cut Pro using ProRes. Apple is eating their own dog food, at a major scale. Also, all the WWDC talks this year were cut in Final Cut Pro.
They also hinted that they were doing some special/funky metadata stuff for Fitness+ but didn't go into any deep details - so HOPEFULLY we learn more this year.
There will be LOTS of new tech discussed at the event.
MotionVFX has just released a tonne of new products, which I'm sure everyone will be talking about.
Wes Plate from Automatic Duck will be presenting - so we can all safely assume he'll announce something amazing (I wonder if you can guess what it is!).
Of course, Michael Cioni from Strada will be doing a keynote talk, Bet on the Future, bet on Yourself. Michael is one of the best public speakers in our industry, so his talks are always amazing.
I'm also currently helping Arthur Moore of BadAss FX fame on a secret project, that will HOPEFULLY be out by the Summit too!
So come along - it'll be awesome.
Yesterday MotionVFX released DesignStudio, mExtension and mCaptions.
But before I rant, watch Jenn Jager's amazing video on YouTube reviewing DesignStudio:
We're MASSIVE fans of MotionVFX. NOT including their subscriptions I've spent over AUD$7,596.53 on MotionVFX products.
The MotionVFX team are next-level talented, and create absolutely beautiful products that no other company can compete with.
That said... for us at least, yesterday's launch really didn't go that well.
We couldn't even pay the very expensive USD$682.82 cost because "something went wrong":
We tried multiple credit cards from multiple banks.
With MotionVFX being based in Poland, and LateNite being based in Melbourne, Australia, getting through to live chat support took a while.
Eventually they tweaked the error message, but alas, it still wasn't working for us:
To be fair... we think this was most likely an issue on Paddle's end - the payment provider that MotionVFX uses, however, as someone who knows the backend of Paddle quite well, I found it pretty disappointing that MotionVFX support couldn't just manually upgrade my subscription - as I was already paying for CineStudio 2D + 3D, so they already had my credit card details.
MotionVFX's live chat support staff were super lovely and human, which is always nice. But there was no special treatment here - no offer of a discount, no offer to some how fast track things. I basically just had to keep trying until it worked.
This kinda sucks - as MotionVFX have such a big team - I would expect better support, where they just do whatever it takes to get me up and running.
Eventually, after about the 100 time of trying to submit, I got a SMS from my bank about unusual activity on my credit card, which I accepted, and then, thankfully, I tried buying the Ultimate Plan, and it worked, woohoo! I have no idea why I didn't get this SMS on the first attempt, or the next 99 attempts, but it must have been a bug somewhere in the Paddle flow.
In addition to the existing mInstaller, we now have mExtensionInstaller:
I'm not really sure why they didn't just put this in mInstaller - it kinda makes no sense, but anyway...
First up I tried mExtension.
It's a Workflow Extension that contains:
- Addons
- Backgrounds
- Camera Movements
- Compositing Elements
- Effects
- Infographics
- Intros
- Overlay Effects
- Placeholders
- Social Media
- Transitions
Once you find something you like you can simply drag it to your timeline, and like magic, it just works.
There's a HEAP of stuff - and as you'd expect with MotionVFX, the design work is AMAZING.
My only complaint is that this Workflow Extension just seems to be a fancy webview - so it's loading off the Internet, and it's SLOW - at least in Australia.
There doesn't seem to be any local caching or persistence - it requires an active Internet connection and doesn't really alert you to if you're offline - it just kinda... stalls.
When you download an item, it just gets added to your regular Motion Templates folder, so in future you can just access directly from Final Cut Pro:
There is a daily limit on how many things you can download:
Overall, it seems like a really solid product, with lots of great templates - and having it directly in Final Cut Pro is amazing. I'm really surprised it took them this long to build a Workflow Extension to be honest!
Next up... we have mCaptions.
Here's the official tutorial featuring the amazing George Edmondson:
UPDATE (20241003 1250)
Opps! I was wrong about the below.
The amazing George Edmondson explained to me that as he discusses in his tutorial video above you can actually export SRT files from mCaptions as well!
Confusingly... mCaptions doesn't create Captions - it creates Titles.
Ironically... whilst we're very confident that we'll see automatic captions support in Final Cut Pro 11 at the Final Cut Pro Creative Summit, we're less confident about automatic titles.
My GUESS is that Apple and MotionVFX have probably already discussed this, and my GUESS it that mCaptions won't compete with Apple's native captions support.
HOWEVER, once we have native caption support in Final Cut Pro, we could use that metadata to generate our own titles, so that's only matter a time before a third party developer solves this once FCP11 is out in the wild - it could even potentially be a CommandPost Toolbox.
But for now... we have mCaptions.
Like Ulti.Media Transcriber and Builder NLE it's using OpenAI's Whisper under the hood.
In this case mCaptions is using Whisper.cpp's Large V3 model.
Our first test was with some Strada test clips (that have been provided to Strada beta testers), in Mandarin, and it failed miserably.
UPDATE (20241003 1630)
MotionVFX has since contacted me and have said:
As for the issue with analyzing Chinese - we're aware of it and an update should be ready within the next few days.
Next we tried some other Strada test clips, but they had multiple audio channels, and mCaptions wouldn't even import them:
It would be great if mCaptions was smart enough to read the enabled channels from the FCPXML and only use the enabled channels for transcription. Maybe in a future update.
UPDATE (20241003 1250)
Opps! I was wrong about the below.
The amazing George Edmondson explained to me if QuickTime Player can read it - mCaptions can read it - they both use AV Foundations. You can also drag-and-drop from Finder, not just Final Cut Pro.
It also can't import SOME video files, which is a shame. There's no error message though, so it's hard to know what works and what does without just trying.
So basically, currently it seems mCaptions is basically limited to mono or stereo AIFFs or WAVs.
Next up we tried a 02:27:46:40
long audio clip (a podcast ripped from YouTube).
Sadly, it doesn't seem to push CPUs and GPUs as much as you'd hope (compared to WhisperKit in MacWhisper for example):
It writes verbose error logs in /private/tmp/logError.txt
and /private/tmp/log.txt
so you can see what it's kinda doing under-the-hood.
After 10 minutes I was only up to 11%, so I basically gave up transcoding this 2.5 hour clip. For reference, MacWhisper can do the same clip in under 5 minutes.
Next up we tried a 4 minute H264 - a pitch video that we did internally, which is mostly dialogue (all English) but with some subtle music underneath.
That seemed to work MUCH better, and was pretty fast to process:
Overall though, I'm not sure that mCaptions is any better than Ulti.Media Transcriber, and definitely has far less options and control - although having it as a Workflow Extension in Final Cut Pro does save a lot of mouse clicks!
Having said that... it does have a very unique feature not found in other tools (so far)... word-by-word animation is amazing, and something I've already used on an actual job. When it works (i.e. clean English), it works amazingly well.
I'd be curious to hear your thoughts on MotionVFX's latest offerings!
Thanks team!
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
1st October 2024
Builder NLE v2.4.9 it out now with the following bug fix:
- Critical bug fix for adding new multicam clips to an existing event
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
September
#
29th September 2024
MotionVFX is working on something new, and something really cool, most likely called mExtension.
We can only ASSUME that it's a new Workflow Extension based off their videos...
It looks like it has:
- Addons
- Backgrounds
- Camera Movements
- Compositing Elements
- Effects
- Infographics
- Intros
- Overlay Effects
- Placeholders
- Social Media
- Transitions
To be honest, we're surprised it's taken them this long to build a Workflow Extension, as normally MotionVFX are first to market when it comes to Final Cut Pro tech.
Their first hint was:
A new era of creativity is on the horizon... ✨
Their second hint was:
Something big is coming... 👀
Their third hint was:
Final Cut Pro is about to get bigger! 💣
And their latest hint is:
Open endless opportunities in Final Cut Pro ♾️ #videoediting
You can see some screenshots of the above videos here:
It's yet to be seen if this will be subscription or if it just has access to your existing MotionVFX purchases.
We're excited.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
28th September 2024
The draft program for the 2024 Final Cut Pro Creative Summit is now live!
You can view it here.
There's some great speakers in the mix, but probably most exciting:
Fitness+ How We Use Final Cut Pro
Speaker: Apple Fitness+ Team
We can't wait! Hopefully see you there!
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
18th September 2024
If you're a developer who works with Final Cut Pro Workflow Extensions, you may have noticed that things break when you upgrade to macOS Sequoia 15.0 and Xcode 16.0. Doh!
Thankfully the fix is fairly simple once you know the trick...
If you're seeing this:
Simply change this:
To this:
This is because in Xcode 16.0, a clang fix was made that now requires a space after the entry linker option -e
to disambiguate this option from other options that start with the letter e
.
To fix the error, you simply need to separate out the -e
from _ProExtensionMain
in the Other Linker Flags build setting.
As of today, the Workflow Extensions SDK hasn't been updated, but hopefully we'll see this fixed in the Xcode template soon.
Thanks to Phil in the CocoaHeads community for helping me work this out!
It's nearly your last chance to get 30% off the amazing Apple Motion Masterclass by Dylan Bates (aka The Final Cut Bro)!
Simply use the promo code MotionTime30
. Offer end 20th September.
It's time to stop ignoring Apple Motion and make it a part of your daily editing life.
This course will take you from knowing absolutely nothing about Motion, to knowing how to create advanced templates, graphics and VFX with over 7.5 hours of high quality videos. Plus there's even more on the way!
This course is 100% satisfaction guaranteed! Not happy with it? Let me know and I will offer a full refund.
You can buy now here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
17th September 2024
macOS Sequoia 15.0 is out now!
So far there's very little to no reports of any issues with Final Cut Pro, so we think it's safe to upgrade - but of course, make backups and tread with care!
You can keep track of our latest recommendations on our Upgrade Guide.
BretFX has released Speech Bubble 2 on the Mac App Store and on the BretFX website.
You can learn more here.
You can download on the Mac App Store here.
Creator's Best Friend v1.3.1 is out now with a new app icon!
It also now has a "Keep on Top" checkbox to control floating of the app window.
You can download on the Mac App Store here.
Frame.io v2.7.1 is out now!
It includes the following improvements:
- Support for uploading media to V4 accounts
- Watch Folders now work with V4 accounts
- Full support for Final Cut Pro 10.8
- Bug fixes and performance improvements
We're big Frame.io users here, and we're also on the V4 beta, so HUGE thank you to the Frame.io team for all their Final Cut Pro improvements!!
You can download on the Mac App Store here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
8th September 2024
X2Pro5 v5.0.42 is out now with the following fixes:
- Preventing crash during WAV parsing
- Maintaining access rights for locations
- Correct pass-through of track names and timecodes for certain source file types
You can download on the Mac App Store here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
7th September 2024
The amazing Dylan Bates (aka The Final Cut Bro) has released an Apple Motion Masterclass.
Use the promo code MotionTime30
to get 30% off.
It's time to stop ignoring Apple Motion and make it a part of your daily editing life.
This course will take you from knowing absolutely nothing about Motion, to knowing how to create advanced templates, graphics and VFX with over 7.5 hours of high quality videos. Plus there's even more on the way!
This course is 100% satisfaction guaranteed! Not happy with it? Let me know and I will offer a full refund.
You can buy now here.
evrExpanse v4.6.0 is out now!
Use the promo code EVRE460INTRO
to get 30% off until 22nd September.
This release includes:
- UPDATE: New Process Selection Interface: Users now select between the main processes: Metadata Export, Transcode, and Offload directly from the main process window, streamlining the workflow and reducing confusion.
- UPDATE: Transcoding Mode Moved: The Transcoding Mode selection has been moved to the Transcode Settings, providing a cleaner and more intuitive user experience when setting transcoding preferences.
- UPDATE: Renaming of Passthrough Mode: The "Passthrough" transcoding mode has been renamed to "Rewrap" for better clarity.
- UPDATE: Minor UI/UX Enhancements: Various small improvements have been made to alert messages and pop-up windows for a more polished and user-friendly experience.
- NEW: Demo License Activation: Starting with this release, the Demo license must be activated to use evrExpanse.
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
August
#
30th August 2024
The official FCP Creative Summit 2024 promotional video is out now, created by Iain Anderson.
Spot the crazy person (yes, it's me)!
You can watch on Vimeo here:
SendToX v1.2.5 is out now with the following bug fixes:
- Bug fix to ignore timecode in AIFF files from Final Cut Pro 7
- Bug fix for titles created in Premiere Pro
- Bug fix for an error raised by markers without a name element
The FCP7 bug was one of our reports - HUGE thank you to Philip & Gregory for all their on-going help and support!
You can download from the Mac App Store here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
28th August 2024
PostSync and PostWatch are currently 30% off!
Offer ends 30th September.
You can use the promo code: EndOfSummer24
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
26th August 2024
MotionVFX has updated some of their plugins:
- mFilmLook 2.1.5: Support for high resolutions - up to 16k
- mTracker 3D 2.1.1: Support for high resolutions - up to 16k
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
24th August 2024
evrExpanse v4.5.0 is out now!
The developers are offering a 30% discount on all new licenses.
Use the offer code EVRE450INTRO
at checkout. Offer ends 8th September 2024.
This update has the following changes:
- NEW: Enhanced License Activation Check: Added a validation step to ensure the license key field is not left empty during the activation process.
- NEW: New Buttons on Process Completion: Two new buttons have been added to the final pop-up window after process completion:
- For Export and Transcode processes: A button to open the Event Log and review all recorded events.
- For Offload processes: Two buttons are available�one to open the Event Log and another to access the Transfer Report, enabling users to review key information and all recorded events.
- The interaction with the final pop-up window has been updated to remain active after each button is clicked, allowing multiple selections (e.g., opening the destination folder, accessing the Event Log) before pressing the Cancel button to close the window.
- NEW: Zero-Byte File Warning: The Zero-Byte File Warning has been expanded to include the Export Metadata and Transcode processes, in addition to the existing warning in the Offload process. This crucial feature helps identify potentially corrupted media files during the workflow. A new button in the zero-byte warning window now allows users to open and review the list of zero-byte files detected in each process .
- UPDATE: Updated Process Stop Functionality: Enhanced the stop function for export, transcoding, and offloading tasks to ensure all remaining tasks are completed before safely shutting down the process.
- UPDATE: Progress Bar Update for MHL Files: Updated the progress bar to accurately reflect the creation of ASC MHL and MHL v1 files.
- FIXED: Resolved an issue where the check control did not properly handle cases where the source folder does not exist.
- FIXED: Resolved an issue where the exporting metadata process was not properly terminated when stopped.
- FIXED: Resolved an issue that prevented the correct storage of the last selected hash for ASC MHL files in the preferences panel, ensuring user settings are preserved across sessions.
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
23rd August 2024
Apple has released two new videos about Final Cut Pro for Mac and Final Cut Pro for iPad on their official YouTube Channel.
Unconfirmed, but I'm fairly confident these were the videos that Apple opened with when we visited Apple Park last year for the Final Cut Pro Creative Summit.
You can watch here:
Either way, it's great to see the wider Apple finally promoting Final Cut Pro to the world!
PostSync v1.11 is out now with the following changes:
NEW FEATURE:
- Sync: Added the new application Marker Data. (by The Acharya)
IMPROVED:
- Basic compatibility updates for After Effects 2025 and above.
- Small interface icon changes.
FIXED:
- Sync: Premiere Pro timeline settings now sync properly.
- Sync: No longer counts hidden files, which might make it appear that some files were changed even though none were.
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
22nd August 2024
Arctic v24.2.3 is out now with the following changes:
- Improved migration flow from FCLM to Arctic
- Fix for some background crashes lingering in FCLM's codebase
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
19th August 2024
Sync-N-Link X v1.2 is out now with the following changes:
- Critical bug fix to read and process "Final Cut Pro Document" binary files exported from Final Cut Pro
- Bug fix to add missing
tcFormat
attribute - Bug fix to support non-rational
You can download from the Mac App Store here.
mTracker Surface v1.1.4 is out now with the following bug fix:
- Fixed a rare crash that occurred when a point from an open shape was deleted
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
15th August 2024
Mike Matzdorff is removing his incredible book titled Final Cut Pro X: Pro Workflow: Proven Techniques from the First Studio Film to Use FCP X from Apple Books and Amazon.
We strongly recommend you purchase it RIGHT NOW.
Mike explains:
There are a couple reasons for taking it down...
I think there are better resources available, which may have built on what I did (see Iain Anderson's Final Cut Pro Efficient Editing) - there are still some good techniques in there, but the ideas are nearly ten years old.
I think one of my hopes, at the time, was that FCP(X) would be something I could use in my main (paying) editing work, and due to the manufacturer's development choices, it wasn't something I could sell productions on.
Which is ok. It's great software, supported by a great community and Apple folks. The book is a bargain, even now.
You can purchase from Amazon here and Apple Books here for a short time only!
Thanks Mike for EVERYTHING you've done for the Final Cut Pro community! Legend.
SendToX v1.2.4 is out now with the following bug fixes:
- Critical bug fix for failing to relink files to audio-only media in some cases
- Bug fix to ignore.vob files
- Bug fix for when file/timecode has no frame element
You can download from the Mac App Store here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
14th August 2024
Final Cut Pro v10.8.1 and iMovie v10.4.2 is out now with the following bug files:
- Fixes an issue that prevented audio playback when stepping through timeline clips with the left and right arrow keys.
- Fixes an issue that could cause some MTS files to play back without audio.
- Fixes an issue that could cause Final Cut Pro to stop responding when three-finger gestures were used on a trackpad.
You can download now on the Mac App Store.
Registration for the Final Cut Pro Creative Summit is now open.
Use the coupon code FMCALUMNI
for 15% off at checkout.
The cost is USD$599, which includes:
- NEW (2) FMC AI Training Bootcamps, live and online, of their choice, valued at $299 each
- 🍏 Apple Campus Visit (If registered before Nov. 10)
- 🎓 FREE FCP exam voucher + prep recording
- 📚 2 days of intensive training in Final Cut Pro with renowned experts
- 🤝 Networking Opportunities
You can register here.
Marker Toolbox v1.4.1 (19) is out now with the following bug fix:
- Fixed a bug/regression introduced in the v1.4.0 update where we accidentally broke "Process Comments Locally". Apologies! HUGE thanks to KenHell, Maksim Tarasenko, Gary Roll and Hamin Yoon for reporting!
You can learn more here.
Creators Best Friend v1.3 is out now with the following changes:
- New feature: support for DaVinci Resolve (version 18.5 or later) timelines containing Timeline Markers
- Critical bug fix to read and process "Final Cut Pro Document" binary files exported from Final Cut Pro
You can download on the Mac App Store here.
Builder NLE v4.2.8 is out now with the following bug fix:
- Bug fix for "matchback" to reveal a clip inside a closed Event in the clips list.
You can download on the Mac App Store here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
6th August 2024
Color Finale v2.9.2 is out now.
It fixed a bug that prevented access to the Color Finale Presets Store.
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
2nd August 2024
Marker Toolbox v1.4.0 (18) is out now!
It's a big update, with lots of improvements:
- Added support for Adobe Premiere CSVs. Thanks Michael Angelo!
- Wipster CSV support has been improved. We now display replies properly.
- Frame.io FIOJSON support has been improved. The markers on 29.97fps projects should now more accurately match the Frame.io website. Thanks Shih-Cheng Yang!
- All of the timecode processing logic and maths has been completely redesigned and rewritten, so that we can better support all frame rates, and ensure everything is frame accurate. We now use TimecodeKit for timecode handling. HUGE thanks to Steffan Andrews for his incredible work!
- The default ChatGPT prompt has been updated to work in frames, rather than seconds for better accuracy. If you have a custom prompt, you should press the "Reset Prompt" button in the bottom settings to update the prompt to the new format.
- The latest OpenAI ChatGPT models are now supported.
You can learn more here.
PostWatch 4 is out now!
PostWatch now connects directly to the Notifications database so it no longer needs to read the Notification Center through the UI. This has major impacts on PostWatch:
- Special Notification Center settings are no longer required.
- Applications no longer need to have Notification Center alerts enabled.
- Intel and Apple Silicon Macs work equally the same.
- The PostWatch Screensaver is no longer needed.
- You can use the macOS System Screensavers, Display Sleep and Screen Lock freely.
- The Optimizer has been re-worked with some sections now optional.
It also includes the following changes:
- Lite (free) and Pro (paid) editions. Many advanced features are now part of the Pro Edition. Pro is a one-time paid non-subscription model.
- Improved: Supports interacting with macOS in any language.
- Improved: Greatly expanded language support for post-production applications, including: Italian, Portuguese, Russian, Swedish, Dutch and more.
- New: Guided setup walks users through the Pushover signup and Key/Token configuration with PostWatch.
- Improved: Modernized the Settings window as well as many of the modal alerts.
- New: Application Activity Watcher. Observe an applications’ background processes and send an alert when complete. (Pro) Good for applications that aren’t already integrated into PostWatch. (Premiere Pro, Topaz Video AI, etc.)
- New: Toggling between Light and Dark modes.
- New: Manual language selection for menu and interface.
- New: Disable watching of specific applications.
- Updated: Support for ff·Works 4.
- Improved: Reworked code for EditReady. Alerts now contain the number of files completed as well as alerts for failed conversions.
- Improved: Reworked code for Media Encoder. Fixes issues with the reliability of alerts.
- New: Clicking the menu’s Watcher Status shows a list of currently watched applications. Also clicking Recent Problems gives a detailed list of issues.
- …and many other fixes and stability improvements.
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
1st August 2024
Pinch and a punch for the first day of the month!
The trailer for Don’t Turn Out the Lights is out now, a feature film cut in Final Cut Pro, edited by Michael Yanovich.
Learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
July
#
29th July 2024
Richard Taylor has announced that the Final Cut Pro Creative Summit will be happening 13th to 15th November at Juniper Hotel Cupertino.
You can learn more on Richard's Final Cut TV & Coffee YouTube Channel here.
Builder NLE v4.2.7 is out now with the following bug fix:
- Bug fix to add all Final Cut Pro keywords that are anywhere within a text block's time range to the text block
You can download via the Mac App Store here.
MotionVFX has released some updates to some of their plugins:
- mFreezeFrame Movie 2.0.4: Fixed an error related to missing LUTs
- mTracker Surface 1.1.3: Improved compatibility with FCP 10.8
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
26th July 2024
LUT Robot v1.0.2 (4) is out now with the following improvements:
- Added an overlay when FCPXML is being processed. Thanks for suggesting Sam Pluemacher!
- Updated FCPXMLKit from v1.1.1 to v1.2.3.
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
25th July 2024
Iain Anderson has written a new article over at ProVideo Coalition titled Apple Vision Pro — a new virtual space to explore.
You can read it here.
BRAW Toolbox v1.3.11 (69) is out now with the following improvements:
- Added support for Blackmagic PYXIS 6K.
- Added support for Fujifilm X-T50 Blackmagic RAW clips.
- Improves support for Blackmagic URSA Cine 12K LF.
- Updated from Blackmagic RAW SDK v4.1 to v4.2.
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
22nd July 2024
Final Cut Pro editor Jonny Lewis recently won Filmmaker Of The Year Supreme Champion Award in the Pro Moviemaker International Awards, for a number of films he made with Jay Goldmark & Goldmark Films.
You can read more on Jonny's blog here.
MASSIVE congratulations Jonny!
X2Pro5 v5.0.38 is out now with support for the latest FCPXML v1.12.
You can download from the Mac App Store here.
BretFX's sizzling summer sale is still on until 28th July.
You can get 25% off on Power Tools PRO and select Final Cut Pro Effects, Titles & Transitions.
You can learn more here.
Color Finale's summer sale is also still on.
Get up to 70% off selected products, including their Starter Pack & Ultimate Bundle.
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
15th July 2024
Backups for Final Cut Pro v2.1.3 is out now.
It is now verified to run under macOS Sonoma and work with Final Cut Pro 10.8 Libraries.
You can download from the Mac App Store here.
XtoCC v1.2.45 is out now.
It includes the following fixes:
- Critical bug fix to read and process "Final Cut Pro Document" binary files exported from Final Cut Pro
- Bug fix to support for Crop/Ken Burns effect
- Bug fix for Crop/Crop effect
You can download from the Mac App Store here.
Producer's Best Friend v1.4.71 is out now.
It includes:
- Critical bug fix to read and process "Final Cut Pro Document" binary files exported from Final Cut Pro
You can download from the Mac App Store here.
Frame.io v2.6.2 it out now, including the Final Cut Pro Workflow Extension.
It includes:
- Bug fixes and performance improvements
You can download from the Mac App Store here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
11th July 2024
Vigneswaran Rajkumar releases his first ever macOS application, Marker Data!
A unique application meticulously crafted for Final Cut Pro users seeking seamless Marker extraction, conversion, and database creation capabilities.
Marker Data optimises the way professionals manage Marker’s metadata within Final Cut Pro projects. With its intuitive interface and robust feature set, Marker Data simplifies the extraction process while ensuring the utmost accuracy in representing Marker’s metadata.
Marker Data offers a multitude of use cases, including creation of Marker Notes Database, VFX Database, Shot Library, Stock footage Database, Music Cue Sheet Database and many more.
Core Features:
Precise Marker Extraction: Marker Data ensures precise extraction of markers, maintaining the integrity of metadata throughout the process.
Batch Extraction and Rendering: Streamline your workflow with functionality for batch extraction and rendering of stills or animated GIFs based on each Marker’s Timecode.
Batch Burning-in Labels: Marker Data offers versatile features for batch burning-in labels and embedding comprehensive metadata onto stills or animated GIFs, enhancing project organisation and communication.
Integration with Renowned Databases: Enjoy native integration with leading databases such as Notion and Airtable, streamlining data management tasks.
Native Integration with Final Cut Pro: With a native Share Destination & Workflow Extension, Marker Data seamlessly integrates with Final Cut Pro, enhancing workflow efficiency.
Cloud Database Synchronisation: Effortlessly synchronise Final Cut Pro’s Marker metadata with cloud databases in just one click, ensuring seamless collaboration and accessibility.
Customisable Configurations: Tailor Marker Data to your specific project requirements with the ability to create multiple configurations, ensuring flexibility and adaptability.
Various Export Profiles: Marker Data is capable of generating spreadsheet-compatible files, including CSV, TSV, and Excel formats, from the Marker metadata in Final Cut Pro including MIDI and YouTube Chapters.
Automatic Colour Swatch Analysis: Automatically analyses and embeds colour swatches from extracted images, providing valuable shot references for colour grading and Shot Library creation.
Swift and SwiftUI Integration: Built using Apple’s Swift language and SwiftUI framework, Marker Data offers a seamless user experience and unparalleled performance.
Free and Open-Source: Marker Data is available as a free and open-source application, empowering the creative community with accessible tools for enhancing Final Cut Pro User’s workflows.
You can download and learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
5th July 2024
Arctic v24.2.1 is out now!
It includes the following changes:
- Arctic now ignores "stateless" Libraries, which are Libraries stored but not downloaded locally on cloud drives like iCloud, Amove, Box, and DropBox. This prevents Arctic from beachballing when attempting to process Libraries that don't actually exist locally.
You can learn more here.
Larry Jordan has a new blog post on his website titled, Create Customized Effects in Apple Final Cut Pro 10.8.
You can read it here.
BretFX has 33% off selected products until 7th July.
You can learn more here.
Intelligent Assistance have released a new application called ChatFCP.
Essentially it's a web-browser in a Workflow Extension that allows you fast and easy access to Large Language Model's, such as OpenAI's ChatGPT.
You can watch a video explaining on YouTube here.
You can buy the new application for US$14.99 (introductory price until 31st July).
This app is only available on the Intelligent Assistance, and not on the Mac App Store.
You can learn more and purchase here.
Color Finale v2.9.0 is out now!
It includes the following:
New Features:
- Publish Mask: Make masks created for the chosen layer or group available outside of Color Finale. Use a combination of tracked shape masks, selective color masks, and person masks to overlay color-corrected elements over the background layer directly on the FCP timeline.
Use Case Highlight:
- Background replacement
- Object tracking with Color Finale's built-in object tracker
- Person masking without chromakey
- Placing titles behind masked objects or people
- Many more creative effects
You can watch a video explaining the new functionality on YouTube:
You can learn more here.
Colourlab Ai v3.1 is out now!
You can get 20% off by using the offer code 4JUL20
on checkout.
It includes the following changes:
IMPROVEMENTS: – Ai references and showluts are now synced in the cloud – Auto exposure can be made to work using Gamma or Printer lights – Improved Adobe Premiere fetch and push – Improved Davinci Resolve fetch and push – Added support for XAVC MXF playback – Added support for Sony FX6 MP4 – Added support for MXF OP Atom playback – Added project name to Ai references metadata – Ai References view – add option to filter by current project – Project Name visible on top Window – Added in settings Premiere Sync Status – Project settings are now saved for each new project – Added support for previous and next shot preview in full screen preview – Added support for Send to Davinci when timeline is coming from premiere – Enable shortcut for 709/flat view in full screen mode
FIXES: – Fix issue when files with non standard characters would cause Colourlab to crash – Improved handling of unsupported files fetching from Davinci or Premiere – Fixed issue when some Sony camera MP4 files where not playing – Fixed issue when some BMD camera originated H264 files would not play – Fixed Issue When selecting multiple shots (using ctrl/cmd) it would jump to the first selected shot – Fixed issue when selected area outlines stay visible after shot was region matched – Fix issue when reference viewer had gamma shift in comparison with source viewer – Fixed an issue that made in some cases Premiere fetch fail – Improved handling of variable frame rates in premiere – Make frame forward and frame back to switch to next/previous shot – Make Timeline settings default view in Settings – Fixed issue when double clicking Sync Button in ProjectSettings->library caused the application to crash – Fixed when Cancel on PUSH to Premiere was not working – Improved performance of match region & exposure tool – Improved performance of color wheels UI – Fixed issue of FCP Fetch not working mac intel – Fixed issue when Premiere Fetch was not working on intel – Fixed issue that some windows users were not able to fetch and push to DaVinci – Fixed issue that playback stops at the end of clip
You can learn more here.
mLowers Universal is out now on MotionVFX!
You can buy it for 18% off until 7th July.
You can learn more here.
Builder NLE v4.2.6 is out now!
It has a new feature:
- A slider in Settings to control the maximum line length of captions and subtitles
You can download via the Mac App Store here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
June
#
30th June 2024
evrExpanse v4.4.0 is out now!
If you buy today, you can get 30% off with the discount code EVREANNIV24
on checkout.
It includes the following changes:
Metadata Export:
- Support for Blackmagic Camera App: Added comprehensive metadata support for files generated from the Blackmagic Camera App for iOS and Android. This includes shooting, recording, camera settings, color settings (including any applied LUTs), and production (slate) settings. Metadata can be exported for importing into DaVinci Resolve, Final Cut Pro, Assimilate SCRATCH, and other NLEs.
- Enhanced Metadata View for Final Cut Pro: Improved metadata integration with Final Cut Pro to support new settings such as Camera LUT and Color Space Override, ensuring seamless workflow and accurate metadata representation.
Master Files Transcoding:
- Support for Blackmagic Camera App: Added support to retain all metadata from the Blackmagic Camera App in transcoded files, ensuring that essential information is preserved throughout the workflow.
You can learn more here.
DAWBridge v1.0.6 is out now with updated compatibility for Final Cut Pro 10.8.
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
28th June 2024
BRAW Toolbox v1.3.10 is out now!
It includes the following improvements:
- Added support for Fujifilm GFX100S II Blackmagic RAW clips.
- Added support for Panasonic GH7 Blackmagic RAW clips.
- Updated from Blackmagic RAW SDK v4.0 to v4.1.
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
27th June 2024
Gyroflow Toolbox v1.1.5 is out now on the Mac App Store.
It includes the following improvements:
- We've updated to the latest Gyroflow Core Renderer. HUGE thank you to the amazing AdrianEddy for all his ongoing help, assistance, genius and support!
- Updated from FxPlug
v4.2.9
tov4.3
. - 2491 lens profiles have been added from the hero Gyroflow project. Thanks to EVERYONE who has submitted lens profiles and another HUGE thank you to AdrianEddy for all the work that goes into managing them.
You can learn more here.
Ripple Training have released a new video called Color Matching in Final Cut Pro 10.8.
Mark Spencer demonstrates how to use Final Cut Pro's comparison viewer to match related shots in a project.
You can watch on YouTube here:
They have also released a new Color Grading in Final Cut Pro 10.8 Tutorial.
It's USD$99, however you can use the discount code START-COLOR
to get 30% off.
You can learn more here.
MotionVFX has released lots of bug fixes and improvements to their various products.
For example:
- mCallouts Simple v3.0.1: Fixed a rare crash preventing the plugin from start
- mMessage v3.0.1: Fixed a rare crash preventing the plugin from start
- mCallouts Simple 2 v3.0.1: Fixed a rare crash preventing the plugin from start
- mPointer v3.0.1: Fixed a rare crash preventing the plugin from start
- mTuber v1.1: Added X logo
- mFlare 2 v3.1.3: Stability improvements
- mStories v1.1: Added X logo
- mFilmLook v2.1.3: Stability improvements
- mTuber 2 v1.1: Added X logo
- mPuppet v2.1.1: Fixed rendering issues in 3D space, Ul improvements, optimised render code for better performance with multiple instances
- mFreezeFrame Movie v2.0.2: Stability update
- mTracker 3D v2.1: Ul stability improvements
- mMessage 2 v3.0.1: Fixed a rare crash preventing the plugin from start
- mKBHD FCP v1.2: Added X logo
- mKeynote FCP v1.1: Added X logo
- mChannel Glitch v1.1: Added X logo
- mHUD 2 v3.0.1: Fixed a rare crash that might prevent the plugin from launching
- mHUD 3 v3.0.1: Fixed a rare crash preventing the plugin from start
- mTracker 3D Social Media Icons Pack v1.1: Added X logo
- mTracker 3D Area v1.1: Fixed a rare crash preventing the plugin from start
- mTracker Surface v1.1.2: Stability improvements
You can use their mInstaller to update all your MotionVFX plugins.
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
26th June 2024
Matthew O'Brien has been putting on his detective hat to look at some weird bugs in Final Cut Pro 10.8.
He writes in his first video:
In this video I'm breaking down TWO bugs I've heard about with Final Cut Pro 10.8. One bug has to do with audio skimming and playing back audio one frame at a time using the left and right arrow keys. Some users are reporting that you can no longer hear audio when using the arrow keys.
The second bug is one that I'm experiencing. Any time I try to interact with an element in the Viewer to transform it with scale or position or rotation, Final Cut Pro hangs. It doesn't quit, it doesn't crash, I don't get a spinning rainbow wheel... It just hangs. If I try to change my text with the title tool or use a mask effect it hangs. Any time I "touch" an element in the Viewer, Final Cut Pro hangs.
This is happening on my M1 Max Mac Studio, my M1 Pro 14" MacBook Pro, but it IS NOT happening with my M2 Pro Mac mini.
You can watch it here:
However, regarding the first bug he mentions in the video Richard Taylor writes on Twitter.
For those experiencing the FCP 10.8 audio frame by frame, skimming bug, place your mouse, cursor over any window, but the timeline!
Matthew followed up with another video, where he writes:
In my last video I broke down a major Final Cut Pro 10.8 bug where trying to adjust elements in the viewer window was causing Final Cut Pro to hang or freeze. Editing text with a title tool, using the Transform Tool to adjust scale or position - these adjustments were freezing Final Cut.
In this video I'm going over what seems to be causing this to happen while, unfortunately, not coming up with a root cause that allows us to resolve the issue. I think this is definitely going to need a software update to fix things since I've already tried every troubleshooting step that I can think of per Apple's support document linked here
You can watch it here:
After posting this video, he's then discovered a workaround/solution:
So it seems the issue is specific to the newer Magic Trackpad and the trackpad on Mac notebooks.
If you disable Tap to click in Settings > Trackpad you can interact with elements in the Viewer window without any issue.
If you disable Use trackpad for dragging in Settings > Accessibility > Pointer Control > Trackpad Options you can drag elements in the Viewer window.
So, yeah. I'm guessing enabling the ability to drag and drop effects from the Inspector onto the Viewer window may have caused this bug? Of course none of this affects FCP if you're using a Magic Mouse, Mighty Mouse or 3rd party mouse.
This also doesn't affect FCP if you're using the older AA battery-powered Magic Trackpad
Hopefully these are both fairly simple bugs that Apple can address in a point update within the next couple of weeks.
You can keep track of all of Final Cut Pro's bugs and issues on the FCP Cafe Bug Tracker.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
25th June 2024
News Import v1.0.1 is now available for purchase on the Mac App Store!
It's a Final Cut Pro Workflow Extension that allows you to import NewsML-G2 and VPMS metadata into Final Cut Pro.
If you have footage that contains a .newsml.xml
and/or .vpms.xml
sidecar file, this tools allows you to access this metadata from within a supplied Final Cut Pro Metadata View.
This is useful if you're working with news outlets that use the NewsML-G2 standard or a VPMS system, and you need to reference this metadata for deliverables.
News Import works well alongside other 3rd party applications such as Producers Best Friend.
This is a simple niche app, that saves high-end professional assistant editors using Final Cut Pro hours of time.
You can learn more here.
Dylan John has released a video on YouTube titled "WHAT'S HOT and WHAT'S NOT in the NEW Final Cut Pro 10.8 UPDATE".
You can watch here:
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
24th June 2024
Capacitor v1.0.1 is out now!
It adds support for Final Cut Pro 10.8 and FCPXML v1.12.
You can learn more here.
evrExpanse v4.3.8 is out now!
It includes the following changes:
Metadata Export:
- Added support for exporting Final Cut Pro FCPXML v1.12.
Master Files Transcoding:
- Added reporting of duplicate file names in the log file.
Offload:
- Fixed an issue with renaming duplicate files without an extension in the destination when their checksums differ from the source file.
- Fixed an issue that prevented logging transfers sequentially in the report file.
- Fixed an issue introduced in evrExpanse 4.3.0 where no proper alert was raised when selecting empty folders to transfer.
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
22nd June 2024
Matthew O'Brien has released his thoughts on Final Cut Pro 10.8 on YouTube:
CommandPost v1.4.26 is out now with the following changes:
- Added support for FCPXML v1.12 used by Final Cut Pro 10.8. Thanks for reporting Sam Pluemacher!
- Updated from CSV2Notion v1.2.1 to v1.3.1.
Learn more from CommandPost.
LUT Robot v1.0.1 is out now!
It adds support for Final Cut Pro 10.8 and FCPXML v1.12.
You can learn more here.
BRAW Toolbox v1.3.8 is out now!
It updates from FxPlug v4.2.9 to FxPlug v4.3 to better support Final Cut Pro 10.8.
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
21st June 2024
It's an exciting (and very busy) Friday here at FCP Cafe!
Final Cut Pro v10.8, Final Cut Pro for iPad v2.0, Final Cut Camera v1.0, Motion v5.8, Compressor v4.8 are all out now!
iMovie v10.4.1 is out with stability and performance improvements.
Pro Video Formats v2.3.1 is out now.
For developers, FxPlug v4.3 is also out now, along with FCPXML v1.12.
The new Color Adjustments feature in Final Cut Pro 10.8 is definitely our favourite new addition, although renaming Effects will be pretty handy too.
Final Cut Pro v10.8 and Final Cut Pro for iPad v2.0 have a new library database version (now 1110
compared to 1090
in 10.7.1), so you'll need to update older libraries.
We strongly recommend making a backup of all Final Cut Pro Libraries before updating them!
Transfer Toolbox v1.2.0 is also out today, allowing you to move Libraries from Final Cut Pro v10.8 to Final Cut Pro 2.0 (for iPad).
You can learn more and download for free here.
Arctic v24.2.0 is also out today with Final Cut Pro 10.8 support.
You can learn more here.
Sadly, unlike some Final Cut Pro YouTuber's and Trainers, we don't get early access to these Final Cut Pro updates, so we are currently carefully testing and reviewing all these changes, and how they affect our own apps and workflows.
We will post our test results over on our Should I Update? page as we learn new things.
So far we can confirm that CommandPost and BRAW Toolbox both seem to be working great! If you spot any issues, please reach out.
We will aim to add Color Adjustments support to CommandPost in the coming weeks, so that you can control all the parameters with your preferred control surface.
Capacitor will also be updated soon to support FCPXML v1.12.
Matthew O'Brien has already reported some weirdness in Final Cut Pro 10.8 on Twitter, however we haven't been able to reproduce.
As always, before updating, please make sure you make a backup of the Final Cut Pro application, and your existing Final Cut Pro Libraries.
Final Cut Pro 10.8 removes support for DVD & BluRay burning. However, you can always keep a copy of Final Cut Pro 10.7.1 handy or buy Toast 20 Pro at a discounted price for a limited time here.
You can read Iain Anderson's detailed analysis of Final Cut Pro 10.8 over at ProVideo Coalition.
He's also written about Final Cut Pro for iPad 2 on ProVideo Coalition here.
You can watch Steve & Mark at Ripple Training give an in-depth look at Final Cut Pro 10.8 over on YouTube:
You can watch Dylan Bates (a.k.a The Final Cut Bro) explain Final Cut Pro 10.8 over on YouTube:
You can watch Robin S. Kurz at POST-PROfessionals dig deep into Final Cut Pro 10.8 over a series of detailed videos on YouTube:
Final Cut Pro v10.8 includes the following enhancements and bug fixes:
- Automatically improve the color, color balance, contrast, and brightness of video or still images using the new Enhance Light and Color effect, powered by machine learning.
- Enable Smooth Slo-Mo to create amazing slow-motion visuals with an AI-enhanced algorithm on Mac models with Apple silicon.
- Stay organized by renaming color corrections and video effects in the inspector.
- Drag effects right from the inspector to other clips in the timeline or viewer.
- Use new filters in the timeline index to quickly identify clips with audio effects, video effects, retiming changes, missing media, or missing effects.
- Search in the timeline index by reel, scene, camera angle, camera name, custom metadata, or effect name.
- Search in the timeline index for user-created roles.
- Search for clips in the browser using new “Starts With” and “Ends With” search criteria.
- Enable or disable timeline scrolling using a new toolbar button.
- Improves timeline scrolling behavior during reverse playback.
- Fixes an issue where captions would sometimes flicker when timeline scrolling is enabled.
- Fixes an issue where browser items would be appear to be renamed when naming a folder.
- Fixes an issue that caused disabling the audio roles of a clip to make the video roles appear disabled.
- Accurately tone-maps HDR video content in 360° view for 360° projects.
- Fixes an issue that could cause ProRes RAW clips to be displayed incorrectly in the viewer on Intel-based Mac models.
- Fixes an issue that caused a freeze frame from a log-encoded clip to appear too bright in an HLG timeline.
- Fixes an issue that caused a disabled Color Board effect to be incorrectly enabled after exporting and reimporting an FCPXML of the timeline.
- Fixes an issue that caused the Space Designer audio effect to show presets as missing.
- Fixes an issue that could cause Final Cut Pro to stop responding when rendering with another app active.
- Fixes an issue that caused switching between the angle viewer and the video scopes to change the angle viewer selection back to “Enable video and audio switching.”
- Fixes an issue that caused Final Cut Pro to stop responding when both a folder and an enclosed item were selected in the browser.
- Adds support for sharing 8K ProRes MXF files.
- Improves support for Canon C2 AVC media.
- Adds support for Canon XF-AVC 1920x1080 59.94i/50i H.264 25Mbps.
- Removes support for disc burning.
- Updates FCPXML to version 1.12.
Final Cut Pro for iPad v2.0 includes the following features, enhancements and bug fixes:
- Connect to Final Cut Camera on iPhone or iPad to record up to four camera angles at once using Live Multicam.
- Easily create and edit projects on a connected external storage device.
- Dial in your exposure with shutter speed and ISO controls in pro camera mode.
- Enable focus peaking to ensure your footage is sharp while recording.
- Polish your videos with 12 new color grading presets, 6 dynamic glitch backgrounds, 20 soundtracks, 8 basic text titles, and more.
- Clip duration in the inspector now appears as timecode.
- Fixes an issue that prevented deleting gap clips in Position mode.
- Fixes an issue that caused Zoom to Fit to stop working when the timeline position was changed.
- Improves playback performance when editing with the Magic Keyboard.
- Fixes an issue that caused the disabled skimmer to become active after a browser clip was dragged into the timeline with a trackpad or Apple Pencil.
- Fixes an issue that caused filmstrip thumbnails to be drawn at incorrect intervals.
- Fixes an issue that caused the volume offset value to remain at 0 when adjusting the volume of multiple clips.
- Improves reliability when importing media into a project.
- Improves reliability when a voiceover recording is interrupted by certain calls and timers.
- Fixes an issue that caused disabling all multicam audio components to show a missing media state.
- Fixes an issue that caused angle name changes made in the angle editor to not appear in the timeline or inspector.
- Fixes an issue that caused the inspector to not update to the active multicam audio component.
- Fixes an issue that caused audio configuration changes made in the angle editor to not appear accurately in the timeline.
- Improves the reliability of Live Drawing in a portrait timeline.
- Fixes an issue that caused adding a clip to the timeline using keyboard shortcuts to sometimes add objects from the content browser as well.
- Fixes an issue that sometimes caused the viewer to dim when Final Cut Pro was reopened.
- Fixes an issue that caused timeline clip thumbnails to not be updated immediately after media was reconnected or missing content was redownloaded.
- Fixes an issue that caused retime video quality settings to be omitted when copying and pasting format settings.
- Includes stability and performance improvements.
Motion v5.8 includes the following enhancements and bug fixes:
- Automatically improve the color, color balance, contrast, and brightness of video or still images using the new Enhance Light and Color filter, powered by machine learning.
- Improves stability when exporting a movie with an applied Analyze Motion behavior.
- Improves stability when switching between the Filters and Properties Inspectors in a project with an applied Color Curves filter.
- Improves stability when analyzing in reverse using Point mode tracking in the Analyze Motion behavior.
- Fixes an issue in which Motion may become unresponsive when using a third-party FxPlug plug-in.
- Fixes an issue in which a Keyer filter may render incorrectly when Color Processing is set to Automatic in the Project Properties Inspector.
- Improves stability when creating a particle emitter or replicator from the Media list in a 360° project.
Compressor v4.8 includes the following enhancements and bug fixes:
- Preview left or right eye angles of spatial video shot on Apple Vision Pro, iPhone 15 Pro, or iPhone 15 Pro Max
- Create video or image sequences from the left or right eye of spatial video for stereoscopic workflows in other applications.
- Fixes an issue where “This Computer” could not be deselected when setting up a group of shared computers to process Compressor batches.
- Fixes an issue where modifying the audio of a video clip shot in portrait mode would cause the image to rotate 90 degrees.
- Adds support for Canon XF-AVC 1920x1080 59.94i/50i H.264 25Mbps.
FxPlug v4.3 includes the following enhancements and bug fixes:
- Improved overall stability.
- Removal of custom view pointer parameter from
FxSimpleColorCorrector
example code. - Developers will no longer see console messages about the host trying to load 3rd party bundles.
- When debugging plug-ins with a recent Xcode that use Metal rendering, turn off Metal API Validation. Otherwise, the debugger may stop your plug-in in the
-renderDestination:
method with a SIGABRT. - Fixed an issue that would cause the host to crash when attempting to set a value to an incorrect parameter type.
- Fixed an issue where unpublishing an FxPlug parameter with a custom UI causes the inspector to glitch.
- Fixed an incorrect pixel transform so
-getOutputWidth:Height::
returns the results in the correct space. - Fixed a hang that happens when attempting to get currentTime from
FxCustomParameterActionAPI
while querying it for the analysis range.
FCPXML v1.12 only have a few new additions:
- Added
<!ATTLIST filter-video nameOverride CDATA #IMPLIED>
- Added
<!ATTLIST filter-audio nameOverride CDATA #IMPLIED>
- Updated
<!ATTLIST conform-rate frameSampling (floor | nearest-neighbor | frame-blending | optical-flow-classic | optical-flow | optical-flow-frc) "floor">
- Updated
<!ATTLIST timeMap frameSampling (floor | nearest-neighbor | frame-blending | optical-flow-classic | optical-flow | optical-flow-frc) "floor">
- Updated
<!ATTLIST match-text rule (includes | doesNotInclude | is | isNot | startsWith | endsWith) "includes">
- Updated
<!ATTLIST match-property rule (includes | doesNotInclude | is | isNot | isSet | isNotSet | startsWith | endsWith) "includes">
Pro Video Formats v2.3.1 provides support for the following codecs that are used in professional video workflows:
- Apple ProRes RAW and ProRes RAW HQ
- Apple Intermediate Codec
- Avid DNxHD® / Avid DNxHR® decoder
- AVC-Intra 50 / 100 / 200 / 4:4:4 / LT
- AVC-LongG
- XAVC
- XF-AVC
- XF-HEVC
- DVCPRO HD
- HDV
- XDCAM EX / HD / HD422
- MPEG IMX
- Uncompressed 4:2:2
If you run into issues with Final Cut Pro, make sure you post in our bug tracker!
Happy cutting!
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
20th June 2024
Rotomatic v1.0.0 is out now on FxFactory.
It features:
Automatic object detection and tracking Rotomatic simplifies the tedious task of manual rotoscoping by automating it, offering significant control to achieve desired results with convenience and speed. Developed using a contemporary machine learning framework, Rotomatic employs multiple neural networks to enhance object detection and tracking.
Intuitive on-screen configuration Intuitive, on-screen configuration for efficient and practical rotoscoping application. Our "Refine, not Redo" philosophy means that labor-intensive steps like object definition and tracking are seldom repeated. The built-in timeline facilitates management of keyframes and selected objects, especially for extensive clips requiring rotoscoping.
Incremental refinement Keyframes, objects, and their elements can be adjusted and reprocessed without impacting previously computed outcomes. Rotomatic offers a more efficient and user-friendly way to achieve professional rotoscoping results.
You can learn more on FxFactory.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
13th June 2024
Color Finale Transcoder v2.0 is out now!
You can watch the announcement video here:
Existing Color Finale Transcoder v1.0 users can upgrade at a discounted rate (check your emails).
There's also a fully featured 7-day free trial, so you can try before you buy.
This new version includes:
- Nikon N-RAW support
- Edit BRAW and N-RAW clips on the timeline without transcoding
- Create movies out of raw images from stills cameras
- Use without Final Cut Pro as a standalone app
You can read more about this update in more detail on their blog.
We've been testing out the initial v2.0.0 release, and there's a few things to keep in mind when using the new Use Original Media feature:
- Whatever you set as your Resolution in the Workflow Extension is what is used as your clip's resolution. For example, if your BRAW clip is
6144 x 3456
, if you have 1/2 (3072x1728) selected in the Workflow Extension's Inspector prior to importing, the clip that's imported into the Final Cut Pro will be3072 x 1728
. Whilst there is a Resolution dropdown in the BRAWReader effect on the clip, so you can adjust the decode quality - the source clip will always still be3072 x 1728
, which could be a quality issue if you want to access the full image data or want to send aFCPXML
to DaVinci Resolve. For now, I'd recommend importing everything at Full Resolution. - We've found that whilst clips generally play back perfectly in the timeline, on some clips in the Browser it won't play back the images correctly. For example, on a 45min clip, in the Browser the first 30mins is stuck on the first frame - however it plays perfectly in the timeline. This same issue happened when adding these same clips to a Synchronised Clip. This is hopefully just a simple bug that can be fixed in a future update.
- Applying speed effects to clips directly doesn't work. For example, if you a 25fps BRAW clip in a 25fps timeline, if you apply a Fast 2x effect, you just get a freeze frame. However you can workaround this by creating a Compound Clip, or putting the clip into a Synchronised Clip or Multicam first.
- There's currently no way to re-link BRAW/N-RAW files - if the file path has changed, it will just show missing media. As a workaround, you could export a
FCPXML
and do a find and replace of the file path.
- There was a few times during testing with speed effects that Final Cut Pro reported Cannot perform this operation. The application detected an error that prevents changes from being saved. To avoid losing your work, quit Final Cut Pro.. This is something we've never really come across, and we're not exactly sure what's triggering this, but will keep investigating.
- There was a few times when working with N-RAW that frames would fail to render, and we would get an error like the below. N-RAW seems to require a lot more CPU/GPU strength than BRAW.
- We tested moving projects from Final Cut Pro to DaVinci Resolve, and it works well, however you'll have to manually Replace Selected Clip... to force relink to the original BRAW file.
- We tried working with several BRAW and N-RAW clips in a Multicam and it worked well.
Given that Color Finale Transcoder can already transcode ARRIRAW and CinemaDNG, it'll be interesting to see if we'll be able to Use Original Media for these formats too in a future update.
You can download and learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
12th June 2024
The Pro Editor Bundle v2 is out now for USD$150 (save USD$119.93).
This bundle on the Mac App Store gives you access to:
The Mac App Store also supports Complete My Bundle - which credits customers for apps they’ve already purchased within a bundle. You only pay the balance for the remaining apps.
You can find the Pro Editor Bundle v2 on the Mac App Store here.
Alternatively, if you don't need LUT Robot or Capacitor, you can buy the original Pro Editor Bundle on the Mac App Store here.
Rafael Ludwig has recently released a fun and interesting video on his YouTube channel titled, How Apple Could Dominate the Creative Market with Final Cut Pro.
You can watch here:
Dylan Bates (aka The Final Cut Bro), also just released a super fun video sponsored by MotionVFX.
It seems that MotionVFX paid for a bunch of Final Cut Pro gurus to fly to Poland to hang out - which is super cool!
You can watch here:
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
11th June 2024
Apple's Worldwide Developer Conference (WWDC) kicked off at Apple Park today.
This is the biggest day in the calendar for Apple Developers, because Apple showcase the next versions of all their operating systems, and new frameworks and APIs that developers can take advantage of.
- You can watch the quick three minute 18 things from WWDC24 summary video here.
- You can watch a five minute summary video about Apple Intelligence here.
- You can watch a five minute summary video about Apple Intelligence Privacy here.
- You can watch the full Keynote here.
- You can watch the Platforms State of the Union here.
As usual, the Keynote was insanely slick, with some stunning transitions and lots of fun and seamless visual effects.
The top line items from the event were:
Introducing Apple Intelligence, AI for the rest of us. And exciting updates coming with iOS 18, iPadOS 18, macOS Sequoia, watchOS 11, and visionOS 2.
You can read all about the highlights over on the Apple Newsroom here.
You can read a detailed technical blog post about their new Private Cloud Compute here.
Following Apple's new trend, both the Keynote & Platforms State of the Union were also shot on iPhone and edited on Mac.
It's currently unknown if it was cut in Final Cut Pro, although we do know that their previous Scary Fast event was cut in Adobe Premiere.
However, we also know that all of the WWDC developer session videos last year were cut in Final Cut Pro, and we understand that this is still the case this year.
First up, a great new feature for Vision Pro owners is you'll be able to view your Mac screen in new Wide and Ultrawide windows - giving you more screen real-estate for cutting in Final Cut Pro:
Panoramic productivity with Mac Virtual Display
Using Mac Virtual Display is like having an expandable, ultrawide screen that wraps around you. It’s the equivalent of having two 4K displays sitting side by side — everything looks astoundingly sharp and incredibly detailed.
They also announced:
Now you can connect your Magic Mouse or third‑party Bluetooth mouse to navigate while using Apple Vision Pro.
Another very useful feature for Final Cut Pro editors is Continuity in macOS Sequoia:
Use your iPhone from your Mac
With iPhone Mirroring, you can view what’s on your iPhone and control it too, without having to reach for it.
This will make getting files from your iPhone to your Mac a lot easier, than dealing with AirDrop.
In terms of Final Cut Pro news, it was confirmed in the Keynote that:
Spatial Videos can then be edited in Final Cut Pro for Mac, and shared and viewed in the new Vimeo app for VisionOS. This new professional workflow will be available this fall.
Apple pre-announced that spatial video was coming back in November 2023 - so this wasn't exactly new news.
For those outside of the USA, fall begins on September 22nd and ends on December 21st - so we'll most likely see a preview of this at the Final Cut Pro Creative Summit.
Apple writes in their Vision Pro Press Release:
Capturing spatial videos on Apple Vision Pro and iPhone 15 Pro allows users to bring special moments to life and relive them as though they are back in the moment. Later this year, Canon will offer a brand-new spatial lens for its popular EOS R7 digital camera to capture gorgeous spatial video, even in challenging lighting conditions. An update to Final Cut Pro will enable creators to edit spatial videos on their Mac and add immersive titles and effects to their projects, and with the Vimeo app designed for Vision Pro, users will be able to upload and share spatial videos for others to discover and enjoy.
More interestingly however is that Apple has teamed up with Blackmagic Design to tackle Immersive Video - with no mention or hint as to whether or not Immersive Video will come to Final Cut Pro later down the line.
Here's what Blackmagic announced after the Keynote:
BLACKMAGIC DESIGN ANNOUNCES THE WORLD’S FIRST COMMERCIAL CAMERA SYSTEM AND EDITING SOFTWARE FOR APPLE IMMERSIVE VIDEO ON APPLE VISION PRO
Blackmagic URSA Cine Immersive and DaVinci Resolve support 8K stereoscopic 3D capture and editing, empowering filmmakers to create Apple Immersive Video for Apple Vision Pro
Cupertino, CA, USA, June 10th, 2024 - Blackmagic Design today announced an end to end workflow for producing cinematic Apple Immersive Video for Apple Vision Pro. Blackmagic URSA Cine Immersive is the world’s first commercial camera system designed to capture Apple Immersive Video. Apple Immersive Video is a brand-new storytelling format that leverages 8K, 3D video with a 180-degree field of view, and Spatial Audio to transport viewers to the center of the action. Blackmagic Design also announced updates to DaVinci Resolve, the industry-leading post-production software, that will give professional filmmakers the ability to edit Apple Immersive Video for the first time. Blackmagic URSA Cine Immersive and a new version of DaVinci Resolve that supports Apple Immersive Video for Apple Vision Pro will be released later this year.
“We are thrilled to announce the first-ever commercial camera system and post-production software that supports Apple Immersive Video, giving professional filmmakers the tools to create remarkable stories with this powerful new format pioneered by Apple,” said Grant Petty, Blackmagic Design CEO. “Built on the new URSA Cine platform, URSA Cine Immersive features a fixed, custom, stereoscopic 3D lens system with dual 8K image sensors that can capture 16 stops of dynamic range. With this innovative system, filmmakers can record remarkable moments like action-packed scenes, unique perspectives, stunning landscapes, intimate performances, and more, all with incredible fidelity, offering viewers an unparalleled sense of realism and immersion.”
THE WORLD’S FIRST COMMERCIAL CAMERA SYSTEM FOR APPLE IMMERSIVE VIDEO:
Blackmagic URSA Cine Immersive features a fixed, custom lens system pre-installed on the body, which is designed specifically for Apple Immersive Video. The sensor delivers 8160 x 7200 resolution per eye with pixel level synchronization and an incredible 16 stops of dynamic range, so cinematographers can shoot 90fps stereoscopic 3D immersive cinema content to a single file. The custom lens system is designed specifically for URSA Cine’s large format image sensor with extremely accurate positional data that’s read and stored at time of manufacturing. This immersive lens data — which is mapped, calibrated and stored per eye — then travels through post production in the Blackmagic RAW file itself.THE WORLD’S FIRST EDITING SOFTWARE FOR APPLE IMMERSIVE VIDEO:
An updated version of DaVinci Resolve will introduce powerful new features to create a comprehensive workflow for immersive video on Apple Vision Pro. Blackmagic customers will be able to edit Apple Immersive Video shot on the URSA Cine Immersive camera. A new immersive video viewer will let editors pan, tilt and roll clips for viewing on 2D monitors or on Apple Vision Pro for an even more immersive editing experience. Transitions rendered by Apple Vision Pro will also be able to be bypassed using FCP XML metadata, giving editors clean master files. Export presets will enable quick output into a package which can be viewed directly on Apple Vision Pro.URSA CINE IMMERSIVE IS DESIGNED TO MEET THE DEMANDS OF ANY HIGH END PRODUCTION:
The evenly weighted camera body is built with a robust magnesium alloy chassis and lightweight carbon fiber polycarbonate composite skin to help filmmakers move quickly on set. Customers also get 12G‑SDI out, 10G Ethernet, USB-C, XLR audio, and more. The fold out monitor has a large 5″ HDR touchscreen on one side and an external color status LCD on the other. The right side of the camera features a dedicated assist station with a second 5″ HDR touchscreen that allows crew to work around the camera without needing external monitors.
An 8-pin Lemo power connector at the back of the camera works with 24V and 12V power supplies, making it easy to use the camera with existing power supplies, batteries, and accessories. Blackmagic URSA Cine Immersive comes with a massive 250W power supply and B mount battery plate, so customers can use a wide range of high voltage batteries from manufacturers such as IDX, Blueshape, Core SWX, BEBOB, and more. Customers will also receive a top handle, antennas for high speed Wi-Fi, baseplate, 24V power supply and high voltage B mount battery plate for quick set up.
Blackmagic URSA Cine Immersive comes with 8TB of high performance network storage built in, which records directly to the included Blackmagic Media Module, and can be synced to Blackmagic Cloud and DaVinci Resolve media bins in real time. This means customers can capture over 2 hours of Blackmagic RAW in 8K stereoscopic 3D immersive, and editors can work on shots from remote locations worldwide as the shoot is happening.
The new Blackmagic RAW Immersive file format is designed to make it simple and easy to work with immersive video within the whole post production workflow, and includes support for Blackmagic global media sync. Blackmagic RAW files store camera metadata, lens data, white balance, digital slate information and custom LUTs to ensure consistency of image on set and through post production.
Blackmagic URSA Cine Immersive is the first commercial, digital film camera with ultra fast high capability Cloud Store technology built in. The high speed storage lets customers record at the highest resolutions and frame rates for hours and access their files directly over high speed 10G Ethernet. The camera also supports creating a small H.264 proxy file, in addition to the camera original media when recording. This means the small proxy file can be uploaded to Blackmagic Cloud in seconds, so media is available back at the studio in real time.
Blackmagic Media Dock accelerates post production workflow by making it faster and simpler to start editing and performing color correction. Customers can mount up to three Blackmagic Media Modules for high speed access to media from multiple URSA Cine Immersive cameras all at the same time. The four high speed 10G Ethernet ports allow up to four separate edit workstations to connect directly and is extremely fast, even when a lot of users are connected at the same time.
BLACKMAGIC URSA CINE IMMERSIVE FEATURES:
- Dual custom lens system for shooting Apple Immersive Video for Apple Vision Pro.
- 8K stereoscopic 3D immersive image capture.
- 8160 x 7200 resolution per eye with pixel level synchronization.
- Massive 16 stops of dynamic range.
- Lightweight, robust camera body with industry standard connections.
- Generation 5 Color Science with new film curve.
- Dual 90 fps capture to a single Blackmagic RAW file.
- Includes high performance Blackmagic Media Module 8TB for recording.
- High speed Wi-Fi, 10G Ethernet or mobile data for network connections.
- Optional Blackmagic URSA Cine EVF.
- Includes DaVinci Resolve Studio for post production.
DAVINCI RESOLVE IMMERSIVE FEATURES:
- Support for monitoring on Apple Vision Pro from the DaVinci Resolve timeline.
- Ability to edit Blackmagic RAW Immersive video shot on Blackmagic URSA Cine Immersive.
- Immersive video viewer for pan, tilt and roll.
- Automatic recognition of Apple Immersive Video (left and right eye) for dual file stereo immersive content.
- Option to bypass transitions rendered by Apple Vision Pro.
- Export and deliver native files for viewing on Apple Vision Pro.
AVAILABILITY AND PRICE: Blackmagic URSA Cine Immersive and the update to DaVinci Resolve will be available later this year from selected Blackmagic Design resellers worldwide.
This is super interesting for Final Cut Pro professionals, as it shows that Blackmagic is really full steam ahead with Blackmagic RAW, with their new Blackmagic RAW Immersive format.
Interestingly, in Apple's Keynote they did mention that Apple's Compressor will be part of the workflow, although Blackmagic's press release makes it sound like Compressor is not needed (i.e. "Export and deliver native files for viewing on Apple Vision Pro").
Last year Apple announced a new framework called MediaExtension, that provides a means for developers to create format readers and video decoders for media that the system doesn’t natively support - such as Blackmagic RAW and Nikon NRAW.
This was supposed to come in macOS Sonoma, but they silently killed it - but it looks like it's coming back for macOS Sequoia.
This is super interestingly as it means that a third party can finally add codec support for third party codecs that will work system wide (if the host app allows third party codec support) - i.e. Final Cut Pro could potentially finally have native Blackmagic RAW support without the need for BRAW Toolbox!
Once a user installs and runs the host app, embedded format reader extensions become available to any app on the user’s system that opts in to using them by calling
MTRegisterProfessionalVideoWorkflowFormatReaders
.
MediaExtension will require macOS Sequoia, and is labelled as "beta" - so it's unclear if this will actually come in the public release later this year or not.
Currently the documentation just says:
Building MediaExtension format readers using ExtensionKit requires an entitlement. Updates include information about the entitlement and a link to the entitlement request form.
...so we'll have to see if Apple eventually adds the entitlement request form (as they never did last year).
Currently a lot of the documentation also still says macOS 14.0+
, so it's unclear how much attention Apple's put towards this Framework - and it might just be intended for camera manufacturers to use (i.e. for Blackmagic to build their own BRAW support, as opposed to ANY third party developer).
In the Platforms State of the Union video, Final Cut Pro for iPad did get a little nod in the SwiftUI section:
In terms of macOS news, macOS Sonoma has always had issues with various H.264 decoding, but it looks like there's some fixes coming to macOS Sequoia, such as:
Fixed: On Apple Silicon, AVC (H.264) content at level 5.2 or lower can be handled by the hardware decoder. Content that otherwise conforms to level 5.2 but is high frame rate (e.g. 4k at 100 or 120 fps) and labelled level 6, 6.1 or 6.2 is also handled by hardware. However, if width or height is greater than 4096 columns or rows and content uses 4:2:0 chroma subsampling and 8 bit depth, the hardware decoder driver will reject it and a software decoder will be automatically selected to ensure artifact-free decoding. Now, if content is 10 bit, 4:2:2 or 4:4:4, the hardware decoder will be used. (127003443)
For developers, there's a HEAP of exciting new technologies and frameworks - especially in terms of on-device machine learning, such as transcription.
Hopefully we eventually see some of these technologies and frameworks used on a future version of Final Cut Pro, but for now, we wait for Final Cut Pro for Mac 10.8 - Apple previously announced:
Pricing and Availability
- Final Cut Pro for iPad 2 will be available later this spring as a free update for existing users, and available on the App Store for $4.99 (U.S.) per month or $49 (U.S.) per year, with a one-month free trial for new users.
- Final Cut Camera will be available for free later this spring as a standalone app.
- Final Cut Pro for Mac 10.8 will be available as a free update for existing users and for $299.99 (U.S.) for new users on the Mac App Store. All new users can download a free 90-day trial of Final Cut Pro.
So there's a good chance we'll see Final Cut Pro updated later this week or next.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
7th June 2024
PostLab 2.0 Early Access is out now for all PostLab Classic teams!
Meet the future: collaborate on any creative app, no more subscription, and bring your own storage - whether it's a NAS or a cloud drive!
The successor to PostLab Classic is finally here, after Hedge's massive announcement at the Final Cut Pro Creative Summit last year (you can read my reaction from the Summit here).
You can read all about this groundbreaking software here.
LUT Robot is now available on the Mac App Store.
It allows you to automatically apply Camera LUTs with matching filenames.
When working on big long-form projects, such as feature films and television shows, DITs on-set create unique Camera LUTs for each shot.
For example, the production might be shooting on an ARRI Alexa and when they hand over the rushes, they also hand over LUTs for each camera file.
LUT Robot automatically applies Camera LUTs with matching filenames, saving hours of work for Assistant Editors, who until now, had to manually set the Camera LUT for each clip.
You can select a specific sub-folder within your Camera LUTs folder to scan.
This is a simple niche app, that saves high-end professional assistant editors using Final Cut Pro hours of time.
The LUT Robot icon was designed by the amazing Matthew Skiles.
The FCPXML Processing Engine used under-the-hood was created by David Peterson.
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
5th June 2024
For those interested in Frame.io and their latest V4 update, Alex Lindsay had an awesome chat with Emery Wells on the Office Hours Global live stream.
You can watch on YouTube here.
Jace Sparks also had a great conversation with Alex Gollner (aka Alex4D) on his ELAV8 Podcast.
The conversation delves into the challenges and opportunities surrounding the promotion and development of Final Cut Pro, as well as the broader strategic direction of Apple. It explores the issues of trust, marketing, and collaboration within the industry, and the potential impact of AI on editing workflows. The discussion also touches on the concept of a Worldwide Creator Conference and the role of Apple in shaping the future of media creation. The conversation covers a wide range of topics, including 3D animation, AI, technology, corporate ethics, and the impact of AI on human behavior. It delves into the role of AI in individual and corporate settings, as well as the ethical implications of AI usage. The discussion also explores the concept of pleasure and the influence of technology on human behavior and society.
You can watch on YouTube here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
3rd June 2024
CSV2Notion Neo v1.3.0 is out now with the following improvements:
- Automatically analyse and generate captions for images using Hugging Face's open-source AI/ML models
- Added
--hugging-face-token
: Hugging Face token to use image captioning model online - Added
--hf-model
: Provide the model used for generating caption<vit-gpt2 | blip-image | git-large>
(defaults:vit-gpt2
) - Added
--caption-column
: Provide both image column and column where caption would be written
CSV2Notion is an advance method to upload & merge *.csv
or *.json
files with images to Notion database.
It's used under-the-hood to power the Shot Data Toolbox in CommandPost, and MarkersExtractor.
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
1st June 2024
Pinch and a punch for the first day of the month!
There's a great new article to read over at The Film Stage titled Jia Zhangke’s Editor Matthieu Laclau on Shaping Decades of Footage and His Trio of Cannes 2024 Premieres.
You can read it here.
Not mentioned in the article is that Matthieu uses Final Cut Pro. He writes:
Our studio is called CUTTING EDGE FILMS and we collaborate on most of our films. Technically, we setup a very sophisticated collaboration workflow using Hedge Postlab and Apple Final Cut Pro. I know that most feature film editor are cutting with Avid or Premiere, and I used both of them in the past, but we’re not going back... Thanks to FCP, we are really more efficient, faster and even better editors, because we spend more time on the creative part instead of the technical aspect of the job.
Congratulations Matthieu on all your success at Cannes 2024!
Thomas Grove Carter is now a partner at Trim Editing! Woohoo!
Thomas cuts incredible television commercials and music videos in Final Cut Pro.
You can read more about Thomas on our Periodsomnia Case Study here.
If you're on the hunt for a Final Cut Pro Workflow Guru, we can't recommend these two highly enough...
Both Felipe and Isaac are very well known within the Final Cut Pro Community, and have both previously presented at the Final Cut Pro Creative Summit.
Felipe Baez is currently free and available for new projects.
He offers:
- Consulting for Video Posproduction for Film and TV, workflow architecture, assistant editing, editing services and photography.
- High performance, high speed cloud storage for those who need to transfer a lot of heavy files. No data limits, no extra charges for traffic.
- IT Services for SMBs: Proactive system monitoring, network management, hardware-software troubleshooting, cybersecurity, data backup. No IT team? We've got you covered 24/7
You can learn more about Felipe on his website here.
You can follow Felipe on LinkedIn here.
Isaac T. has also just finished up his contract with Hedge, and is open to work as a:
- Workflow Architect / Strategist
- Solutions Consultant
- Technical Writer
You can learn more about Isaac on his website here.
You can follow Isaac on LinkedIn here.
Arctic v24.1.3 is out now with the following fixes:
- Adds cleanup of stabilization data, grouped with the Optical Flow under the new Data header
- Simplified accessing the list of missing files
- Improved behaviour of the updates-available ribbon
- The External Media popover behaves more nicely now
You can learn more and download Arctic here.
Color Finale Transcoder v2.0 has been announced on the developers blog.
This new update will support Nikon N-RAW and RAW still images.
To quote the website, here’s a closer look at the full feature set:
- Browse and Select Raw Media: easily navigate your disks to select raw media.
- Keep Full Metadata: carry over camera metadata for use within the Final Cut Pro.
- Essential Adjustments: adjust exposure, white balance, and other critical settings for raw media.
- Waveform Monitoring: verify your adjustments against waveforms for accuracy.
- Integration with FCP Libraries: add transcoded media directly into FCP libraries—metadata fully preserved.
- Job Queue Management: efficiently handle multiple transcoding jobs.
- Preview LUTs: use display LUTs for non-destructive preview of raw footage.
- Handle Anamorphic Footage: preview anamorphic footage the way it’s meant to be seen.
- Timeline Playback Without Transcoding: cut BRAW and N-RAW footage directly on the FCP timeline without the need for transcoding.
- Process Raw Images from Stills: gather sequences of raw frames and export them as videos.
- Flexible Export: save transcoded files anywhere on local and network disks.
- Explode Raw Video Files: break raw video files down into individual frames and save them as stills sequences
- Standalone or Workflow Extension: use Color Finale Transcoder 2.0 independently as a standalone app or as a workflow extension within Final Cut Pro.
- N-RAW and BRAW Plugins: Transcoder 2.0 comes with two Final Cut Pro plugins that enable N-RAW and BRAW editing without the need for prior transcoding.
There's currently no release date, however if you're an existing user, you can apply to become an early adopter here.
You can read more on the blog post here.
AudioSwift v2.3.8 is currently out in beta!
You can read more about the beta here.
You can read more about how to use AudioSwift with Final Cut Pro here.
Producer's Best Friend v1.4.70 is out now with the following bug fix:
- Bug fix for calculating marker positions in cases where the clip's frame rate differs from the timeline's frame rate
You can download via the Mac App Store here.
XtoCC v1.2.44 is out now with the following bug fixes:
- Critical bug fix to alert for
.fcpxmld
bundles exported incorrectly as a "Final Cut Pro Document" instead of "Final Cut Pro XML Bundle" - Bug fix for chapter markers on a transition
- Bug fix for calculating marker positions in cases where the clip's frame rate differs from the timeline's frame rate
You can download via the Mac App Store here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
May
#
16th May 2024
BretFX has released iMovie Maps for Final Cut Pro.
The same animated maps from iMovie, right in Final Cut Pro! With iMovie Maps for Final Cut Pro. This sorely missed iMovie feature is now directly accessible in the titles browser in Final Cut Pro. Display a route across the country, across a continent or around the globe.
You can watch a video explaining here:
You can download and learn more here.
Audio Design Desk v2.0.1 is out now with the following bug fixes:
- Login error is now handled where you have no name entered into your account. This was blocking the sign in previously. If that was the case for you, please enter your name in the account portal too. Most ADD 1.0 users were missing their name in the account migration to 2.0.
- Can now check for updates from the login window
- Adding stems with element markers to triggers from the right click menu can now offer to split into elements. This previously only worked by dragging in files into the triggers table.
- Trigger clips made from stems with multiple elements could have incorrect sync point when triggered
- Stems in triggers will now use their first sync marker as a trigger sync point rather than the start of the file
You can download and learn more here.
iZotope RX 11 is out now.
RX 11 takes audio repair and background noise removal to the next level. With cutting-edge machine learning algorithms, new Streaming Preview and Loudness Optimize tools, a completely revamped Dialogue Isolate and Music Rebalance, and an improved Repair Assistant as well as additional ARA support, cleaning up your audio with precision has never been easier.
Unfortunately RX 11 isn't officially supported in Final Cut Pro (although the Audio Units will appear in Final Cut Pro) - however you can use their standalone RX Audio Editor application.
RX 11 does however work in Logic Pro 10.7, Pro Tools 2024, Ableton Live 11-12, Cubase 13, Nuendo 13, Studio One 6, Reaper 7, FL Studio 21, Adobe Audition 2024, Adobe Premiere Pro 2024 and DaVinci Resolve 19.
You can learn more about what's new in this YouTube video:
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
15th May 2024
Builder NLE v4.2.5 is out now with the following bug fix:
- Critical bug fix for cases where certain media file paths can create FCPXML that cannot be imported into Final Cut Pro
You can download via the Mac App Store here.
Logic Pro 11.0 is out now with a HUGE amount of bug fixes and new features.
You can read the full release notes here.
You can read Apple's Press Release here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
9th May 2024
Color Finale v2.8.1 is out now with the following bug fix:
- FIXED: Issue causing person mask crashes on older Intel-based Macs with multiple GPUs.
For those that haven't yet updated to v2.8
, the big new feature is a Person Masking Tool:
We have introduced a new machine learning-based Person Masking functionality. This advanced tool automatically identifies and isolates human figures within your footage, enabling precise adjustments and effects to be applied directly to people within your scenes without manual roto-scoping. This feature enhances workflow efficiency and precision in post-production editing tasks.
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
8th May 2024
Apple has announced Final Cut Pro for Mac 10.8 and Final Cut Pro for iPad 2!
There's also a new Final Cut Camera app coming to iPhone & iPad.
- You can read the official press release here.
- You can watch the Apple Event on YouTube here.
- You can read Iain Anderson's thoughts on ProVideo Coalition here.
- You can watch Matthew O'Brien's reaction on YouTube here.
- You can watch Richard Taylor's Final Cut TV & Coffee Live Stream here.
The big ticket items for Mac are...
A new Enhance Light and Color effect for the Color Inspector, offering the ability to improve color, color balance, contrast, and brightness in one simple step, and is optimized for SDR, HDR, RAW, and Log-encoded media.
Whilst Final Cut Pro has had a Balance Color tool for a long time, and did a pretty good job at balancing things - it doesn't give you any controls (aside from a White Balance picker), so it's really just a one-click solution where it either works or it doesn't.
It also never really worked well with Log-encoded media.
For me personally, I'm NOT a colourist, I don't enjoy colour grading, and I generally do everything in the Color Board - so this new tool will be HUGELY helpful, and something I've been wanting for many years.
I do a lot of fast-turnaround corporate/advertising edits where there's no time to send to a professional colourist - so this will be a very handy tool to have in the toolbox!
It'll be very interesting to compare to Colourlab AI 3.
Smooth Slo-Mo adds Machine Learning speed effects, which will be very interesting to try out, and see how it compares with Topaz Video AI.
You can now Rename Effects in the Video & Color Inspector! This has something that the Final Cut Pro community have wanted for years - so it's awesome that it's finally coming!
You can also now drag & drop effects from the Inspector to clips on the timeline and the browser! Hopefully this means you'll also be able to drag them into Recall Toolbox or save them using CommandPost's Pasteboard Buffer!
The Timeline Index also got some love and attention, with added columns for Metadata Fields such as Reel, Scene, Camera Angle, etc.
This could be incredibly handy when combined with CommandPost's Timeline Index CSV Export feature!
It also looks like they've finally added a button to toggle the Scrolling Timeline on and off!
Personally, I think this is a really solid update, with some great professional features that I'll be using every day. I'm excited to give it a test run!
The big ticket items for iPad are...
Things are faster on M4:
With M4 on the new iPad Pro, final rendering is up to 2x faster, and editors can take advantage of support for up to 4x more streams of ProRes RAW than with M1.
Live Multicam on Final Cut Pro for iPad 2 allows users to direct and control up to four cameras, providing a director’s view of each live video feed in real time.
Final Cut Pro for iPad now officially supports External Storage - so you can save your Projects & Media on external drives.
There's no information on whether or not you can go from Mac to iPad yet though, so Transfer Toolbox may still be necessary.
There's lots more content:
Final Cut Pro for iPad 2 brings more options to customize projects. Users can dial in their edits with 12 new color-grading presets, choose from eight basic text titles, score with 20 new soundtracks, and add additional dynamic backgrounds to create effect overlays and title sequences.
Interestingly, despite 3rd Party Content being listed as "coming soon" when Final Cut Pro for iPad first launched, there was still no mention of 3rd Party Content coming in this release.
It'll also be interesting to see if any "quality of life" improvements are made in this new version - such as the ability to copy and paste things between Projects.
We're excited to check it out, when it ships later this year:
Pricing and Availability
- Final Cut Pro for iPad 2 will be available later this spring as a free update for existing users, and available on the App Store for $4.99 (U.S.) per month or $49 (U.S.) per year, with a one-month free trial for new users.
- Final Cut Camera will be available for free later this spring as a standalone app.
- Final Cut Pro for Mac 10.8 will be available as a free update for existing users and for $299.99 (U.S.) for new users on the Mac App Store. All new users can download a free 90-day trial of Final Cut Pro.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
7th May 2024
Marker Toolbox v1.3.2 is out now with Frame.io V4 support!
For those Final Cut Pro users using the awesome Frame.io V4 beta, you have most likely noticed that the Frame.io Final Cut Pro Workflow Extension currently doesn't work properly with the beta, and if you try and export a FIOJSON
file from the website, it doesn't always work correctly when imported into Final Cut Pro.
For example, if you import a FIOJSON
from the website and import it into Final Cut Pro via the Frame.io v2.6.1
Mac App, sometimes Titles will be missing, and there's other inconsistencies between what you see within the Frame.io website, and what gets imported into Final Cut Pro.
Emery Wells writes on ProVideo Coalition:
As a beta, some of the existing Frame.io features may not be initially available, but you can be certain that those features—along with NLE integrations and companion apps—are an element of our forward- looking roadmap.
In the meantime however, Marker Toolbox fills that gap for Final Cut Pro users - as you can export a FIOJSON
from the website and import it into Marker Toolbox.
You can learn more about Marker Toolbox here.
Arctic v24.1.2 is out now with the following fixes:
- Opening settings now remembers the last panel selected
- Improved handling of offline usage
- Improved activating directly from the license email
You can learn more and download Arctic here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
6th May 2024
Pictures This... v1.0.6 is out now with the following changes:
- Improved generation speed by using a new batch scheduler
You can download via the Mac App Store here.
Builder NLE v4.2.4 is out now with the following bug fixes:
- Critical bug fix for cases where mixed DTD version numbers can create FCPXML that cannot be imported into Final Cut Pro
- Bug fix to support uppercased XML file extensions
You can download via the Mac App Store here.
Markers Extractor v0.3.6 is out now with the following changes:
New Features:
- Added Clip Keywords manifest field
- Added Reel, Scene, Take, Clip In, Clip Out manifest fields
- Added
--use-chapter-marker-thumbnails
CLI flag to enable chapter marker thumbnail pins
Bug Fixes:
- Added better filename sanitation which can avoid failure to generate image files
- Fixed issue where log file may not be created on disk if its target parent path does not exist
You can download here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
4th May 2024
Apple has released a fun new commercial - cut by Tom Lindsay at Trim Editing in Final Cut Pro.
Enjoy!
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
April
#
24th April 2024
BRAW Toolbox v1.3.8 is out now with the following changes:
🔨 Improvements:
- Added support for Blackmagic URSA Cine 12K LF.
- Updated from Blackmagic RAW SDK v3.6.1 to v4.0.
🐞 Bug Fix:
- When clicking "Prepare BRAW Files", you'll now get an error message if the Audio Folder is currently in the Trash. Thanks for reporting Mark Terry!
You can learn more and download here.
Marker Toolbox v1.3.8 is out now with the following fix:
🐞 Bug Fix:
- Fixed support for the latest Vimeo CSV format. Thanks for reporting Dave & YevantZ!
You can learn more and download here.
NAB Show 2024 (National Association of Broadcasters) has officially been and gone.
Starting on Sunday 14th April, it took place at it's usual home in the Las Vegas Convention Center, and over the four days it had over 61,000 attendees.
Interestingly, it's been reported that 54% of the registered attendees were first-time visitors.
Whilst there was no Final Cut Pro update, nor any news about Final Cut Pro directly from Apple, there was some interesting news for the Final Cut Pro community.
The highlights being:
- PostLab 2.0 was being demonstrated on the show floor to rave reviews
- Strada was also being demonstrated on the show floor to rave reviews
- Colourlab Ai 3 is out now
- Frame.io Version 4 is now out in beta
- LucidLink 3.0 Preview is out now
The Atomos Ninja Phone also looks quite interesting.
As always, the Blackmagic Design NAB 2024 Update video is worth watching. Blackmagic had a HUGE amount of product announcements as usual.
Steve & Mark from Ripple Training recorded a summary video.
Larry Jordan has a large collection of videos from the show floor that's worth watching.
ProVideo Coalition have also released 27 videos on YouTube.
Richard Taylor, as usual, was live streaming from the event.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
10th April 2024
Frame.io Version 4 is now in beta!
Every aspect of Frame.io has been redesigned with new features that give you all the power, flexibility, and control you need to manage your team's creative work.
You can watch the Keynote video here.
You can learn more and join the beta here.
You can read more about the new version over at fxguide.
MASSIVE Congratulations to Emery & the Frame.io team for the massive re-write! We can't wait to test it out!
timeinpixels is currently offering 20% off OmniScope.
You can use the discount code: NAB2024
.
You can learn more here.
FilmConvert is having a birthday sale!
You can read more about their last 12 years on their blog here.
You can get 33% off FilmConvert Nitrate and CineMatch plugins.
Sale lasts until 22nd of April and excludes add-on’s and upgrades.
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
8th April 2024
DAWBridge v1.0.5 is out now with minor user interface improvements.
You can download on the Mac App Store here.
MotionVFX has pushed out a range of updates to their products.
Notably, they've removed the BorisFX Mocha planar tracking engine from their products, and have replaced it with their own proprietary tracking engine.
- mCallouts Simple 3.0: Replaced Mocha with a proprietary tracking engine, various improvements and bug fixes
- mMessage 3.0: Replaced Mocha with a proprietary tracking engine, various improvements and bug fixes
- mCallouts Simple 2 3.0: Replaced Mocha with a proprietary tracking engine, various improvements and bug fixes
- mPointer 3.0: Replaced Mocha with a proprietary tracking engine, various improvements and bug fixes
- mFlare 2 3.1.1: Fixed a rare crash when refreshing the inspector interface
- mFilmLook 2.1.2: Support for diacritics in preset names, fixed a rare crash that might prevent the plugin from launching
- mMockup 1.2: Fixed display of 3D models on macOS Sonoma, various improvements and minor fixes
- mMessage 2 3.0: Replaced Mocha with a proprietary tracking engine, various improvements and bug fixes
- mHUD 2 3.0: Replaced Mocha with a proprietary tracking engine, various improvements and bug fixes
- mHUD 3 3.0: Replaced Mocha with a proprietary tracking engine, various improvements and bug fixes
- mTracker Surface 1.1: Improved planar tracking speed and accuracy
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
5th April 2024
Arctic Whiteness' Final Cut Library Manager now has a new home at Hedge!
After a decade of hard work and lots of updates (amazingly, they were up to version v3.98
!) Vincent Zorzi & Timothy Arms have decided to step away from their epic creation, and hand over development to Hedge to keep the application alive for the Final Cut Pro community.
Hedge have renamed the application to Arctic, and it has an awesome new icon.
You can read more about this in great detail on the Hedge blog.
If you already own Final Cut Library Manager, the application will continue to work indefinitely, but it will no longer be updated or supported.
Final Cut Library Manager customers will have already received a discounted upgrade for Arctic in their email inbox. Please contact Hedge if you didn't get it.
Arctic and Final Cut Library Manager are completely separate applications - each with their own unique licensing and updating systems - which means you can still run them side-by-side, or run Final Cut Pro Library Manager on your old machine, and Arctic on your new machine, etc.
You can learn more, and download a free 10-day trial on the Hedge website.
Iain Anderson has released a new set of Motion Templates for Final Cut Pro called Emojisplosion on FxFactory.
Emojisplosion is the easiest way to add hundreds of emoji-based particles to your videos. You can make them sit behind a title, enhance a background or make a magic wand sparkle.
Emojisplosion gives you all the flexibility you need, without the complexity of a full particle system. It's perfect for educational, social media and sports videos, and ready for portrait or landscape videos. Most of the particles here are packaged as titles, but emoji-based transitions are included too.
It's currently on sale for USD$39 for a limited time (before increasing to USD$59). There is also a free trial.
You can learn more on FxFactory here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
March
#
27th March 2024
Sidus TC Sync is now available as a public beta!
Sidus TC Sync works with all footage and files. It doesn’t matter if you’re camera supports external timecode or if you’ve had to record it as an audio track. Sidus TC Sync’s automation feature detects and decodes the timecode signal.
- Supports SMPTE saved to the file’s metadata
- Supports Audio LTC records on a camera’s audio track
- Supports High Frame TC
- Supports Audio LTC recorded in WAV file or PolyWave file
Sidus TC Sync can export an XML for:
- Premiere Pro CC
- DaVinci Resolve 17 & Newer
- Final Cut Pro 7
- Final Cut Pro X 10.4.x
- Final Cut Pro X 10.3.x
- Final Cut Pro X 10.2.x
You can download the beta and learn more here.
Builder NLE v4.2.3 is out now with the following bug fixes:
- Bug fix for drag-and-drop of clips from Final Cut Pro to Builder NLE
- Bug fix for text block highlighting in the Clip Logging view after merging text blocks
You can download via the Mac App Store here.
Pictures This... v1.0.5 is out now with the following changes:
- New feature: Total progress is now shown in the Dock icon
- Revamp of the app's Help menu
You can download via the Mac App Store here.
Alteon.io for Final Cut Pro v4.2 is out now with the following changes:
- Select one or multiple clips or ranges and drag directly to an event in FCP
- Download an entire Project to FCP
- Addresses issues that could cause the workflow extension to crash
- Improved error handling while navigating files and media
You can download via the Mac App Store here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
18th March 2024
Iain Anderson has written a new case study here at FCP Cafe, talking about how Knut Hake & Sam Pluemacher use Final Cut Pro and CommandPost on Netflix Feature Films!
You can read it here.
iZotope is currently warning against it's users upgrading to macOS Sonoma 14.4.
They write:
Apple has recently released the macOS 14.4 Sonoma update, which has resulted in compatibility issues for plug-ins protected by PACE / iLok with Audio Units host DAWs, such as Logic Pro, on Apple silicon Macs. Users have reported encountering problems with these plug-ins following the installation of the update, including DAW crashes.
If you are using Audio Units on an Apple silicon computer, it is advisable to postpone the macOS update until further information becomes available. We will keep you informed as soon as a resolution is found.
You can learn more here.
RED Apple Workflow Installer v22.0.0 was updated earlier in the month with the following changes:
- Extended Highlight clips always decode in IPP2
- Improved IPP2 out of gamut color mapping
- Improved IPP2 high ISO black level consistency
- Fixed: Monochrome decodes
- Fixed: early firmware KOMODO footage being green
- Fixed: Metal Texture + Legacy decodes
You can learn more and download here.
Sync-N-Link X v1.1.9 is out now with the following fix:
- Bug fix for missing
colorSpace
attribute when using the "Alternate frame size" option for Synchronised or Multicam clips.
You can download via the Mac App Store here.
Creator's Best Friend v1.2.4 is out now with the following changes:
- New feature: Help button to access the online help
- Bug fix for markers on transitions in some cases
- Bug fix for calculating marker positions in cases where the clip's frame rate differs from the timeline's frame rate
You can download via the Mac App Store here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
12th March 2024
Intelligent Assistance (aka Philip Hodgetts and Dr Gregory Clarke) have released their latest app, Embiggen on the Mac App Store!
Until 31st March it's USD$29.99 (before it increases to USD$34.99).
The official App Store description explains:
Embiggen automatically uprezes still images from Final Cut Pro Events or Projects and returns them back to your Event or Project.
The new higher resolution images will have the same scale, position and rotation animations as the originals and appear the same size in Final Cut Pro.
Using AI to make higher resolution images, Embiggen creates in-between detail you can zoom right into.
Simply drag your Event or Project from Final Cut Pro to Embiggen's floating interface and click Go!
Original and Embiggened images will returned to Final Cut Pro in Auditions.
Works with Apple silicon Macs running Final Cut Pro 10.5 or later.
Supports a wide range of images including: TIFF, PNG, JPEG, flattened PSD, GIF, BMP.
It does not support layered PSD files.
For images with alpha channels the alpha channel is removed.
You can read the official support documentation here.
They're already released v1.0.2
which adds an additional AI model, to ensure an optimal choice in upscaled image, taking advantage of different optimisations in each model.
It's a standalone application, not a Final Cut Pro Workflow Extension, however it has a handy Keep on Top toggle, to keep it above the Final Cut Pro interface.
You could use CommandPost to trigger the opening of the application via a shortcut key or control surface panel.
After you drag a Event or Project to Embiggen, it will prompt you for confirmation:
...and then ask you where you want to save the high resolution images:
It will then process the images:
...and you will be prompted as to which library you want to import the generated FCPXML file into.
I would love to personally see a few of these steps removed - however it's tricky to do in a sandboxed App Store environment, because when drag an Project from the Browser, the FCPXML that gets dragged has no metadata about the Library it came from (time for another Final Cut Pro feature request!).
If you dragged in a Project, you'll get a new Event back with a new project, which contains a Audition for every image that was Embiggen'd - so you can easily compare the new version to the original.
Under the hood it uses Core ML to do it's magic - so it's all on device.
Overall, it's a simple app that does one thing really well - it's certainly a very handy tool to have in your toolkit!
You can find the official website here.
You can purchase on the Mac App Store here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
February
#
26th February 2024
Capacitor v1.0.0 is out now on the Mac App Store for USD$19.99.
Capacitor allows you to easily convert between FCPXML versions.
For example, if you're working on Final Cut Pro 10.7, but you have an online artist on an older Autodesk Flame, you can convert from FCPXML v1.11
to v1.9
.
Or if you have an old FCPXML in your archives, you can upgrade from v1.8
to v1.10
.
If there are differences between FCPXML versions, Capacitor will offer a list of warnings that you can also export.
Because Capacitor ensures it outputs FCPXML following Apple's strict DTD rules, you can also use Capacitor to "clean" FCPXMLs - for example, it corrects this bug in Final Cut Pro's output.
It support both .fcpxml
files and FCPXML Bundles (.fcpxmld
).
Capacitor was coded and created by David Peterson.
The Capacitor icon was designed by the amazing Matthew Skiles.
The Capacitor icon animation was animated by Mike Greaney.
You can learn more and download here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
25th February 2024
X2Pro5 v5.0.34 is out now with the following fix:
- Removed issue causing audio sync problems.
You can download on the Mac App Store here.
Producer's Best Friend v1.4.69 is out now!
It includes the following changes:
- New feature: Preferences checkbox to keep thumbnail images (instead of having them automatically deleted)
- Bug fix to alert for
fcpxmld
bundles exported incorrectly as a "Final Cut Pro Document" instead of "Final Cut Pro XML Bundle"
You can find on the Mac App Store here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
24th February 2024
Antonio Marogna from EVRapp has released a new version of ChronoX 2.
What's New in ChronoX 2:
- Enhanced Time Precision: Experience unparalleled accuracy with ChronoX's ability to measure export times down to hundredths of seconds.
- Expanded File Format Support: With support for a variety of file formats including
.mov
,.m4v
,.mp4
, and.mxf
, ChronoX empowers users to master, publish, and broadcast their content with ease. - Flexible Export Options: Set the Action:
Open With...
to your preferred video player, whether it be QuickTime Player or another compatible application. - Simplified Installation: ChronoX now offers a streamlined installation process, eliminating the need for external dependencies like Python 3.
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
22nd February 2024
Color Intelligence has just announced that Colourlab Ai 3 Final Cut Pro integration is now out in beta!
The developers write:
Unlock unparalleled speed and efficiency in your color grading workflow with the latest Colourlab Ai 3 integration for Final Cut Pro! This breakthrough update introduces the fastest grading capabilities yet, seamlessly blending Colourlab Ai’s powerful features with FCP’s intuitive interface.
Eager to see it in action? Watch our quick tutorial video to learn how this integration can transform your editing process, and then download Beta 21 to experience the future of color grading for yourself.
The future of fast, intuitive grading is here. Test it out now and make your projects shine like never before!
You can watch a demo video on YouTube here:
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
6th February 2024
George Edmondson from Seed Creative (and the guy from all the MotionVFX tutorials!) has discounted his Seed De-Flicker plugin to USD$10 for a limited time only.
Here's a YouTube video which explains the product:
You can learn more and buy here.
Producers Best Friend v1.4.68 is out now with the following fix:
- Critical bug fix for a potential crash caused by decoding media security-scoped bookmarks when making thumbnails on macOS Sonoma
You can find on the Mac App Store here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
5th February 2024
For those following Apple's Vision Pro, here's some videos and articles we found interesting:
- Why Tim Cook Is Going All In on the Apple Vision Pro
- iFixIt: Vision Pro Teardown—Why Those Fake Eyes Look So Weird
- Marques Brownlee: Apple Vision Pro Review: Tomorrow's Ideas... Today's Tech!
- Casey Neistat: The thing no one will say about Apple Vision Pro
X2Pro5 v5.0.31 is out now with the following improvements:
- 32-bit floating point audio is converted to 32-bit linear audio to allow Pro Tools to import generated AAFs
- Fixed missing audio data in AAF
- Correctly using proxy audio rather than try to find the original audio
- Corrected display of channel names within certain versions of ProTools
You can download on the Mac App Store here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
2nd February 2024
You can watch Strada's Private Beta Launch on YouTube here:
This is of relevance to Final Cut Pro users, because Michael Cioni is a long-time hardcore Final Cut Pro user, with a huge amount of knowledge and experience.
He's also the king of Apple's Keynote - and creates beautiful videos seamlessly mixing Keynote and Final Cut Pro.
No doubt, Strada will be highly integrated with Final Cut Pro, as that's what Michael uses to edit all of Strada's video.
Apple Insider reports:
Cook 'incredibly excited' about generative AI coming to Apple gear later in 2024
You can read the full article here.
Hopefully at WWDC we see lots of AI announcements, and we'll see some of those technologies added to Final Cut Pro towards October/November in the next major Final Cut Pro update!
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
1st February 2024
EDL-X v2.12 is out now with support for FCPXML v1.11
.
You can find on the Mac App Store here.
Producers Best Friend v1.4.67 is out now with the following bug fixes:
- Critical bug fix for a crash caused by making thumbnails on macOS Sonoma
- Bug fix for chapter markers on a transition
You can find on the Mac App Store here.
Random-X v1.5 is out now with support for FCPXML v1.11
.
You can find on the Mac App Store here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
January
#
31st January 2024
Noise Industries has released a new plugin called Background Remover on FxFactory!
Quickly and easily lift subjects from the video background.
Background Remover automatically detects people, animals and objects that are the main focus of your videos, allowing you to extract a clean key from footage shot without a greenscreen or bluescreen. Background Remover is a quick, easy choice for masking the backdrop to a scene.
You can learn more here.
iJustine has released Apple Vision Pro - Unboxing, Review and demos on YouTube.
You can watch her using Final Cut Pro (on Mac) via the Vision Pro here:
The Verge has also released a detailed blog post titled, Apple Vision Pro review: magic, until it’s not.
They've also released this YouTube Video:
Capacitor is now available on Apple's TestFlight for beta testing!
It allows you to easily convert between FCPXML versions.
For example, if you're working on Final Cut Pro 10.7, but you have an online artist on an older Autodesk Flame, you can convert from FCPXML v1.11
to v1.9
.
Or if you have an old FCPXML in your archives, you can upgrade from v1.8
to v1.10
.
Because Capacitor ensures it outputs FCPXML following Apple's strict DTD rules, you can also use Capacitor to "clean" FCPXMLs.
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
27rd January 2024
RED Apple Workflow Installer v21.0.0 is out now.
Changes in this release:
- Added: V-RAPTOR support
- Added: V-RAPTOR Extended Highlights - BETA support
- Changed: improved IPP2 demosaic edge interpolation on strong color transitions
- Fixed: RED ONE clip UUIDs could be incorrect
- Fixed: unclosed R3D files could split a clip into multiple parts
- Fixed: HDRx clips could have undecodable frame at the end
- Fixed: Legacy decodes will now ignore RGB gains metadata if they are all set to 0
You can download here.
Ripple Training have released RT Markups. It's on sale for USD$19 for one week only.
RT Markups is a set of 26 title templates for Final Cut Pro that gives you the ability to add customizable annotations to on-screen text, titles, or other elements that appear in web pages, newspaper and magazine articles, signs, posters, products, drawings, schematics, sheet music etc. Add them to any video, photo or illustration that has text or visual elements that you want to emphasize or exclude.
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
24rd January 2024
MotionVFX has released a new product, mStoryboard.
You can watch a trailer on YouTube:
You can learn more here.
Metaburner v1.0.6 (34) has been released. It includes the following updates:
🔨 Changes:
- Metaburner Presets now have the file extension
metaburnerPreset
(instead ofmbpPreset
). - The Metaburner Motion Template has been updated.
🔨 Improvements:
- Lots of big under-the-hood improvements. Metaburner now can handle very complicated and long feature film timelines without dropping frames. Thanks for reporting Sam Pluemacher!
- Added a new Open in Motion button to Controls. This allows you to easily create a new Apple Motion Template which you can customise however you want!
- We've moved the Open User Guide to the top of Controls so that it's more obvious.
- We no longer display "Text Layer 1", "Text Layer 2", etc in the Final Cut Pro Inspector to make it cleaner.
- We now save and restore Empty Data, Filter by Video Role and Filter by Audio Role in Presets.
- We've added a built-in Stabilisation Preset.
- Improved the error messaging when a FCPXML fails to load.
- Added a checkbox to Save FCPXML Internally within the Controls section. This is off by default. You'll only ever really need to turn it on if you want to access the FCPXML data via the Lua Scripting Engine.
🐞 Bug Fixes:
- Metaburner now correctly renders when in Half Resolution in Apple Motion and Better Performance in Final Cut Pro.
- Final Cut Pro now allows you to copy and paste the Metaburner Title. Thanks for reporting Sam Pluemacher!
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
23rd January 2024
Robin S. Kurz has posted a new video on YouTube offering further insight into the Final Cut Pro Scrolling Timeline.
You can watch on YouTube:
Peter Wiggins is back and has just posted a blog post over at idustrialrevolution.
Interestingly he hints:
WE HAVE A NEW FAVOURITE NLE
You can read it here.
CommandPost v1.4.25 is out now with the following bug fix:
- In Final Cut Pro 10.6.6, Apple merged the Masks and Keying Effects Categories into a single Masks and Keying Effects Category, which we never accounted for. CommandPost now correctly applies the Masks and Keying effects in Final Cut Pro 10.6.6 and later. However, if you already have a shortcut key or control surface button for any of these actions (such as Draw Mask), you may have to select the Scan Motion Templates button in the Final Cut Pro panel in CommandPost Preferences to re-scan all your effects, then reapply the action to your keyboard shortcut or button. Thanks for reporting Димитър Маратилов!
Learn more from CommandPost.
Frame.io has updated their Mac App Store App to version v2.6.1
with the following improvements:
- Native support for Apple Silicon Macs
- Support for the latest version of Final Cut Pro
- Support for playing video and audio assets protected by DRM
- Updated Keychain permission prompt to only show when necessary
- Fixed a bug that prevented scrubbing asset thumbnails
- Bug fixes and performance improvements
You can learn more about Frame.io here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
20th January 2024
Eric Lenz has released a video on YouTube called CUTTING EDGE, MOVING SLOW – The Final Cut Pro Conundrum | Documentary.
The description reads:
Everybody is switching to DaVinci Resolve, and a strange feeling is going through the Final Cut Pro Community. The lack of feature updates is the apparent cause – or is it? In this documentary, we will see that the underlying issue is something else entirely.
It contains all your favourite Final Cut Pro YouTuber's:
This was filmed before the Final Cut Pro Creative Summit in 2023.
You can watch on YouTube here:
CommandPost v1.4.25 is out now with the following improvements:
- Increased the default number of banks from 15 to 30. Thanks for suggesting Daniel Rejowski!
- Updated from csv2notion v0.3.9 to CSV2Notion Neo v1.2.1. Thanks Vigneswaran Rajkumar!
- Added a new "Notion Workspace" field in the Notion & Shot Data Toolboxes. Thanks Vigneswaran Rajkumar!
Learn more from CommandPost.
Metaburner v1.0.5 (33) is out now with the following improvements:
- Added a Global Setting for Empty Data. This allows you to customise what gets displayed when no metadata exists for that Content Field. Thanks for suggesting Sam Pluemacher!
- Added separate content fields for Markers with Marker Type. Thanks for suggesting Sam Pluemacher!
- Added Stabilisation Content Fields. Thanks for suggesting Matthieu Laclau!
You can learn more here.
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
19th January 2024
Welcome to the first news post on FCP Cafe for 2024! Woohoo!
I know we're already 19 days into 2024, however rest assured, it's already been a very busy and exciting start to the year for the Final Cut Pro community!
For starters, we've just added a new case study about the Blood & Gold VFX Workflow.
We've also already released 32 beta builds of our latest app, Metaburner on FxFactory.
Why FxFactory? You can read more about our decision here.
For anyone who missed it, Metaburner is an Advanced Metadata Generator for Final Cut Pro.
It's a serious high-end professional tool, used by high-end feature film and television editors on projects for Netflix, etc.
Download Now!
You can download Metaburner via FxFactory here.
You can access it via a Title in the Titles sidebar.
Metaburner gives you 25 text layers that you can populate with whatever metadata you want.
You can even stack multiple Metaburner Titles on top of each other for unlimited metadata fields!
To begin, simply drag your Final Cut Pro Project from the Browser into the Metaburner Title Inspector via a drop zone, and then Metaburner has full access to everything that's in the FCPXML.
There's also a Lua scripting environment built-in, so you can even "code" your own text for unlimited possibilities.
You can even share Lua variables between multiple Metaburner titles for some crazy cool workflows!
Metaburner is currently in a public beta testing phase. You can download a free watermarked version from FxFactory, and you can also purchase to remove the watermark.
We've also started building another application called LUT Robot.
The above icon was designed by the amazing Matthew Skiles.
Unlike Final Cut Pro's built-in Custom LUT and Camera LUT tools, LUT Robot allows you to "link" to a LUT stored in any folder.
It also allows you to apply LUTs in bulk to clips - for example, if you have a unique LUT for each of your rushes files.
LUT Robot is currently in active development. We hope to release a beta on FxFactory in the coming weeks.
Looking back at 2023, it's pretty amazing to see what we've achieved...
On 26th May 2023 we decided to repurpose our Final Cut Pro Bug Tracker into FCP Cafe.
We launched the site with an awesome case study - Turn of the Tide.
We've since added a HUGE amount of information to FCP Cafe, including awesome case studies, developer case studies and highly technical information that you can't find anywhere else.
Our Bug Tracker has become the go-to resource for reporting and fault finding bugs in Final Cut Pro. We've been able to fix and solve several Final Cut Pro issues via this site, and have allowed Final Cut Pro users to connect with the Apple ProApps team - something that never really happened until now.
On 25th October 2023 we were very sad to learn that fcp.co had disappeared from the Internet, making FCP Cafe the new home for professional Final Cut Pro Editors.
Peter did such an incredible job with fcp.co, so it's quite a weight of responsibility for FCP Cafe. However, we're up for the challenge!
We've started slowing bringing back some older fcp.co articles - for example, today we're bringing back the Neighbours - Erinsborough High case study written by the incredible Ronny Courtens.
One of the best things about FCP Cafe, it's that's it's an open, community driven site. Anyone can contribute.
11 other video editors so far have taken up the challenge to learn GitHub and have contributed directly to FCP Cafe.
I've personally made over 801 commits to FCP Cafe so far.
Powered by Retype on GitHub, all the "back end" stuff is also completely open - you can even "fork" the site, and take our design and GitHub scripts for your own purposes!
For example, Sequence's Docs website is a fork of FCP Cafe.
In 2023 we attended the FCP Creative Summit and documented our adventures on FCP Cafe:
We're hopeful that the FCP Creative Summit will come back in 2024, and we'll be able to cover it again.
In other exciting news CommandPost has now been downloaded over 200K times!
We've already pushed out two CommandPost updates in January 2024, and managed to do 8 updates in 2023. We'll continue to build-on and improve CommandPost this year.
It's pretty amazing to think that 2023 was also the first year we took the plunge into developing paid applications.
On 30th January 2023 we released BRAW Toolbox onto the Mac App Store - our first paid application.
There were LOTS of very smart people that told me that adding native BRAW support to Final Cut Pro would be impossible, but we made it happen, and BRAW Toolbox has now been downloaded over 1.98K times.
Next up, with the support of the incredible AdrianEddy, we brought Gyroflow Toolbox to the world. It's now been downloaded over 1.36K times.
We then brought Marker Toolbox to the world. It's now been downloaded 112 times - which is a shame because it's so darn handy! If you haven't already tried it, please look into it.
Recall Toolbox is a Final Cut Pro Workflow Extension that acts as a Shared Pasteboard. Anything that you can copy and paste in Final Cut Pro, Recall Toolbox can store. It's only been download 24 times, however those 24 users are extremely passionate about it, and seem to really love it.
Fast Collections is a Final Cut Pro Workflow Extension that allows you to quickly create a Smart Collection from a list of Keywords.
When you're working on massive long-form projects, such as feature-length documentaries with hundreds of clips and thousands of keywords, the Final Cut Pro interface can grind to a halt when using the built-in Smart Collection panel.
This simple Workflow Extension allows you to create a new Smart Collection, using a list of supplied keywords within seconds, rather than minutes.
If you have thousands of keywords across many events, it can take a long time to create a new Smart Collection with your preferred keywords directly within Final Cut Pro - but with Fast Collections, it can now take seconds.
You can also Generate a list of sequential numbers, for example, Scene 01, Scene 02, Scene 03, etc. This is very handy for long-form projects.
To be honest, we originally only built this application, to help out a single documentary filmmaker, but it's since been downloaded 19 times.
To make it cheaper and easier to purchase our Mac App Store Apps, we also introduced a bundle.
For only USD$100 (save USD$49.95!), you can now buy BRAW Toolbox, Gyroflow Toolbox, Marker Toolbox, Recall Toolbox & Fast Collections as a bundle!
The Mac App Store also supports Complete My Bundle - which credits customers for apps they’ve already purchased within a bundle. You only pay the balance for the remaining apps.
You can find the bundle on the Mac App Store here.
In addition to our paid apps, we also updated Transfer Toolbox.
Transfer Toolbox allows you to convert Final Cut Pro 10.7.1 (for Mac) Libraries into Final Cut Pro 1.3 (for iPad) Projects.
Transfer Toolbox has been downloaded over 579 times.
We also made a free little helper tool to Rename Avid MXF Files.
So what's in-store for the rest of 2024?
We'll continue to grow FCP Cafe into the go-to resource for professional Final Cut Pro editors.
We'll keep you up-to-date with all the latest Final Cut Pro related news.
We'll continue to teach and educate people on how to use Final Cut Pro technologies such as FxPlug, and Custom Share Destinations - as there's no other resources out there really to learn this stuff.
We'll continue to push Apple to fix and improve Final Cut Pro. We're in active discussions with them constantly over a range of things.
We'll continue to make tools to make your professional editing work easier, such as Metaburner and LUT Robot. We also have plenty more apps on the roadmap.
Thanks for your continued help and support!
Onwards & Upwards!
BretFX now allows you to try their Power Tools Pro for free.
A watermarked trial of Power Tools PRO is now installed with the free Power Tools LITE.
You can learn more here.
LenoFX is currently offering a 30% discount on all plugins until the 21st January.
Use the coupon code: WEEK30
You can learn more here.
evrExpanse v4.2.0 is out now!
Here's their press release:
evrExpanse 4.2.0 Ushers in a New Era of Media Management with Enhanced Offload Engine Milan, January 9, 2024 – EVRapp, a leading innovator in metadata-centric applications for videomakers, proudly announces the release of evrExpanse 4.2.0, a groundbreaking update that transforms the landscape of media management.
What's New in evrExpanse 4.2.0: 🚀 Enhanced Transfer Engine: Our Offload function is now turbocharged, delivering significantly faster file transfers compared to previous versions. Experience a speed boost that will revolutionise the way you manage your media and files. 📊 Genuine Multicore Experience: Harness the full power of your Mac, whether it's Intel-based or Apple Silicon. The enhanced transfer engine intelligently utilises all available cores, ensuring optimal performance for a seamless workflow.
Key Features of evrExpanse 4.2.0:
- Efficient Offload Process with Secure Data Transfer: The introduction of the Offloading Data Process ensures a streamlined and secure transfer of media files. The Offload function, empowered by the xxh64 hash function, guarantees comprehensive checksum verification, providing users with confidence in data integrity during transfers.
- Comprehensive Metadata Support: evrExpanse 4 boasts enhanced metadata workflow support for a wide range of cameras and file types, including MOV, MP4, MXF, and NEV. This compatibility ensures a seamless import of metadata into various NLEs, streamlining the post-production workflow.
- Smart Transcoding and Metadata Integration: The Smart Transcoding mode analyses audio and video streams, deciding whether to apply transcoding or passthrough based on the codec type. This ensures optimal quality preservation, and metadata integration facilitates a smooth editing experience.
- Process Plus© - Streamlined Workflow for NLEs: Process Plus© integrates transcoding, offloading, and metadata export into a single, cohesive operation. This streamlined workflow not only enhances efficiency but also ensures seamless integration with popular Non-Linear Editing systems (NLEs) like Final Cut Pro®, DaVinci Resolve®, and Assimilate SCRATCH®.
- Seal Processed Folders with ASC MHL or MHL v1: Users can seal processed folders using either ASC MHL or the legacy MHL v1. This feature ensures the creation of Media Hash List (MHL) files, tracking the integrity of all media files and providing a reference for digital motion picture production.
Note: The demo version of evrExpanse 4.2.0 has no limitations on the Offload function, allowing users to experience its full power before making a purchase.
Existing evrExpanse 4 users can upgrade to the latest version free of charge.
About the Developer: Antonio Marogna is one-man band in photography and multimedia production. Founder, antoinedelaroche - Photography and Multimedia Production. Founder, evrApp.cloud, an innovative software project dedicated to improving the accessibility and utility of metadata for media files within video editing platforms.
You can learn more here.
CSV2Notion Neo v1.2.0 now supports selection of different Notion workspaces and adding multiple image attachments!
You can learn more here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
2023
#
December
#
26th December 2023
MotionVFX writes:
✨35% OFF STOREWIDE✨, 6️⃣0️⃣ mCredits CASHBACK and a FREE mLUT Vibrant! 🤩 Check out end-of-the-year deals👇 🎉 25% OFF STOREWIDE for all users, and 35% OFF for the CineStudio crew! Use the code: GREAT2024 👉 Don’t have it yet? Buy it now, and get a higher discount! 🎉 $60 in-store credit for buying a yearly CineStudio plan 🎉 FREE mLUT Vibrant for all who spend min. $100 in one order!
You can learn more here.
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
25th December 2023
The Metaburner Pro beta period continues the excitement with new awesome new features in each TestFlight release.
Beta 14 introduced Lua scripting - allowing you to programmatically generate whatever text you want!
It's still very much a work-in-progress, with the aim to release on the Mac App Store by end of January.
You can learn more and join the TestFlight beta here.
Arctic Whiteness has confirmed that Final Cut Pro Library Manager v3.98 works "awfully well" with Final Cut Pro 10.7.1.
You can learn more here.
Builder NLE v4.1.11 is out now with the following bug fixes:
- Critical bug fix for loading new clips into the preview player (introduced in version
v4.1.10
)
You can download the latest version on the Mac App Store here.
Simon Says Transcription v3.9.5 is out now with improved performance and bug fixes.
You can download the latest version on the Mac App Store here.
Color Intelligence writes:
Season's Greetings, Colour Graders!
Big news: Colourlab Ai V3 Creator for Windows and Mac has landed! It's not just an update – it's a game-changer, rebuilt from scratch with a new Ai Color Engine, offering 10x more precision than ever.
Grab Your Gift! Download it free and enjoy a 15-day playtime. Current Colourlab users, you've got a free upgrade waiting in your account.
Quick Notes:
Syncs with DaVinci Resolve (more compatibility coming soon). January: Adding Premiere and FCP support. February: Pro Release with RAW support, SDI, and Tangent. Requirements: OS13+ or Windows 10.
Happy Holidays and Happy Grading!
You can learn more here.
Carsten Kurpanek posted this really interesting Tweet on his Twitter feed:
It's worth having a look through the entire thread, as Carsten gives a lot of interesting insights into this fun workflow.
It reminds me when I was back in film school in 2008, working on my SAKOOZ feature film proof-of-concept, which we shot on an early RED ONE.
Inspired by this Tweet, here's an old blog post I wrote back in December 2008:
When we first started thinking about the best way to put together the Sakooz trailer, we originally thought that Super 16mm and a film scan route would be the most appropriate option given our budget, and the “Hollywood trailer” look that we were after. However, after various camera tests (we’ll post some further information on these tests another time), and a bit of number crunching, it became clear pretty quickly that shooting on the RED ONE was going to achieve better results, cost less and make the post production just that little bit easier (at least in theory) by keeping everything digital. And so, after getting in touch with Cail & Pete from Inspiration Studios, and doing some tests with their brand new toy camera – we decided to shoot the Sakooz trailer on RED.
In terms of Principle Photography, everything pretty much ran exactly the same as if we were shooting on film. We lit it exactly the same way, and Ben (our DOP) still had his light meter by his side. Because we needed to shoot so much very quickly (time wasn’t on our side), I decided against setting up a “video village” and even a directors monitor – preferring to be there in the action, behind Ben, peaking over his shoulder to watch the on-camera LCD. This worked really well.
Although the plan was always to shoot to card for safety reasons (we’ve all got disaster stories to tell about Firestore’s dying and hard drives being dropped!) – we decided to gamble and record straight to the RED-DRIVE (a special drive designed for the camera which can store 320GB in a RAID 0 configuration). Not only that – but we decided to leave the dumping to the end of the day. This was a HUGE risk, because if the drive died at the end of the day, we’d potentially loose a whole days worth of shooting. However, we didn’t have the crew available to have a dedicated “data technician”, nor did we have the hardware to dump the cards on a regular basis. This may seem really silly (I mean seriously – all you need is a Mac laptop and a card reader!), but we had neither of those things at the time, and it was just easier to use what we had available. Luckily – nothing went wrong, and the RED-DRIVE was faultless – it never dropped a single frame! However, to anyone else planning to shoot on RED – I strongly recommend you do the complete opposite to what we did! Record to CF card and dump as soon as the card is full.
Although in the end we didn’t end up using any of the sync audio – we recorded audio separately to a Sound Devices 744T, which was synced to a Smart Slate. Originally we had planned to sync the camera to the 744T as well, but for some reason we couldn’t get it to work on the first day of shooting, so we gave up. I believe the problem has since been fixed with one of the RED ONE Firmware Updates. We only had one microphone on set – a Sennheiser 416 on a boom. We basically just recorded sound to use as a guide track for when it came to adding sound effects later on.
At the end of each shooting day we dumped the RED-DRIVE and the 744T to two separate 1TB SATAII drives. For the duration of the shoot we managed to borrow a brand new MacPro Tower from Julian at Eidolon Creative and used this machine to do all the dumping as well as the transcoding. We put the two 1TB drives directly into the MacPro. We ended up with 508.34GB of camera footage, and a couple of GB of audio. We ended up purchasing two additional 500GB SATAII drives to make another backup of all of the R3D files – which we then stored at two separate locations away from our master edit suite, just in case. We called the drives Pinky (Master Edit), Bluey (Backup of Master Edit), Tumbles (R3D Master) and Splash (backup of R3D Master), because that’s what the names of the Sakooz creatures are called. Anyway… Now normally, on a “proper” production, you would have RAIDs and RAID 5 protection, etc. But unfortunately, we simply didn’t have the money for that, so we just had to make do with what we had. We had to manually copy and paste the files for backup purposes – we basically did this at the end of each day. We also kept a copy of the Final Cut Pro project on two USB thumbdrives just in case. Just for laughs, here’s a photo of some of the drives from our rather odd-ball collection. The top right one is Pinky. We ended up taking the covers off the enclosures as we found they got too hot when in use all day and night long.
After principle photography was wrapped we set the MacPro to work transcoding the R3D files using REDrushes (a free application which can be downloaded from the RED site). We were transcoding the R3D files to Apple ProRes 422 HQ files at 1920×1080. We were using the full debayer quality, and REDSpace for both the Colour & Gamma spaces. This took a HUGE amount of time (almost two weeks of none stop processing), but at the end of the day we ended up with some terrific QuickTime files that we could throw into Final Cut Pro and start editing, plus we could also send these clips to the visual effects kids so that they could start playing. We did run into one slight problem after we THOUGHT that everything was done. On inspection of the transcoded files, we realised that all the QuickTimes for Day Two of shooting were EXACTLY the same as Day Four. I’m still not sure whether that was human error or REDrushes being annoying – but either way we had to re-transcode all of the day four footage. Unfortunately at this stage we had to give back the MacPro, so we had to do all of this on a stock standard first generation MacBook. It wasn’t quite as fast as the MacPro, but it got the job done. Eventually.
Offlining using such high quality media may seem a little silly – I mean, really, we could have done a quarter res transcode to DV, and save a huge amount of time and disk space. Also, considering we were doing the offline on a bunch of eMac’s over Firewire 400 drives (that’s right… really old school eMac’s!), it would have also made the whole editing process a lot more fluid. However! By editing at such a great quality, it meant that whenever we did test screenings or had to show potential investors or sponsors, we could easily burn off a high-quality 1920×1080 QuickTime Movie that looks simply gorgeous even before grading. Here is a photo of our main editing machine.
...and the other babies:
I’m not even sure how this is possible, but we were able to play one video track of 1920×1080 ProRes on the eMac over Firewire 400 in realtime without any issues. And so, we basically edited away for several weeks in Final Cut Pro 6. We ended up doing a very rough grade using the 3-way Colour Corrector just so that when we showed other people to get opinions, they were looking at something that looked half decent. We tried a huge amount of different things in terms of the edit – we used a lot of different music as guide tracks. We even copied the audio from other big Hollywood trailers (such as the Dark Knight) and cut our footage to their soundtrack just to see what we could come up with. It was a very painful, long, but fun and creative process that I certainly won’t forget any time soon!
Whilst I was trying to lock down the picture, others were playing around with the visual effects. Initially, tests and trials were done by the various VFX artists using the ProRes QuickTime files. However, once we had locked down the trailer in terms of the edit, we used REDCINE to export out 4K TIFF sequences and 2K/1K DPX sequences for the visual effects people to work on. Ashley Smart (who did the effects for the Shed Explosion Sequence) was using 4K TIFF Sequences in After Effects on a laptop (which is quite incredible). James Otter used 1K DPX sequences in Nuke, and After Effects to achieve a lot of the effects shots, on a PC. And I used a good old MacBook, running After Effects and Shake to do the remaining shots. I ended up using After Effect’s own tracker for most of the tracking work, although I did use PFTrack for one of the shots. I also used Syntheyes on an old Dell Laptop for a small section of another shot. For Pinky eyes, I ended up brining in 4K DPX sequences into After Effects – which was fairly interesting on the poor old MacBook! But it worked, and the shots came out OK considering…
We ended up with 16 visual effects in total (including graphics). Once a visual effect shot was completed it was exported as a 1920×1080 DPX sequence ready for grading. For your viewing pleasure, here are some photos of After Effects genius James Otter, working away! I have no idea what the cardboard cartons are for, or where he got them. Needless to say, these photos were taken at some ridiculous early hour of the morning, after James and I had been stuck at uni for AT LEAST forty hours STRAIGHT!
Once the offline edit was complete, we tidied up the timeline so that everything was on the one track (where possible) and printed off an EDL. This then became our bible. At this stage, all the audio had been done in Final Cut Pro, with the occasional effect being done in Protools LE and Soundtrack Pro, and then exported out as an AIFF. We were still using guide track music.
By printing off the EDL we now had a hard copy of the trailer’s edit – which is always a good thing! But more importantly, it allowed us to easily track and manage everything. Because we couldn’t afford to purchase software such as Crimson Workflow, and we didn’t have time to write up our own proprietary software, we ended up doing a lot of things manually. For instance, we ended up going down the EDL line by line, and exporting a 1920×1080 DPX sequence from REDCINE. We made minor adjustments in REDCINE to get the most clean image and exported away. We put each shot in a different folder based on the EDL number assigned to the shot. For example, the first shot in the trailer was called 001_000001.DPX. This kept things nice and simple. Once every shot was exported out of REDCINE as DPX sequence (which took a night), it was ready for grading!
Originally we had planned to do the grade at one of the major post houses in Melbourne, but due to a lack of time and money, we ended up getting a very talented film school graduate called Nick Reid to do the grade in Apple’s Color. Getting the DPX files into Color proved to be a bit more tricky than anticipated! We ended up purchasing yet another 1TB SATAII drive (called Gizmo) for the colour grade.
What we ended up doing was wrapping all the DPX files as QuickTimes manually using AJA’s free DPXtoQTTranslator utility. Once all of the DPX’s were wrapped (including all the visual effects), we manually re-created the Final Cut Pro timeline based on the printed EDL using the newly wrapped QuickTime files. We then exported out a XML file from Final Cut Pro. This XML file was brought into Color and grading could commence. Nick took a couple of days to do the grade, and once completed, he handed back Gizmo, ready for the final stages!
With the grade now completed, we exported out AJA 10-bit Uncompressed RGB QuickTimes. We then used the AJA QTtoDPXTranslator to unwrap the QuickTime Files back to DPX files. As the AJA tool simply “wraps” the files – it doesn’t transcode them or anything like that, this process is really fast, although you do have to do it manually. For me, that means I have to do everything 69 times which isn’t too bad. The only annoying thing is that you have to rename all the clips again, as Color names everything sequentially, and we wanted everything named as per the bible (i.e. the EDL).
Now with a whole heap of beautifully graded DPX sequences, it was time to do the online. I ended up doing this at University on a nice and speedy MacPro in After Effects CS3. I imported all of the DPX sequences, and then manually put them all in the correct places based on the printed EDL. Once that was complete I simply rendered out a QuickTime File using the Animation Codec. Here is a photo taken at about four o’clock in the morning after I’d been at uni for about forty hours STRAIGHT working on Sakooz. You can see the insanity in my eyes.
The only thing left to do was sound! Once Frank (our composer) finished, he simply gave us a 24-Bit 48KHz Broadcast Wave File, which we threw into Final Cut Pro. After a bit of tweaking – adjusting the sound effect levels to suit the new score, the sound was ready to rock and roll! Originally we had planned to do a quite complex 5.1 mix just for fun – but at the end of the day, no one was ever going to listen to it in surround sound anyway, so we decided to skip on that idea (for now at least). Once the sound was done, we exported an AIFF and then merged the Animation Codec video and AIFF together to create the Final QuickTime Master!
From that QuickTime master we than could do any DVD, web, Blu-ray, etc. encodes using Compressor.
And that is the workflow we decided to use for Sakooz! At the moment we are just archiving all the project files to DVD, and keeping all the media on the SATAII drives. At some stage we will eventually put everything to LTO drives as a final backup – but we don’t have the money at the moment.
This wasn’t exactly the quickest workflow in the world (we did a lot of things manually that could have been easily avoided by using software such as Crimson Workflow, plus we used extremely old Mac’s and PC’s in a lot of cases), but a lot of it came down to money vs time. In some cases money won out, but more often than not, we decided to save money and do things the manual way. To be perfectly honest, it actually felt really nice to have a printed out EDL on which to direct everything! It felt much the same as the good old days with film!
If you have any questions about the workflow or how we did anything, feel free to post a comment. At some stage in the future we also hope to post some more detailed information on the various visual effects that featured in the trailer, so stay tuned!
Chris!
It's terrible, but you can watch the SAKOOZ trailer here:
Merry Christmas Team!
Sponsored
Tight. Terse. Terrific. Bim. Bam. Boom. – Cut/daily reader
Post Production insight delivered to your inbox.
Sign up for free at Cut/daily.com
#
22nd December 2023
Final Cut Pro 10.7.1 is out now!
This release includes:
- Improves stability on Intel-based Mac models when using Color Wheels or Color Curves on H.264 video clips (reported on FCP Cafe here).
- Fixes an issue with some default keyboard shortcuts working incorrectly on non-English keyboards.
Thanks for the fast turnaround Apple!
We'll test it over the coming days and weeks to see if there's any other undocumented changes/fixes.
Builder NLE v4.1.10 is out now with the following bug fixes:
- Bug fixes for syncing the preview player with the selected text block after splitting or merging paragraphs
- Bug fix for offline media warning dialog
You can download the latest version on the Mac App Store here.
Sponsored
Native Blackmagic RAW support in Final Cut Pro.
Download BRAW Toolbox today from the Mac App Store.
#
21st December 2023
MotionVFX has pushed out some bug fixes for some of their products to make them work more reliably on Final CUt Pro 10.7:
- mFlare 2 v3.0.5: Improved stability and robustness when using multiple instances of the plugin
- mTracker 3D v2.0.5: Improved stability and robustness when using multiple instances of the plugin
- mTracker 3D Area v1.0.6: Improved M3 support and stability when using multiple instances of the plugin
You can learn more here.
It's finally here!
Hedge PostLab is now out in public beta!
If you're interested in joining the beta you can complete this form here.
You can learn more about the public beta here.
We're super, super excited to put it through it's paces!
The amazing Jenn Jager has just released a video titled Plugins for FCP | Four Must See Plugins from FCP Experts.
The description reads:
Today I wanted to take a second to highlight some members of the Final Cut Pro community who make plugins for FCP. These creators are always lending a hand in the Final Cut Pro facebook groups, so let's return the favor and support their small businesses!
You can watch it on YouTube here:
Sponsored
Gyroscope Stabilisation in Final Cut Pro.
Download Gyroflow Toolbox today from the Mac App Store.
#
19th December 2023
BRAW Toolbox v1.3.7 (65) is out now!
It includes the following changes:
🐞 Bug Fix:
- Fixed white balance control for Panasonic GH5S and BGH1 Blackmagic RAW clips.
🔨 Improvements:
- Updated from Blackmagic RAW SDK
v3.6
tov3.6.1
.
You can learn more here.